Player Matchup

Vamana
Vamana
Grand Guardians
Vamana
Level 81
God Stats
3W - 2L
1,815 SR
Queue Stats
32W - 33L
1,567 Elo+
Party 1
Mulan
Mulan
SET kingofsand
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
oItsExzy
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,605 SR
1,522 Elo+

VS

Team Averages
Level 60
1,619 SR
1,505 Elo+
Fenrir
Fenrir
BloodAres19
Fenrir
Level 128
God Stats
5W - 3L
1,733 SR
Queue Stats
53W - 57L
1,572 Elo+
Party 2
Cerberus
Cerberus
Eplo21
Cerberus
Level 28
God Stats
38W - 35L
1,624 SR
Queue Stats
133W - 126L
1,532 Elo+
Party 2
Nemesis
Nemesis
MateusGoma14
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
8,771
797
6,590
12,790
7,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 3 / 4
9,078
825
12,793
12,292
6,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
oItsExzy
Chang'e
8
0 / 2 / 6
7,053
641
4,012
4,110
1,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 4 / 2
7,119
647
5,346
9,801
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Eplo21
Cerberus
11
6 / 4 / 1
8,505
773
7,436
11,624
8,824
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MateusGoma14
Nemesis
8
0 / 2 / 4
6,880
625
4,001
8,063
2,859
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
7
7
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
L
Cerberus
Eplo21
Cerberus
6
4
1
1.63
W
5
2
3
3.25
L
Nemesis
MateusGoma14
Nemesis
0
2
4
1
W
5
3
4
2.33
W
Chang'e
oItsExzy
Chang'e
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
16,783
29,192
Taken
29,488
15,520
Mitigated
15,101
8,038
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,346
1,086
0
1,018
9,801
3,418
265
1,530
8,271
0
20,823
L
Cerberus
Eplo21
Cerberus
7,436
633
219
3,038
11,624
8,824
483
1,280
10,344
20,080
0
W
6,590
2,393
0
4,158
12,790
7,286
178
3,121
9,669
0
26,369
L
Nemesis
MateusGoma14
Nemesis
4,001
1,029
0
694
8,063
2,859
0
1,296
6,767
0
17,569
W
12,793
2,862
0
1,970
12,292
6,621
0
3,030
9,262
0
35,113
W
Chang'e
oItsExzy
Chang'e
4,012
607
552
1,358
4,110
1,613
154
1,290
2,820
9,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
22,504
106
Minions Killed
118
0
Camps Cleared
0
576,652
Distance Traveled
637,385
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,119
647
39
4
0
205,989
1
L
Cerberus
8,505
773
46
4
0
215,422
3
W
Vamana
8,771
797
41
4
0
233,737
4
L
Nemesis
6,880
625
33
3
0
215,974
4
W
Mulan
9,078
825
47
4
0
206,736
3
W
Chang'e
7,053
641
18
2
0
136,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role