Player Matchup

Hel
Hel
Cmobb3
Hel
Level 108
God Stats
33W - 24L
1,496 SR
Queue Stats
208W - 231L
1,413 Elo+
Solo
Ullr
Ullr
Quintonio rocks
Ullr
Level 82
God Stats
0W - 2L
1,663 SR
Queue Stats
8W - 9L
1,509 Elo+
Party 1
Mulan
Mulan
dgBladeeCity
Mulan
Level 119
God Stats
2W - 8L
1,484 SR
Queue Stats
77W - 63L
1,592 Elo+
Party 1
Team Averages
Level 103
1,548 SR
1,505 Elo+

VS

Team Averages
Level 68
1,402 SR
1,410 Elo+
Merlin
Merlin
 
Merlin
Level 54
God Stats
19W - 21L
1,252 SR
Queue Stats
129W - 118L
1,442 Elo+
Solo
Jormungandr
Jormungandr
ImPuerto_Rican
Jormungandr
Level 63
God Stats
3W - 2L
1,502 SR
Queue Stats
62W - 51L
1,414 Elo+
Solo
Mulan
Mulan
dreadfuleye
Mulan
Level 87
God Stats
26W - 25L
1,451 SR
Queue Stats
244W - 227L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cmobb3
Hel
15
12 / 4 / 10
14,469
762
14,122
16,986
8,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 8 / 4
11,970
630
9,868
16,001
5,575
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 4 / 8
13,204
695
14,361
20,935
21,934
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
10 / 8 / 4
14,642
771
19,156
10,573
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ImPuerto_Rican
Jormungandr
14
4 / 7 / 11
13,156
692
10,227
16,735
17,937
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 9 / 10
11,712
616
13,058
18,670
16,189
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
23
Kills
16
16
Deaths
24
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
8
4
1.5
L
Hel
Cmobb3
Hel
12
4
10
4.25
W
Jormungandr
ImPuerto_Rican
Jormungandr
4
7
11
1.36
L
4
8
4
0.75
L
7
4
8
2.75
W
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,351
Damage
42,441
53,922
Taken
45,978
35,598
Mitigated
37,798
18,571
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,156
244
699
826
10,573
3,672
0
4,304
6,269
69,031
0
L
Hel
Cmobb3
Hel
14,122
1,080
5,643
7,615
16,986
8,089
578
8,998
7,988
41,769
0
W
Jormungandr
ImPuerto_Rican
Jormungandr
10,227
2,110
0
250
16,735
17,937
32
4,822
11,913
27,265
0
L
9,868
5,124
0
1,679
16,001
5,575
827
9,759
6,242
0
53,031
L
14,361
1,781
0
3,634
20,935
21,934
258
10,642
10,293
393
56,559
W
13,058
2,069
219
2,382
18,670
16,189
123
5,433
13,237
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
39,510
226
Minions Killed
187
0
Camps Cleared
0
1,056,670
Distance Traveled
959,668
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,642
771
103
5
0
344,175
0
L
Hel
14,469
762
69
4
0
353,864
2
W
Jormungandr
13,156
692
40
2
0
316,141
7
L
Ullr
11,970
630
74
4
0
341,818
1
L
Mulan
13,204
695
83
4
0
360,988
5
W
Mulan
11,712
616
44
2
0
299,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role