Player Matchup

Thor
Thor
AfricanPolice
Thor
Level 140
God Stats
8W - 5L
1,793 SR
Queue Stats
239W - 168L
1,780 Elo+
Party 2
Mulan
Mulan
AhBruzenCab
Mulan
Level 158
God Stats
27W - 15L
1,835 SR
Queue Stats
938W - 687L
1,671 Elo+
Party 1
Bacchus
Bacchus
Maxplexity
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 355L
1,686 Elo+
Party 1
Janus
Janus
Primio
Janus
Level 137
God Stats
8W - 4L
1,654 SR
Queue Stats
226W - 151L
1,736 Elo+
Party 2
Anhur
Anhur
Zubaidi
Anhur
Level 101
God Stats
19W - 23L
1,285 SR
Queue Stats
440W - 324L
1,693 Elo+
Party 2
Team Averages
Level 137
1,613 SR
1,713 Elo+

VS

Team Averages
Level 150
1,730 SR
1,672 Elo+
King Arthur
King Arthur
DrkSprtn
King Arthur
Level 114
God Stats
7W - 7L
1,239 SR
Queue Stats
235W - 251L
1,681 Elo+
Solo
Medusa
Medusa
Sañd
Medusa
Level 159
God Stats
8W - 4L
1,957 SR
Queue Stats
432W - 218L
1,743 Elo+
Party 3
Janus
Janus
SplitFireSword
Janus
Level 158
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 3
Anhur
Anhur
Supersize
Anhur
Level 159
God Stats
9W - 4L
1,994 SR
Queue Stats
246W - 118L
1,738 Elo+
Party 3
Ares
Ares
Vaeryth
Ares
Level 158
God Stats
7W - 4L
1,929 SR
Queue Stats
96W - 50L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,565
557
4,482
8,745
6,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 1 / 0
3,571
357
222
1,220
267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Maxplexity
Bacchus
6
0 / 1 / 0
4,438
444
2,304
4,839
2,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Primio
Janus
8
0 / 5 / 1
4,936
494
2,497
5,183
1,200
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Zubaidi
Anhur
8
0 / 3 / 0
4,691
469
1,644
4,295
512
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrkSprtn
King Arthur
11
2 / 0 / 1
6,194
619
5,670
6,439
6,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Sañd
Medusa
10
2 / 0 / 4
6,222
622
3,134
5,115
1,556
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,214
621
2,107
3,604
985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Supersize
Anhur
11
7 / 1 / 0
6,939
694
5,934
5,872
1,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Vaeryth
Ares
8
0 / 0 / 4
5,608
561
2,251
4,878
1,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
0
1
0
0
L
King Arthur
DrkSprtn
King Arthur
2
0
1
2.5
W
Bacchus
Maxplexity
Bacchus
0
1
0
0
W
Janus
Primio
Janus
0
5
1
0.1
L
Medusa
Sañd
Medusa
2
0
4
4
L
1
2
2
1
L
Anhur
Supersize
Anhur
7
1
0
7
L
Ares
Vaeryth
Ares
0
0
4
2
W
Anhur
Zubaidi
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,149
Damage
19,096
24,282
Taken
25,908
10,168
Mitigated
12,446
5,204
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,482
2,034
0
3,611
8,745
6,076
0
0
8,745
0
19,071
W
222
0
0
409
1,220
267
0
263
957
0
2,236
L
King Arthur
DrkSprtn
King Arthur
5,670
1,679
0
2,400
6,439
6,375
132
286
6,153
0
30,215
W
Bacchus
Maxplexity
Bacchus
2,304
245
0
384
4,839
2,113
0
1,765
3,074
7,655
0
W
Janus
Primio
Janus
2,497
183
0
250
5,183
1,200
0
2,049
3,134
23,394
0
L
Medusa
Sañd
Medusa
3,134
1,516
0
1,777
5,115
1,556
1,361
1,448
3,667
0
27,022
L
2,107
353
0
250
3,604
985
45
768
2,836
35,609
0
L
Anhur
Supersize
Anhur
5,934
3,094
0
1,965
5,872
1,605
2,390
796
5,076
0
38,203
L
Ares
Vaeryth
Ares
2,251
90
0
1,121
4,878
1,925
0
1,503
3,375
5,781
0
W
Anhur
Zubaidi
Anhur
1,644
1,033
0
550
4,295
512
735
281
4,014
0
22,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
31,177
125
Minions Killed
269
0
Camps Cleared
0
766,597
Distance Traveled
908,321
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,565
557
26
3
0
158,121
1
W
Mulan
3,571
357
7
1
0
76,348
1
L
King Arthur
6,194
619
44
4
0
185,528
1
W
Bacchus
4,438
444
14
1
0
193,944
5
W
Janus
4,936
494
42
4
0
163,086
2
L
Medusa
6,222
622
63
6
0
185,362
2
L
Janus
6,214
621
78
8
0
175,509
6
L
Anhur
6,939
694
78
8
0
170,072
1
L
Ares
5,608
561
6
1
0
191,850
3
W
Anhur
4,691
469
36
4
0
175,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role