Player Matchup

Achilles
Achilles
DICLAR9819
Achilles
Level 14
God Stats
1W - 0L
1,846 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 1
Kuzenbo
Kuzenbo
brotki
Kuzenbo
Level 6
God Stats
1W - 2L
1,220 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 1
Anubis
Anubis
ten10
Anubis
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 4L
1,139 Elo+
Party 1
Team Averages
Level 16
1,591 SR
1,155 Elo+

VS

Team Averages
Level 28
1,367 SR
1,327 Elo+
Cerberus
Cerberus
Papsyman
Cerberus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 84L
1,243 Elo+
Party 2
Mulan
Mulan
RazorSkulll
Mulan
Level 29
God Stats
8W - 4L
1,305 SR
Queue Stats
72W - 62L
1,344 Elo+
Party 2
Nemesis
Nemesis
SmegmaConsumer69
Nemesis
Level 26
God Stats
3W - 5L
1,295 SR
Queue Stats
10W - 8L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DICLAR9819
Achilles
15
6 / 6 / 14
13,774
689
11,572
14,808
10,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
brotki
Kuzenbo
13
2 / 8 / 19
12,831
642
5,326
16,399
21,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
ten10
Anubis
17
18 / 5 / 8
16,172
809
27,243
14,185
6,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Papsyman
Cerberus
13
4 / 10 / 8
12,286
614
12,564
21,829
5,619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 4 / 7
14,822
741
11,176
16,595
18,261
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 12 / 7
14,215
711
12,344
20,409
6,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
26
Kills
19
19
Deaths
26
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
DICLAR9819
Achilles
6
6
14
2.17
L
Cerberus
Papsyman
Cerberus
4
10
8
0.8
L
6
4
7
2.38
L
9
12
7
1.04
W
Kuzenbo
brotki
Kuzenbo
2
8
19
1.44
W
Anubis
ten10
Anubis
18
5
8
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,141
Damage
36,084
45,392
Taken
58,833
38,185
Mitigated
30,278
7,980
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DICLAR9819
Achilles
11,572
5,596
0
1,773
14,808
10,461
612
3,467
11,341
170
31,684
L
Cerberus
Papsyman
Cerberus
12,564
604
0
6,445
21,829
5,619
672
14,996
6,833
47,418
0
L
11,176
2,136
0
4,060
16,595
18,261
695
6,026
10,569
0
50,196
L
12,344
8,310
0
2,196
20,409
6,398
522
11,801
8,608
0
60,862
W
Kuzenbo
brotki
Kuzenbo
5,326
1,806
0
563
16,399
21,434
1,032
4,547
11,852
19,172
0
W
Anubis
ten10
Anubis
27,243
1,419
0
5,644
14,185
6,290
1,398
5,035
9,150
87,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
41,323
163
Minions Killed
258
0
Camps Cleared
0
1,039,865
Distance Traveled
952,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,774
689
31
2
0
366,143
0
L
Cerberus
12,286
614
78
4
0
286,618
1
L
Mulan
14,822
741
87
4
0
340,872
1
L
Nemesis
14,215
711
93
5
0
325,283
0
W
Kuzenbo
12,831
642
18
1
0
366,810
0
W
Anubis
16,172
809
114
6
0
306,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role