Player Matchup

Discordia
Discordia
DR_JAY_2012
Discordia
Level 120
God Stats
35W - 32L
1,597 SR
Queue Stats
570W - 571L
1,575 Elo+
Party 2
Bakasura
Bakasura
azrodkiller
Bakasura
Level 18
God Stats
24W - 20L
1,610 SR
Queue Stats
50W - 56L
1,373 Elo+
Party 2
Ganesha
Ganesha
moucreton
Ganesha
Level 81
God Stats
15W - 11L
1,767 SR
Queue Stats
149W - 141L
1,597 Elo+
Party 2
Team Averages
Level 73
1,658 SR
1,515 Elo+

VS

Team Averages
Level 28
1,515 SR
1,440 Elo+
Artemis
Artemis
 
Artemis
Level 6
God Stats
4W - 3L
1,288 SR
Queue Stats
13W - 27L
1,290 Elo+
Solo
Nu Wa
Nu Wa
APAsianPersuas
Nu Wa
Level 48
God Stats
6W - 2L
1,777 SR
Queue Stats
81W - 85L
1,516 Elo+
Party 1
Set
Set
xXZachXStudioXx
Set
Level 29
God Stats
11W - 15L
1,480 SR
Queue Stats
86W - 95L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DR_JAY_2012
Discordia
8
0 / 5 / 0
6,737
612
4,927
6,740
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Bakasura
azrodkiller
Bakasura
9
5 / 5 / 0
8,216
747
5,796
11,565
4,210
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
moucreton
Ganesha
9
1 / 2 / 4
7,393
672
3,183
12,970
10,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 7
8,245
750
7,058
5,459
1,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 5
8,700
791
9,166
5,335
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 3 / 6
8,652
787
8,964
9,419
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
12
12
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
7
2.17
W
4
1
5
6.5
L
Discordia
DR_JAY_2012
Discordia
0
5
0
0
L
Bakasura
azrodkiller
Bakasura
5
5
0
1
L
Ganesha
moucreton
Ganesha
1
2
4
1.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,906
Damage
25,188
31,275
Taken
20,213
16,522
Mitigated
6,910
3,877
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,058
5,150
0
497
5,459
1,655
1,455
2,193
2,638
0
14,509
W
9,166
2,089
772
323
5,335
1,667
607
2,498
2,717
44,503
0
L
Discordia
DR_JAY_2012
Discordia
4,927
96
516
287
6,740
1,980
148
2,309
4,431
35,302
0
L
Bakasura
azrodkiller
Bakasura
5,796
3,821
0
1,974
11,565
4,210
0
2,676
8,889
0
16,410
L
Ganesha
moucreton
Ganesha
3,183
263
341
759
12,970
10,332
0
4,181
8,789
10,935
0
W
8,964
4,766
0
2,198
9,419
3,588
606
3,459
5,210
0
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,346
Gold Earned
25,597
106
Minions Killed
144
0
Camps Cleared
0
585,599
Distance Traveled
561,101
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,245
750
22
2
0
159,022
0
W
Nu Wa
8,700
791
74
7
0
194,328
0
L
Discordia
6,737
612
62
6
0
164,129
0
L
Bakasura
8,216
747
43
4
0
220,527
4
L
Ganesha
7,393
672
1
0
0
200,943
0
W
Set
8,652
787
48
4
0
207,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role