Player Matchup

Heimdallr
Heimdallr
Demonwolf913
Heimdallr
Level 25
God Stats
6W - 5L
1,295 SR
Queue Stats
113W - 142L
1,254 Elo+
Solo
Serqet
Serqet
OTD Revenge
Serqet
Level 13
God Stats
21W - 19L
1,271 SR
Queue Stats
63W - 76L
980 Elo+
Solo
Merlin
Merlin
Pickett_kg
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,259 Elo+
Solo
Neith
Neith
SlushierOcean29
Neith
Level 28
God Stats
9W - 16L
1,437 SR
Queue Stats
16W - 24L
1,277 Elo+
Solo
Nu Wa
Nu Wa
ThisNaeB
Nu Wa
Level 21
God Stats
1W - 5L
1,196 SR
Queue Stats
18W - 44L
1,075 Elo+
Solo
Team Averages
Level 20
1,340 SR
1,169 Elo+

VS

Team Averages
Level 16
1,395 SR
1,161 Elo+
Artemis
Artemis
 
Artemis
Level 7
God Stats
5W - 16L
1,072 SR
Queue Stats
9W - 19L
828 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Solo
Merlin
Merlin
Nawax_Sadjahan
Merlin
Level 15
God Stats
5W - 6L
1,430 SR
Queue Stats
16W - 30L
1,163 Elo+
Solo
Anubis
Anubis
izXxFlashxXzi
Anubis
Level 25
God Stats
68W - 53L
1,493 SR
Queue Stats
158W - 163L
1,356 Elo+
Solo
Bastet
Bastet
lakhan36
Bastet
Level 27
God Stats
1W - 1L
1,480 SR
Queue Stats
49W - 54L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Demonwolf913
Heimdallr
20
9 / 10 / 24
17,942
997
26,173
32,003
18,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
20
15 / 2 / 13
17,652
981
27,611
18,939
11,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
Pickett_kg
Merlin
20
5 / 3 / 20
16,726
929
25,542
18,020
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 3 / 23
18,606
1,034
34,173
17,831
9,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
ThisNaeB
Nu Wa
20
1 / 2 / 19
14,885
827
6,250
7,699
3,959
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
2 / 15 / 7
15,660
870
18,022
28,815
13,747
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
 
Mulan
20
0 / 13 / 9
15,114
840
9,746
33,885
27,262
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 8 / 13
16,249
903
10,673
21,067
9,946
20
10 / 2 / 8
18,905
1,050
35,911
18,466
17,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
lakhan36
Bastet
20
6 / 4 / 9
17,001
945
12,794
29,816
29,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
66
42
Kills
20
20
Deaths
42
99
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
15
7
0.37
L
Mulan
 
Mulan
0
13
9
0.35
W
Heimdallr
Demonwolf913
Heimdallr
9
10
24
2.1
L
2
8
13
1.06
W
Serqet
15
2
13
10.75
W
Merlin
Pickett_kg
Merlin
5
3
20
5
W
12
3
23
7.83
W
Nu Wa
ThisNaeB
Nu Wa
1
2
19
5.25
L
10
2
8
7
L
Bastet
lakhan36
Bastet
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,749
Damage
87,146
94,492
Taken
132,049
51,145
Mitigated
97,621
4,646
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,022
10,164
0
0
28,815
13,747
0
7,999
20,516
0
55,372
L
Mulan
 
Mulan
9,746
4,724
0
444
33,885
27,262
0
5,493
28,219
0
23,968
W
Heimdallr
Demonwolf913
Heimdallr
26,173
15,606
0
0
32,003
18,736
0
22,738
9,265
0
66,377
L
10,673
1,083
0
0
21,067
9,946
0
6,021
14,250
37,167
0
W
Serqet
27,611
12,936
0
2,440
18,939
11,756
0
7,409
11,530
0
39,299
W
Merlin
Pickett_kg
Merlin
25,542
4,413
0
0
18,020
7,621
0
8,263
9,757
55,527
0
W
34,173
21,741
0
2,206
17,831
9,073
0
4,518
13,313
0
69,325
W
Nu Wa
ThisNaeB
Nu Wa
6,250
2,100
0
0
7,699
3,959
0
2,759
4,940
11,978
0
L
35,911
2,242
0
7,565
18,466
17,469
0
6,012
12,454
95,065
1,023
L
Bastet
lakhan36
Bastet
12,794
5,711
0
1,106
29,816
29,197
0
6,267
21,181
0
23,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,811
Gold Earned
82,929
312
Minions Killed
329
3
Camps Cleared
11
1,454,386
Distance Traveled
1,476,817
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,660
870
92
5
0
186,677
0
L
Mulan
15,114
840
17
1
4
271,986
1
W
Heimdallr
17,942
997
105
6
0
273,375
2
L
Merlin
16,249
903
35
2
0
338,255
2
W
Serqet
17,652
981
40
2
2
390,454
0
W
Merlin
16,726
929
84
5
0
288,222
0
W
Neith
18,606
1,034
68
4
1
262,486
0
W
Nu Wa
14,885
827
15
1
0
239,849
0
L
Anubis
18,905
1,050
171
10
6
279,084
2
L
Bastet
17,001
945
14
1
1
400,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role