Player Matchup

Sylvanus
Sylvanus
Lee Araarashii
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,204 Elo+
Solo
Izanami
Izanami
WickedAgileOne
Izanami
Level 69
God Stats
4W - 7L
1,039 SR
Queue Stats
50W - 58L
1,186 Elo+
Solo
Chang'e
Chang'e
seimt_1995
Chang'e
Level 29
God Stats
1W - 0L
1,673 SR
Queue Stats
18W - 17L
1,273 Elo+
Solo
Team Averages
Level 41
1,404 SR
1,221 Elo+

VS

Team Averages
Level 61
1,404 SR
1,237 Elo+
Scylla
Scylla
ExiledLegend22
Scylla
Level 29
God Stats
10W - 14L
1,493 SR
Queue Stats
137W - 145L
1,235 Elo+
Solo
Chiron
Chiron
HiddenJaguar15
Chiron
Level 29
God Stats
24W - 14L
1,561 SR
Queue Stats
43W - 44L
1,224 Elo+
Solo
Merlin
Merlin
cobigalibercobig
Merlin
Level 125
God Stats
8W - 16L
1,158 SR
Queue Stats
270W - 323L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 1
10,544
586
1,863
15,371
9,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 8 / 3
11,095
616
10,936
16,866
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
seimt_1995
Chang'e
13
3 / 7 / 3
11,301
628
5,816
17,766
6,780
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
11,429
635
9,541
6,661
2,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 6
11,876
660
18,549
12,971
4,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 7
11,263
626
11,028
8,725
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
2
8
4.5
L
8
4
6
2.75
W
Sylvanus
0
2
1
0.25
W
3
8
3
0.56
L
4
1
7
7.5
W
Chang'e
seimt_1995
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,615
Damage
39,118
50,003
Taken
28,357
21,630
Mitigated
8,476
19,357
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,541
663
0
1,432
6,661
2,045
438
2,518
4,143
35,875
0
L
18,549
5,436
734
3,238
12,971
4,054
1,333
3,803
9,168
0
37,423
W
Sylvanus
1,863
1,460
4,385
5,092
15,371
9,327
405
7,307
8,064
15,994
0
W
10,936
8,803
401
612
16,866
5,523
1,789
6,351
10,515
0
63,164
L
11,028
476
0
4,182
8,725
2,377
350
1,426
7,299
42,762
0
W
Chang'e
seimt_1995
Chang'e
5,816
1,943
2,673
6,194
17,766
6,780
709
6,983
10,783
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
34,568
144
Minions Killed
188
0
Camps Cleared
0
797,575
Distance Traveled
755,583
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,429
635
70
4
0
250,227
4
L
Chiron
11,876
660
52
3
0
284,037
0
W
Sylvanus
10,544
586
21
1
0
280,151
8
W
Izanami
11,095
616
98
5
0
238,439
0
L
Merlin
11,263
626
66
4
0
221,319
0
W
Chang'e
11,301
628
25
1
0
278,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role