Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
WiNNieThePo0H-_X
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,376 Elo+
Party 2
Apollo
Apollo
guillemTO
Apollo
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 52L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
luchin2604
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,724 Elo+
Party 2
Sobek
Sobek
varo1011
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,299 Elo+
Party 2
Team Averages
Level 94
1,543 SR
1,470 Elo+

VS

Team Averages
Level 55
1,495 SR
1,469 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ArdethBay
Anubis
Level 80
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 16L
1,583 Elo+
Party 1
Hera
Hera
ConanBrutal
Hera
Level 24
God Stats
1W - 0L
1,442 SR
Queue Stats
13W - 16L
1,430 Elo+
Party 1
Khepri
Khepri
DerekSimmons
Khepri
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 18L
1,442 Elo+
Party 1
Achilles
Achilles
JonBeeTV
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 7 / 4
9,523
680
12,207
17,284
18,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 4 / 7
8,612
615
1,548
7,432
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
guillemTO
Apollo
17
8 / 5 / 5
10,824
773
18,976
13,864
4,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
luchin2604
Sun Wukong
15
0 / 5 / 7
8,609
615
2,871
12,398
14,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
varo1011
Sobek
14
2 / 7 / 3
8,579
613
4,518
16,046
19,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
11 / 2 / 14
11,369
812
10,137
7,382
6,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ArdethBay
Anubis
19
6 / 2 / 20
11,293
807
16,197
10,669
5,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 3 / 17
10,525
752
13,495
6,547
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
15
2 / 5 / 21
9,608
686
7,812
15,298
8,042
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
JonBeeTV
Achilles
17
3 / 3 / 17
10,136
724
9,900
12,786
9,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
15
Kills
27
28
Deaths
15
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
7
4
1
W
Zhong Kui
 
Zhong Kui
11
2
14
9
W
Anubis
ArdethBay
Anubis
6
2
20
8
W
5
3
17
4.5
W
Khepri
2
5
21
2.5
W
Achilles
JonBeeTV
Achilles
3
3
17
3.83
L
0
4
7
0.88
L
Apollo
guillemTO
Apollo
8
5
5
2.1
L
Sun Wukong
luchin2604
Sun Wukong
0
5
7
0.7
L
Sobek
varo1011
Sobek
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
57,541
67,024
Taken
52,682
59,216
Mitigated
32,245
15,812
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,207
406
0
2,307
17,284
18,174
58
10,762
6,522
22,647
0
W
Zhong Kui
 
Zhong Kui
10,137
3,032
3,628
1,196
7,382
6,600
1,351
1,434
5,948
18,015
0
W
Anubis
ArdethBay
Anubis
16,197
737
2,272
2,571
10,669
5,755
1,400
4,083
6,586
45,430
0
W
13,495
3,225
1,525
859
6,547
2,471
400
2,400
4,147
27,051
0
W
Khepri
7,812
2,166
3,236
1,333
15,298
8,042
577
4,305
10,993
11,853
0
W
Achilles
JonBeeTV
Achilles
9,900
2,504
2,779
3,370
12,786
9,377
861
4,503
8,283
0
18,132
L
1,548
169
385
425
7,432
2,898
208
5,678
1,754
0
7,643
L
Apollo
guillemTO
Apollo
18,976
12,711
1,801
5,190
13,864
4,968
946
10,148
3,716
0
50,093
L
Sun Wukong
luchin2604
Sun Wukong
2,871
543
0
989
12,398
14,051
270
10,120
2,278
0
11,654
L
Sobek
varo1011
Sobek
4,518
151
1,930
2,785
16,046
19,125
0
10,933
5,113
8,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
52,931
114
Minions Killed
132
0
Camps Cleared
0
1,118,070
Distance Traveled
1,235,837
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,523
680
24
2
0
211,893
0
W
Zhong Kui
11,369
812
16
1
0
216,121
0
W
Anubis
11,293
807
63
5
0
235,069
7
W
Hera
10,525
752
34
2
0
251,909
0
W
Khepri
9,608
686
3
0
0
265,640
0
W
Achilles
10,136
724
16
1
0
267,098
0
L
Loki
8,612
615
13
1
0
207,516
0
L
Apollo
10,824
773
59
4
0
217,080
0
L
Sun Wukong
8,609
615
14
1
0
242,326
0
L
Sobek
8,579
613
4
0
0
239,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role