Player Matchup

Bellona
Bellona
Dontrellhall869-
Bellona
Level 28
God Stats
53W - 57L
1,462 SR
Queue Stats
193W - 204L
1,385 Elo+
Solo
Arachne
Arachne
MNSnowtaRoots9
Arachne
Level 29
God Stats
35W - 35L
1,412 SR
Queue Stats
38W - 37L
1,318 Elo+
Party 1
Set
Set
UseR907
Set
Level 16
God Stats
2W - 2L
1,479 SR
Queue Stats
130W - 159L
1,380 Elo+
Party 1
Fenrir
Fenrir
Whitefire04
Fenrir
Level 22
God Stats
30W - 27L
1,363 SR
Queue Stats
135W - 145L
1,293 Elo+
Party 1
Achilles
Achilles
xTerahh
Achilles
Level 8
God Stats
2W - 1L
1,408 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,375 Elo+

VS

Team Averages
Level 16
1,360 SR
1,331 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
14W - 15L
1,474 SR
Queue Stats
72W - 78L
1,394 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
19W - 39L
1,210 SR
Queue Stats
25W - 49L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
K111Sh0t
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
King_Cerberus02
Jormungandr
Level 17
God Stats
0W - 4L
1,165 SR
Queue Stats
3W - 7L
1,099 Elo+
Solo
Odin
Odin
jensy21
Odin
Level 14
God Stats
4W - 4L
1,450 SR
Queue Stats
20W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 18
12,058
1,096
19,469
15,869
21,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 2 / 14
14,139
1,285
21,100
12,078
5,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
17
6 / 5 / 14
12,163
1,106
11,993
11,140
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
15 / 1 / 16
14,837
1,349
23,302
11,260
6,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
xTerahh
Achilles
19
5 / 3 / 21
12,404
1,128
16,379
15,528
20,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 8 / 10
12,167
1,106
20,698
18,696
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
 
Nemesis
16
2 / 7 / 7
10,255
932
6,061
18,600
7,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
K111Sh0t
Cernunnos
16
2 / 14 / 5
10,257
932
7,561
25,367
12,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
King_Cerberus02
Jormungandr
17
4 / 9 / 8
12,296
1,118
11,222
23,028
12,368
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
jensy21
Odin
17
4 / 6 / 9
11,641
1,058
10,295
16,329
11,150
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
44
Kills
17
17
Deaths
44
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
8
10
1.25
L
Nemesis
 
Nemesis
2
7
7
0.79
W
4
6
18
2.17
L
Cernunnos
K111Sh0t
Cernunnos
2
14
5
0.32
L
Jormungandr
King_Cerberus02
Jormungandr
4
9
8
0.89
W
14
2
14
10.5
W
Set
6
5
14
2.6
W
Fenrir
15
1
16
23
L
Odin
jensy21
Odin
4
6
9
1.42
W
Achilles
xTerahh
Achilles
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,243
Damage
55,837
65,875
Taken
102,020
58,229
Mitigated
49,927
15,530
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
20,698
5,304
111
3,086
18,696
6,614
0
33
18,663
44,219
0
L
Nemesis
 
Nemesis
6,061
2,177
0
1,680
18,600
7,655
0
0
18,600
0
12,802
W
19,469
7,968
0
1,212
15,869
21,877
0
7,726
7,930
0
37,275
L
Cernunnos
K111Sh0t
Cernunnos
7,561
3,287
0
203
25,367
12,140
0
0
25,367
0
19,760
L
Jormungandr
King_Cerberus02
Jormungandr
11,222
3,469
0
814
23,028
12,368
0
92
22,936
33,834
0
W
21,100
17,154
0
4,786
12,078
5,161
0
5,722
6,356
0
38,352
W
Set
11,993
7,051
0
2,353
11,140
4,782
0
6,081
5,059
125
32,834
W
Fenrir
23,302
6,737
0
3,700
11,260
6,237
0
5,624
5,636
0
39,776
L
Odin
jensy21
Odin
10,295
1,557
0
125
16,329
11,150
0
0
16,329
0
26,892
W
Achilles
xTerahh
Achilles
16,379
7,493
0
3,479
15,528
20,172
0
6,554
8,974
0
27,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,601
Gold Earned
56,616
193
Minions Killed
185
8
Camps Cleared
3
1,025,375
Distance Traveled
820,982
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,167
1,106
64
6
0
154,775
0
L
Nemesis
10,255
932
12
1
0
158,900
1
W
Bellona
12,058
1,096
44
4
0
186,126
0
L
Cernunnos
10,257
932
15
1
1
170,135
0
L
Jormungandr
12,296
1,118
46
4
0
140,948
1
W
Arachne
14,139
1,285
46
4
1
228,902
0
W
Set
12,163
1,106
45
4
2
145,367
2
W
Fenrir
14,837
1,349
37
3
3
254,356
1
L
Odin
11,641
1,058
48
4
2
196,224
0
W
Achilles
12,404
1,128
21
2
2
210,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role