Player Matchup

Mulan
Mulan
DEMONANGEL LORD
Mulan
Level 87
God Stats
14W - 16L
1,470 SR
Queue Stats
244W - 277L
1,480 Elo+
Solo
Nox
Nox
MaskedCop
Nox
Level 120
God Stats
6W - 9L
1,437 SR
Queue Stats
45W - 45L
1,442 Elo+
Party 2
Fenrir
Fenrir
Ulffhedinn
Fenrir
Level 89
God Stats
1W - 2L
1,703 SR
Queue Stats
51W - 41L
1,430 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,451 Elo+

VS

Team Averages
Level 84
1,613 SR
1,467 Elo+
Odin
Odin
BrreakfastBandit
Odin
Level 59
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
Divine_Elemento
Jing Wei
Level 108
God Stats
6W - 2L
1,693 SR
Queue Stats
152W - 154L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
space_of_aids
Baron Samedi
Level 85
God Stats
4W - 1L
1,904 SR
Queue Stats
43W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 14
15,775
686
19,707
23,809
26,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
12 / 3 / 8
16,666
725
18,693
14,553
6,433
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Ulffhedinn
Fenrir
13
4 / 8 / 12
14,473
629
10,064
20,699
13,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 10
16,977
738
19,652
24,564
22,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
17
8 / 6 / 4
16,023
697
12,488
18,133
9,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
space_of_aids
Baron Samedi
15
4 / 8 / 7
15,064
655
13,897
15,628
6,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
25
Kills
17
17
Deaths
25
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
11
10
0.91
L
9
6
14
2.67
W
Jing Wei
8
6
4
1.67
L
12
3
8
5.33
L
Fenrir
Ulffhedinn
Fenrir
4
8
12
1.25
W
Baron Samedi
space_of_aids
Baron Samedi
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
46,037
59,061
Taken
58,325
46,436
Mitigated
37,894
10,841
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,652
3,852
0
2,211
24,564
22,186
767
7,124
17,440
8,601
52,858
L
19,707
3,154
426
5,739
23,809
26,928
324
8,203
15,606
0
56,456
W
Jing Wei
12,488
9,075
0
4,092
18,133
9,255
2,373
6,627
11,506
0
62,412
L
18,693
886
0
1,932
14,553
6,433
646
5,704
8,849
82,800
0
L
Fenrir
Ulffhedinn
Fenrir
10,064
1,721
0
2,744
20,699
13,075
554
3,814
16,885
0
56,046
W
Baron Samedi
space_of_aids
Baron Samedi
13,897
541
1,270
2,469
15,628
6,453
58
5,018
10,610
48,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
48,064
269
Minions Killed
240
0
Camps Cleared
0
1,179,497
Distance Traveled
1,120,656
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,977
738
77
3
0
368,177
3
L
Mulan
15,775
686
59
3
0
404,091
6
W
Jing Wei
16,023
697
97
4
0
389,579
1
L
Nox
16,666
725
148
6
0
412,983
2
L
Fenrir
14,473
629
62
3
0
362,423
2
W
Baron Samedi
15,064
655
66
3
0
362,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role