Player Matchup

Cu Chulainn
Cu Chulainn
WCKD-Hyena
Cu Chulainn
Level 66
God Stats
12W - 8L
1,488 SR
Queue Stats
126W - 130L
1,405 Elo+
Solo
Discordia
Discordia
sharkey201
Discordia
Level 86
God Stats
7W - 4L
1,356 SR
Queue Stats
16W - 23L
1,373 Elo+
Solo
Cernunnos
Cernunnos
valkcass
Cernunnos
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 173L
1,511 Elo+
Solo
Team Averages
Level 79
1,448 SR
1,430 Elo+

VS

Team Averages
Level 108
1,527 SR
1,414 Elo+
Cupid
Cupid
A Dizzy Hobo
Cupid
Level 67
God Stats
2W - 3L
1,739 SR
Queue Stats
43W - 43L
1,436 Elo+
Party 1
Mulan
Mulan
FatShackFlub
Mulan
Level 123
God Stats
11W - 19L
1,398 SR
Queue Stats
310W - 306L
1,358 Elo+
Solo
Ra
Ra
HOBO PUFF
Ra
Level 134
God Stats
11W - 11L
1,444 SR
Queue Stats
148W - 137L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
WCKD-Hyena
Cu Chulainn
15
9 / 5 / 8
14,365
684
14,585
18,871
15,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
sharkey201
Discordia
15
7 / 2 / 12
14,608
696
25,011
8,022
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
valkcass
Cernunnos
13
3 / 7 / 7
12,958
617
12,674
16,435
5,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
11,934
568
5,463
20,186
5,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 10 / 5
13,188
628
9,442
24,467
17,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 5
14,582
694
17,894
16,389
5,884
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
14
14
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
5
10
5
0.75
L
8
2
5
5.25
W
Cu Chulainn
WCKD-Hyena
Cu Chulainn
9
5
8
2.6
W
Discordia
sharkey201
Discordia
7
2
12
6.5
W
Cernunnos
valkcass
Cernunnos
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
32,799
43,328
Taken
61,042
23,276
Mitigated
28,747
8,386
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,463
3,177
1,599
4,368
20,186
5,819
432
9,377
10,809
0
28,280
L
9,442
1,345
0
3,122
24,467
17,044
420
10,198
14,269
0
38,273
L
17,894
436
5,238
5,036
16,389
5,884
620
6,130
10,259
70,397
0
W
Cu Chulainn
WCKD-Hyena
Cu Chulainn
14,585
2,834
0
3,263
18,871
15,924
330
8,570
10,301
0
54,874
W
Discordia
sharkey201
Discordia
25,011
1,136
0
1,214
8,022
2,200
194
3,505
4,517
58,444
0
W
Cernunnos
valkcass
Cernunnos
12,674
4,889
532
3,377
16,435
5,152
1,811
5,903
10,532
0
48,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
39,704
224
Minions Killed
200
0
Camps Cleared
0
1,143,971
Distance Traveled
1,076,991
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,934
568
40
2
0
367,057
5
L
Mulan
13,188
628
56
3
0
314,861
3
L
Ra
14,582
694
104
5
0
395,073
6
W
Cu Chulainn
14,365
684
68
3
0
395,390
2
W
Discordia
14,608
696
64
3
0
396,073
6
W
Cernunnos
12,958
617
92
4
0
352,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role