Player Matchup

Aphrodite
Aphrodite
Guerra__17
Aphrodite
Level 19
God Stats
13W - 10L
1,503 SR
Queue Stats
19W - 18L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
Kemmpf
Hun Batz
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
76W - 65L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pallbearer
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,759 SR
Queue Stats
126W - 114L
1,557 Elo+
Solo
Chang'e
Chang'e
ToadDorado
Chang'e
Level 13
God Stats
14W - 16L
1,436 SR
Queue Stats
32W - 27L
1,526 Elo+
Party 3
Mulan
Mulan
zephyrien
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,553 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,564 Elo+

VS

Team Averages
Level 19
1,465 SR
1,539 Elo+
Ra
Ra
HolyTakos
Ra
Level 10
God Stats
0W - 2L
1,251 SR
Queue Stats
19W - 12L
1,457 Elo+
Party 1
King Arthur
King Arthur
Jamaka
King Arthur
Level 29
God Stats
50W - 48L
1,576 SR
Queue Stats
119W - 127L
1,524 Elo+
Solo
Nox
Nox
Mocuyobi
Nox
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 57L
1,623 Elo+
Party 2
Arachne
Arachne
PeaKon
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
xNaglfar
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 51L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Guerra__17
Aphrodite
20
4 / 5 / 23
15,314
957
17,364
23,719
18,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Kemmpf
Hun Batz
20
26 / 8 / 13
21,813
1,363
47,343
26,961
12,051
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Pallbearer
Ah Muzen Cab
20
8 / 8 / 29
17,234
1,077
38,666
26,458
11,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ToadDorado
Chang'e
20
3 / 8 / 32
16,086
1,005
12,859
28,879
27,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
zephyrien
Mulan
20
6 / 13 / 24
15,514
970
26,086
42,967
38,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 15
15,568
973
17,941
19,504
9,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jamaka
King Arthur
20
7 / 4 / 22
17,003
1,063
35,415
39,444
65,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 26
15,412
963
29,938
24,234
11,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
PeaKon
Arachne
20
20 / 14 / 12
19,685
1,230
33,585
39,162
19,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
xNaglfar
Hun Batz
20
6 / 11 / 18
16,069
1,004
25,849
30,575
14,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
135
47
Kills
42
42
Deaths
47
121
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Guerra__17
Aphrodite
4
5
23
3.1
L
6
10
15
1.35
L
King Arthur
Jamaka
King Arthur
7
4
22
4.5
W
Hun Batz
Kemmpf
Hun Batz
26
8
13
4.06
L
3
8
26
2
W
Ah Muzen Cab
Pallbearer
Ah Muzen Cab
8
8
29
2.81
L
Arachne
PeaKon
Arachne
20
14
12
1.86
W
Chang'e
ToadDorado
Chang'e
3
8
32
2.38
L
Hun Batz
xNaglfar
Hun Batz
6
11
18
1.36
W
Mulan
zephyrien
Mulan
6
13
24
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,318
Damage
142,728
148,984
Taken
152,919
108,257
Mitigated
120,787
47,072
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Guerra__17
Aphrodite
17,364
34
16,443
12,665
23,719
18,197
0
5,164
18,555
47,461
0
L
17,941
4,091
1,160
4,008
19,504
9,631
0
3,076
16,428
38,029
0
L
King Arthur
Jamaka
King Arthur
35,415
4,852
385
8,314
39,444
65,834
0
12,853
26,591
0
61,713
W
Hun Batz
Kemmpf
Hun Batz
47,343
16,493
0
1,196
26,961
12,051
0
8,466
18,495
0
94,812
L
29,938
1,563
733
2,033
24,234
11,157
0
4,419
19,815
50,854
0
W
Ah Muzen Cab
Pallbearer
Ah Muzen Cab
38,666
16,009
1,494
3,638
26,458
11,818
0
7,658
18,800
0
63,855
L
Arachne
PeaKon
Arachne
33,585
22,371
0
8,446
39,162
19,185
0
4,797
34,365
0
54,137
W
Chang'e
ToadDorado
Chang'e
12,859
3,233
3,869
5,024
28,879
27,553
0
10,097
18,782
28,649
0
L
Hun Batz
xNaglfar
Hun Batz
25,849
6,209
0
4,038
30,575
14,980
0
6,113
24,462
0
69,666
W
Mulan
zephyrien
Mulan
26,086
7,262
0
2,743
42,967
38,638
0
16,494
26,473
1,744
47,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,961
Gold Earned
83,737
327
Minions Killed
309
9
Camps Cleared
11
1,465,631
Distance Traveled
1,469,148
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,314
957
77
5
1
311,095
0
L
Ra
15,568
973
49
3
0
239,700
0
L
King Arthur
17,003
1,063
65
4
0
364,206
1
W
Hun Batz
21,813
1,363
113
7
5
332,721
1
L
Nox
15,412
963
59
4
2
279,499
1
W
Ah Muzen Cab
17,234
1,077
44
3
1
293,984
0
L
Arachne
19,685
1,230
40
3
6
278,820
1
W
Chang'e
16,086
1,005
33
2
2
262,299
4
L
Hun Batz
16,069
1,004
96
6
3
306,923
0
W
Mulan
15,514
970
60
4
0
265,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role