Player Matchup

Scylla
Scylla
DevilsHarbinger
Scylla
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
ECUPanda
Jormungandr
Level 6
God Stats
3W - 4L
1,310 SR
Queue Stats
12W - 13L
1,497 Elo+
Party 1
Ymir
Ymir
NumeroUnoDE
Ymir
Level 24
God Stats
5W - 6L
1,453 SR
Queue Stats
43W - 57L
1,359 Elo+
Solo
He Bo
He Bo
Paicalor
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,506 Elo+
Solo
Merlin
Merlin
poporain
Merlin
Level 21
God Stats
34W - 33L
1,382 SR
Queue Stats
77W - 68L
1,624 Elo+
Party 1
Team Averages
Level 17
1,483 SR
1,506 Elo+

VS

Team Averages
Level 19
1,510 SR
1,493 Elo+
Fenrir
Fenrir
J0k3rGS
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,262 Elo+
Party 2
Ah Puch
Ah Puch
Marow62
Ah Puch
Level 12
God Stats
4W - 1L
1,831 SR
Queue Stats
25W - 22L
1,621 Elo+
Solo
Ullr
Ullr
RusSoH
Ullr
Level 11
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 6L
1,609 Elo+
Solo
Osiris
Osiris
VeeBaines
Osiris
Level 24
God Stats
1W - 0L
1,128 SR
Queue Stats
3W - 0L
1,666 Elo+
Solo
Thor
Thor
darkdragnil
Thor
Level 24
God Stats
2W - 0L
1,329 SR
Queue Stats
23W - 24L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
14,557
1,040
13,994
13,280
7,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ECUPanda
Jormungandr
20
4 / 7 / 18
13,836
988
18,019
22,188
30,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 12 / 13
13,475
963
9,358
30,376
20,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
Paicalor
He Bo
20
7 / 10 / 15
14,991
1,071
24,072
22,767
11,717
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
poporain
Merlin
20
4 / 6 / 13
13,526
966
19,481
16,103
7,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
J0k3rGS
Fenrir
20
10 / 3 / 17
15,243
1,089
18,394
20,348
14,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Marow62
Ah Puch
20
7 / 7 / 15
14,868
1,062
17,758
16,749
6,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
RusSoH
Ullr
20
4 / 6 / 20
13,596
971
17,493
15,679
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
VeeBaines
Osiris
20
12 / 2 / 16
15,022
1,073
30,665
20,854
40,019
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 7 / 20
14,125
1,009
13,758
21,112
14,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
128
25
Kills
40
40
Deaths
25
70
Assists
88
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
L
Jormungandr
ECUPanda
Jormungandr
4
7
18
1.86
W
Fenrir
J0k3rGS
Fenrir
10
3
17
6.17
W
Ah Puch
Marow62
Ah Puch
7
7
15
2.07
L
4
12
13
0.88
L
He Bo
Paicalor
He Bo
7
10
15
1.45
W
Ullr
RusSoH
Ullr
4
6
20
2.33
W
Osiris
VeeBaines
Osiris
12
2
16
10
W
7
7
20
2.43
L
Merlin
poporain
Merlin
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,924
Damage
98,068
104,714
Taken
94,742
77,626
Mitigated
80,959
5,991
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,994
2,037
0
331
13,280
7,452
0
2,707
10,573
32,835
235
L
Jormungandr
ECUPanda
Jormungandr
18,019
4,850
190
1,043
22,188
30,150
0
3,761
18,427
46,014
0
W
Fenrir
J0k3rGS
Fenrir
18,394
6,458
0
1,517
20,348
14,270
0
18,360
1,988
0
30,235
W
Ah Puch
Marow62
Ah Puch
17,758
2,138
0
2,102
16,749
6,285
0
15,405
1,344
59,155
0
L
9,358
1,504
0
1,010
30,376
20,963
0
4,679
25,697
20,784
0
L
He Bo
Paicalor
He Bo
24,072
1,612
0
1,404
22,767
11,717
0
4,372
18,395
41,596
0
W
Ullr
RusSoH
Ullr
17,493
7,316
0
1,288
15,679
6,159
0
14,177
1,502
0
36,007
W
Osiris
VeeBaines
Osiris
30,665
11,050
0
3,372
20,854
40,019
0
16,755
4,099
0
50,513
W
13,758
1,380
1,287
2,396
21,112
14,226
0
20,031
1,081
0
30,999
L
Merlin
poporain
Merlin
19,481
800
957
1,056
16,103
7,344
0
2,239
13,864
41,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,385
Gold Earned
72,854
228
Minions Killed
257
3
Camps Cleared
7
1,270,040
Distance Traveled
1,198,861
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,557
1,040
58
4
0
241,353
0
L
Jormungandr
13,836
988
46
3
0
263,776
1
W
Fenrir
15,243
1,089
29
2
1
280,715
0
W
Ah Puch
14,868
1,062
101
7
2
206,825
1
L
Ymir
13,475
963
26
2
1
239,077
0
L
He Bo
14,991
1,071
56
4
2
276,652
6
W
Ullr
13,596
971
52
4
1
212,172
0
W
Osiris
15,022
1,073
30
2
3
289,075
1
W
Thor
14,125
1,009
45
3
0
210,074
1
L
Merlin
13,526
966
42
3
0
249,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role