Player Matchup

He Bo
He Bo
 
He Bo
Level 19
God Stats
0W - 1L
1,378 SR
Queue Stats
6W - 15L
1,018 Elo+
Solo
Fenrir
Fenrir
benjamon521
Fenrir
Level 21
God Stats
11W - 9L
1,469 SR
Queue Stats
113W - 126L
1,079 Elo+
Party 2
Scylla
Scylla
lZlMatiaslZl
Scylla
Level 18
God Stats
10W - 11L
1,522 SR
Queue Stats
14W - 24L
1,122 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,073 Elo+

VS

Team Averages
Level 25
1,343 SR
954 Elo+
Kukulkan
Kukulkan
Black_XL13
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 23L
908 Elo+
Party 1
Loki
Loki
PeskyDelinquent
Loki
Level 38
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 6L
1,055 Elo+
Solo
Merlin
Merlin
lucascomephao
Merlin
Level 21
God Stats
1W - 4L
1,130 SR
Queue Stats
7W - 36L
898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 13 / 6
14,267
594
3,426
16,427
5,951
Fenrir
14
8 / 10 / 7
15,363
640
16,947
36,000
25,121
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
18
12 / 9 / 7
17,649
735
17,232
26,482
20,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Black_XL13
Kukulkan
14
2 / 14 / 11
14,513
605
11,501
18,535
6,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
17 / 5 / 2
18,077
753
17,366
15,054
5,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
13 / 7 / 10
17,849
744
33,909
21,005
7,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
23
Kills
32
32
Deaths
26
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
13
6
0.46
W
Kukulkan
Black_XL13
Kukulkan
2
14
11
0.54
W
17
5
2
3.6
L
Fenrir
8
10
7
1.15
L
Scylla
12
9
7
1.72
W
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
62,776
78,909
Taken
54,594
51,862
Mitigated
20,498
7,583
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,426
271
0
231
16,427
5,951
180
8,125
8,302
28,410
0
W
Kukulkan
Black_XL13
Kukulkan
11,501
2,006
0
438
18,535
6,874
367
6,833
11,702
33,084
0
W
17,366
10,862
0
523
15,054
5,658
2,471
5,371
9,683
0
78,311
L
Fenrir
16,947
3,971
889
4,109
36,000
25,121
1,402
21,453
14,547
0
43,472
L
Scylla
17,232
2,247
549
1,805
26,482
20,790
1,146
16,005
10,477
64,934
0
W
33,909
520
386
5,572
21,005
7,966
160
8,478
12,527
83,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
50,439
164
Minions Killed
212
0
Camps Cleared
0
1,056,151
Distance Traveled
1,083,566
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,267
594
43
2
0
323,107
7
W
Kukulkan
14,513
605
43
2
0
317,599
1
W
Loki
18,077
753
81
3
0
373,591
0
L
Fenrir
15,363
640
39
2
0
421,860
5
L
Scylla
17,649
735
82
3
0
311,184
3
W
Merlin
17,849
744
88
4
0
392,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role