Player Matchup

Horus
Horus
EvilSide4w0r
Horus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 60L
875 Elo+
Solo
Merlin
Merlin
OneYapper472694
Merlin
Level 29
God Stats
28W - 28L
1,430 SR
Queue Stats
95W - 111L
1,221 Elo+
Party 1
Poseidon
Poseidon
SexyCanadian420
Poseidon
Level 26
God Stats
25W - 32L
1,397 SR
Queue Stats
87W - 113L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
blueswag33654
Heimdallr
Level 27
God Stats
1W - 3L
1,381 SR
Queue Stats
1W - 6L
1,022 Elo+
Solo
Chernobog
Chernobog
nitram529
Chernobog
Level 23
God Stats
16W - 16L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Team Averages
Level 23
1,442 SR
1,186 Elo+

VS

Team Averages
Level 19
1,357 SR
1,185 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
12W - 19L
1,442 SR
Queue Stats
37W - 57L
1,310 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
Phenix_martunin
Ymir
Level 15
God Stats
6W - 12L
1,178 SR
Queue Stats
39W - 52L
1,015 Elo+
Party 3
Jormungandr
Jormungandr
Shadow27589
Jormungandr
Level 16
God Stats
67W - 80L
1,307 SR
Queue Stats
175W - 250L
1,074 Elo+
Party 3
Ah Puch
Ah Puch
Vladimirputtin-d
Ah Puch
Level 15
God Stats
12W - 22L
1,358 SR
Queue Stats
379W - 428L
1,026 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 15 / 3
13,321
512
11,995
25,510
15,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 10 / 1
10,612
408
7,586
13,168
4,338
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
16
1 / 5 / 1
10,557
406
7,488
11,265
3,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
blueswag33654
Heimdallr
13
0 / 8 / 3
9,538
367
8,855
16,524
8,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
nitram529
Chernobog
19
8 / 3 / 7
12,537
482
19,395
18,978
9,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 2 / 5
11,789
453
5,967
13,777
13,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
 
Ratatoskr
20
16 / 4 / 6
14,172
545
21,054
19,236
8,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 2
10,017
385
8,504
20,068
10,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Shadow27589
Jormungandr
16
2 / 6 / 5
10,079
388
6,333
15,349
8,226
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 7
13,663
526
17,339
15,219
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
18
Kills
35
41
Deaths
21
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
5
2.75
W
Ratatoskr
 
Ratatoskr
16
4
6
4.75
L
8
15
3
0.63
L
1
10
1
0.15
W
3
6
2
0.67
L
Poseidon
1
5
1
0.3
W
Jormungandr
Shadow27589
Jormungandr
2
6
5
0.75
W
11
3
7
4.83
L
Heimdallr
blueswag33654
Heimdallr
0
8
3
0.19
L
Chernobog
nitram529
Chernobog
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,319
Damage
59,197
85,445
Taken
83,649
39,905
Mitigated
48,138
3,693
Healing
23,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,967
1,183
291
4,192
13,777
13,782
1,758
3,449
10,328
0
55,964
W
Ratatoskr
 
Ratatoskr
21,054
4,312
0
6,085
19,236
8,600
1,480
3,542
15,694
0
86,055
L
11,995
6,023
479
1,854
25,510
15,124
3,221
6,877
18,633
0
49,735
L
7,586
1,633
0
0
13,168
4,338
1,124
3,824
9,344
63,917
0
W
8,504
1,491
0
5,733
20,068
10,961
716
1,563
18,423
52,286
0
L
Poseidon
7,488
229
0
0
11,265
3,057
497
2,576
8,689
63,115
0
W
Jormungandr
Shadow27589
Jormungandr
6,333
2,010
0
1,274
15,349
8,226
979
801
14,548
41,304
0
W
17,339
1,746
158
5,402
15,219
6,569
1,777
5,589
9,582
89,586
0
L
Heimdallr
blueswag33654
Heimdallr
8,855
4,326
0
1,360
16,524
8,148
127
5,261
11,263
0
53,051
L
Chernobog
nitram529
Chernobog
19,395
10,507
0
0
18,978
9,238
684
13,638
5,340
0
71,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,565
Gold Earned
59,720
501
Minions Killed
510
0
Camps Cleared
0
2,197,653
Distance Traveled
2,362,390
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,789
453
112
4
0
556,728
0
W
Ratatoskr
14,172
545
114
4
0
567,127
0
L
Horus
13,321
512
80
3
0
387,254
9
L
Merlin
10,612
408
116
4
0
413,134
2
W
Ymir
10,017
385
83
3
0
394,088
4
L
Poseidon
10,557
406
124
5
0
473,298
0
W
Jormungandr
10,079
388
59
2
0
395,509
2
W
Ah Puch
13,663
526
142
5
0
448,938
2
L
Heimdallr
9,538
367
71
3
0
421,965
4
L
Chernobog
12,537
482
110
4
0
502,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role