Player Matchup

Izanami
Izanami
SlAlVlAlGlE
Izanami
Level 18
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
zantheballs
Ra
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,729 Elo+
Party 2
Chaac
Chaac
zanzunzan
Chaac
Level 106
God Stats
11W - 15L
1,538 SR
Queue Stats
120W - 131L
1,493 Elo+
Party 2
Team Averages
Level 71
1,495 SR
1,574 Elo+

VS

Team Averages
Level 75
1,503 SR
1,486 Elo+
Ra
Ra
Dan4ek
Ra
Level 128
God Stats
1W - 0L
1,523 SR
Queue Stats
6W - 6L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
Misumo
Hou Yi
Level 88
God Stats
1W - 1L
1,485 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Fenrir
Fenrir
Temerks
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SlAlVlAlGlE
Izanami
11
6 / 10 / 6
10,539
659
10,407
15,687
4,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 5 / 6
11,135
696
13,664
13,136
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
zanzunzan
Chaac
12
2 / 7 / 11
10,502
656
14,527
17,503
18,918
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
9 / 5 / 10
12,818
801
16,903
18,876
6,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Misumo
Hou Yi
14
8 / 1 / 6
12,045
753
14,173
14,083
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Temerks
Fenrir
11
5 / 8 / 6
10,910
682
8,902
17,498
8,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
14
Kills
22
22
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
9
5
10
2.8
W
Hou Yi
Misumo
Hou Yi
8
1
6
11
L
Izanami
SlAlVlAlGlE
Izanami
6
10
6
0.9
W
Fenrir
Temerks
Fenrir
5
8
6
1
L
6
5
6
1.8
L
Chaac
zanzunzan
Chaac
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
39,978
46,326
Taken
50,457
27,823
Mitigated
19,269
9,909
Healing
19,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
16,903
1,416
952
9,788
18,876
6,549
1,082
5,752
13,124
51,065
0
W
Hou Yi
Misumo
Hou Yi
14,173
7,535
449
5,658
14,083
4,230
1,833
4,264
9,819
0
48,886
L
Izanami
SlAlVlAlGlE
Izanami
10,407
6,747
0
959
15,687
4,593
590
6,576
9,111
0
19,372
W
Fenrir
Temerks
Fenrir
8,902
3,537
0
2,753
17,498
8,490
0
5,040
12,458
145
29,553
L
13,664
329
2,056
2,118
13,136
4,312
168
5,534
7,602
52,912
0
L
Chaac
zanzunzan
Chaac
14,527
2,586
876
3,900
17,503
18,918
0
4,978
12,525
1,576
33,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
35,773
150
Minions Killed
166
0
Camps Cleared
0
819,857
Distance Traveled
824,423
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,818
801
64
4
0
261,263
0
W
Hou Yi
12,045
753
73
5
0
285,230
0
L
Izanami
10,539
659
25
2
0
257,800
1
W
Fenrir
10,910
682
29
2
0
277,930
1
L
Ra
11,135
696
90
6
0
305,307
3
L
Chaac
10,502
656
35
2
0
256,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role