Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,620 Elo+
Solo
Thor
Thor
NimbleRage_
Thor
Level 27
God Stats
3W - 7L
1,672 SR
Queue Stats
211W - 262L
1,470 Elo+
Solo
Geb
Geb
Vermontinite
Geb
Level 13
God Stats
30W - 35L
1,585 SR
Queue Stats
101W - 114L
1,588 Elo+
Solo
Jing Wei
Jing Wei
professo22
Jing Wei
Level 17
God Stats
2W - 5L
1,379 SR
Queue Stats
28W - 21L
1,547 Elo+
Solo
Thoth
Thoth
x_iSlayer_x
Thoth
Level 13
God Stats
0W - 4L
1,304 SR
Queue Stats
5W - 12L
1,593 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,564 Elo+

VS

Team Averages
Level 39
1,650 SR
1,643 Elo+
Ne Zha
Ne Zha
Admiral AckBURR
Ne Zha
Level 28
God Stats
2W - 0L
1,567 SR
Queue Stats
7W - 2L
1,638 Elo+
Solo
Neith
Neith
Bejita-chan2841
Neith
Level 109
God Stats
4W - 3L
1,957 SR
Queue Stats
341W - 322L
1,557 Elo+
Party 1
Poseidon
Poseidon
DSRbT0XICS1ASH
Poseidon
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 35L
1,548 Elo+
Solo
Mulan
Mulan
Moondog is RL
Mulan
Level 22
God Stats
2W - 1L
1,726 SR
Queue Stats
13W - 7L
1,791 Elo+
Solo
Ymir
Ymir
YT_Mr_electrico
Ymir
Level 5
God Stats
11W - 5L
1,500 SR
Queue Stats
90W - 74L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,569
457
1,775
6,471
1,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 2 / 0
3,919
392
2,174
3,694
1,588
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 1
4,377
438
1,575
5,165
1,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
professo22
Jing Wei
7
2 / 2 / 0
4,807
481
1,972
4,009
1,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
3,587
359
34
673
94
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,409
641
753
6,029
1,529
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,855
586
4,177
4,062
1,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
13
3 / 0 / 0
7,689
769
2,996
2,356
674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
5 / 0 / 0
7,563
756
4,318
6,726
6,392
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 1
4,951
495
278
4,156
1,378
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
1
0
2
2
W
0
1
1
0.5
W
Poseidon
3
0
0
3
W
5
0
0
5
L
0
2
0
0
L
0
1
1
0.5
W
0
1
1
0.5
L
Jing Wei
professo22
Jing Wei
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
12,522
20,012
Taken
23,329
6,255
Mitigated
11,121
5,497
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,775
686
0
1,798
6,471
1,986
0
1,082
5,389
0
16,939
W
753
410
0
3,795
6,029
1,529
0
332
5,697
0
31,492
W
4,177
2,000
0
2,330
4,062
1,148
1,563
993
3,069
0
34,874
W
Poseidon
2,996
331
0
125
2,356
674
0
48
2,308
58,560
0
W
4,318
1,454
0
4,058
6,726
6,392
1,207
0
6,726
0
39,425
L
2,174
1,269
0
1,838
3,694
1,588
0
0
3,694
0
8,479
L
1,575
0
234
484
5,165
1,476
0
169
4,996
14,117
0
W
278
30
528
316
4,156
1,378
369
236
3,920
4,190
0
L
Jing Wei
professo22
Jing Wei
1,972
1,570
123
1,020
4,009
1,111
0
1,975
2,034
0
17,707
L
34
34
0
0
673
94
0
48
625
1,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
32,467
99
Minions Killed
340
0
Camps Cleared
0
609,398
Distance Traveled
959,328
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,569
457
40
4
0
130,220
0
W
Ne Zha
6,409
641
58
6
0
201,058
1
W
Neith
5,855
586
64
6
0
169,827
0
W
Poseidon
7,689
769
127
13
0
202,238
0
W
Mulan
7,563
756
82
8
0
184,025
2
L
Thor
3,919
392
9
1
0
77,397
1
L
Geb
4,377
438
18
2
0
203,995
3
W
Ymir
4,951
495
9
1
0
202,180
0
L
Jing Wei
4,807
481
28
3
0
147,920
1
L
Thoth
3,587
359
4
0
0
49,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role