Player Matchup

Ah Puch
Ah Puch
Lil Crunchie
Ah Puch
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 63L
1,533 Elo+
Party 2
Mulan
Mulan
TheWalrusLord11
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,524 Elo+
Party 2
Cerberus
Cerberus
polibius
Cerberus
Level 34
God Stats
7W - 5L
1,519 SR
Queue Stats
33W - 30L
1,534 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,530 Elo+

VS

Team Averages
Level 93
1,466 SR
1,382 Elo+
Cerberus
Cerberus
JUULMASTER
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,418 Elo+
Party 1
Bakasura
Bakasura
Palanee
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,370 Elo+
Party 1
Persephone
Persephone
Skulled81
Persephone
Level 104
God Stats
2W - 3L
1,398 SR
Queue Stats
64W - 84L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lil Crunchie
Ah Puch
16
14 / 3 / 8
15,150
758
29,585
12,401
4,279
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 6 / 11
13,294
665
10,740
18,177
16,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
polibius
Cerberus
14
3 / 3 / 16
13,570
679
12,152
22,042
19,540
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JUULMASTER
Cerberus
15
7 / 4 / 4
13,619
681
15,530
26,990
19,905
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Palanee
Bakasura
14
2 / 8 / 5
12,579
629
11,434
22,124
8,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Skulled81
Persephone
13
3 / 13 / 6
12,660
633
14,042
17,085
5,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
25
Kills
12
12
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JUULMASTER
Cerberus
7
4
4
2.25
W
Ah Puch
Lil Crunchie
Ah Puch
14
3
8
6
L
Bakasura
Palanee
Bakasura
2
8
5
0.56
L
Persephone
Skulled81
Persephone
3
13
6
0.46
W
8
6
11
2.25
W
Cerberus
polibius
Cerberus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,477
Damage
41,006
52,620
Taken
66,199
39,928
Mitigated
34,016
11,617
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JUULMASTER
Cerberus
15,530
1,035
580
6,435
26,990
19,905
0
19,346
7,644
44,882
0
W
Ah Puch
Lil Crunchie
Ah Puch
29,585
2,578
0
3,132
12,401
4,279
1,537
8,570
3,831
78,767
0
L
Bakasura
Palanee
Bakasura
11,434
6,865
0
7,813
22,124
8,802
0
12,639
9,485
0
61,368
L
Persephone
Skulled81
Persephone
14,042
1,283
0
1,266
17,085
5,309
0
9,283
7,802
41,666
0
W
10,740
1,382
1,241
3,825
18,177
16,109
473
11,170
6,288
0
33,703
W
Cerberus
polibius
Cerberus
12,152
887
0
3,419
22,042
19,540
528
9,888
10,356
52,553
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
38,858
258
Minions Killed
262
0
Camps Cleared
0
1,012,305
Distance Traveled
950,135
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,619
681
94
5
0
361,420
3
W
Ah Puch
15,150
758
98
5
0
313,384
1
L
Bakasura
12,579
629
111
6
0
356,822
0
L
Persephone
12,660
633
57
3
0
231,893
0
W
Mulan
13,294
665
47
2
0
339,203
5
W
Cerberus
13,570
679
113
6
0
359,718
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role