Player Matchup

Merlin
Merlin
Burlesk
Merlin
Level 47
God Stats
16W - 16L
1,465 SR
Queue Stats
46W - 39L
1,447 Elo+
Party 1
Medusa
Medusa
Kreidich
Medusa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 10L
1,476 Elo+
Party 1
Discordia
Discordia
KytuKytu
Discordia
Level 66
God Stats
57W - 22L
1,354 SR
Queue Stats
263W - 118L
1,561 Elo+
Party 1
Ra
Ra
hrzssFloecksyeSm
Ra
Level 3
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 2L
1,409 Elo+
Party 1
King Arthur
King Arthur
iBug23
King Arthur
Level 39
God Stats
33W - 17L
1,522 SR
Queue Stats
41W - 28L
1,485 Elo+
Party 1
Team Averages
Level 32
1,431 SR
1,476 Elo+

VS

Team Averages
Level 10
1,411 SR
1,376 Elo+
Kukulkan
Kukulkan
FOURTYK
Kukulkan
Level 17
God Stats
20W - 15L
1,530 SR
Queue Stats
92W - 70L
1,443 Elo+
Solo
Discordia
Discordia
PrincessVitarah
Discordia
Level 15
God Stats
19W - 13L
1,500 SR
Queue Stats
293W - 269L
1,346 Elo+
Party 2
Izanami
Izanami
Yeonghwan
Izanami
Level 7
God Stats
2W - 3L
1,423 SR
Queue Stats
67W - 60L
1,359 Elo+
Party 2
Hel
Hel
loonathesmite
Hel
Level 6
God Stats
9W - 8L
1,429 SR
Queue Stats
99W - 98L
1,359 Elo+
Party 2
Ra
Ra
yuzarsif34
Ra
Level 7
God Stats
0W - 3L
1,176 SR
Queue Stats
15W - 30L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Burlesk
Merlin
20
15 / 5 / 25
15,805
1,317
22,493
15,211
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Kreidich
Medusa
19
6 / 5 / 21
12,767
1,064
8,157
13,867
5,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
KytuKytu
Discordia
20
8 / 2 / 22
13,820
1,152
21,892
11,251
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 4 / 19
15,198
1,267
20,702
15,913
7,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iBug23
King Arthur
17
3 / 2 / 16
11,244
937
5,834
9,260
10,231
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FOURTYK
Kukulkan
18
5 / 2 / 8
12,965
1,080
19,928
5,328
2,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
PrincessVitarah
Discordia
19
2 / 9 / 9
12,555
1,046
15,263
17,474
7,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yeonghwan
Izanami
18
7 / 13 / 6
13,658
1,138
12,389
24,179
10,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 12 / 8
12,249
1,021
7,166
19,015
19,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 11 / 7
11,026
919
5,509
17,877
7,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
56
47
Kills
18
18
Deaths
47
103
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
Burlesk
Merlin
15
5
25
5.5
L
Kukulkan
FOURTYK
Kukulkan
5
2
8
4.5
W
Medusa
Kreidich
Medusa
6
5
21
3.3
W
Discordia
KytuKytu
Discordia
8
2
22
9.5
L
Discordia
PrincessVitarah
Discordia
2
9
9
0.72
L
Izanami
Yeonghwan
Izanami
7
13
6
0.77
W
15
4
19
6.13
W
King Arthur
iBug23
King Arthur
3
2
16
5.5
L
3
12
8
0.58
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,078
Damage
60,255
65,502
Taken
83,873
34,471
Mitigated
46,534
13,425
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Burlesk
Merlin
22,493
1,107
687
2,273
15,211
6,344
0
11,897
3,314
49,179
0
L
Kukulkan
FOURTYK
Kukulkan
19,928
1,482
0
314
5,328
2,064
0
3,882
1,446
50,109
0
W
Medusa
Kreidich
Medusa
8,157
5,047
0
20
13,867
5,827
0
8,214
5,653
0
17,013
W
Discordia
KytuKytu
Discordia
21,892
1,246
0
2,851
11,251
4,416
0
8,204
3,047
42,064
0
L
Discordia
PrincessVitarah
Discordia
15,263
1,508
0
1,596
17,474
7,113
0
15,285
2,189
31,394
0
L
Izanami
Yeonghwan
Izanami
12,389
8,227
0
1,934
24,179
10,427
0
17,727
6,452
0
40,831
W
20,702
1,742
2,831
3,519
15,913
7,653
0
13,187
2,726
49,250
0
W
King Arthur
iBug23
King Arthur
5,834
1,195
335
909
9,260
10,231
0
6,364
2,896
0
10,341
L
7,166
852
2,924
2,921
19,015
19,543
0
14,379
4,636
22,058
0
L
5,509
1,024
145
2,747
17,877
7,387
0
13,814
4,063
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,834
Gold Earned
62,453
207
Minions Killed
211
7
Camps Cleared
7
944,576
Distance Traveled
961,818
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,805
1,317
68
6
2
221,330
0
L
Kukulkan
12,965
1,080
71
6
0
203,971
1
W
Medusa
12,767
1,064
22
2
1
172,288
1
W
Discordia
13,820
1,152
34
3
2
225,024
2
L
Discordia
12,555
1,046
41
3
2
200,358
4
L
Izanami
13,658
1,138
55
5
1
200,502
1
W
Ra
15,198
1,267
76
6
0
234,384
0
W
King Arthur
11,244
937
7
1
2
91,550
0
L
Hel
12,249
1,021
32
3
0
174,770
3
L
Ra
11,026
919
12
1
4
182,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role