Player Matchup

Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver IV
Podgast-D-Ace
Chang'e
Silver IV
Level 136
God Stats
3W - 1L
1,484 SR
Queue Stats
75W - 75L
1,400 MMR
Party 1
Neith
Neith
Silver IV
zepequegnio78
Neith
Silver IV
Level 128
God Stats
3W - 0L
1,528 SR
Queue Stats
15W - 17L
1,585 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,504 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,633 SR
1,309 MMR
Chaac
Chaac
Gold V
E specialist6
Chaac
Gold V
Level 152
God Stats
1W - 1L
1,755 SR
Queue Stats
788W - 777L
1,321 MMR
Solo
Janus
Janus
Silver I
MrNikolai935
Janus
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,356 MMR
Solo
Artemis
Artemis
Silver II
mahialap
Artemis
Silver II
Level 128
God Stats
9W - 11L
1,645 SR
Queue Stats
96W - 129L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 1 / 17
11,928
746
9,131
14,847
13,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
13
9 / 1 / 9
11,500
719
10,275
9,921
3,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 1 / 12
11,773
736
19,662
11,036
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeZeusKumbhakarnaBacchusYmir

VS

Bans
KukulkanAwilixYemojaMedusaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
9,536
596
7,097
22,063
15,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 8 / 1
9,628
602
10,203
12,245
4,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mahialap
Artemis
10
2 / 7 / 1
9,286
580
5,803
13,675
7,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
3
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
17
12.5
L
0
7
2
0.14
L
1
8
1
0.19
W
Chang'e
9
1
9
13.5
L
Artemis
mahialap
Artemis
2
7
1
0.36
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
23,103
35,804
Taken
47,983
20,329
Mitigated
26,960
19,483
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,131
299
690
3,907
14,847
13,379
58
4,032
10,815
24,812
0
L
7,097
644
478
5,682
22,063
15,442
0
7,474
14,589
0
26,085
L
10,203
595
0
772
12,245
4,075
0
6,475
5,770
45,350
0
W
Chang'e
10,275
383
5,300
5,598
9,921
3,157
1,063
3,381
6,540
34,938
0
L
Artemis
mahialap
Artemis
5,803
1,885
0
2,312
13,675
7,443
0
5,465
8,210
0
23,289
W
19,662
8,112
0
3,988
11,036
3,793
1,730
3,343
7,693
0
55,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
28,450
172
Minions Killed
153
0
Camps Cleared
0
857,180
Distance Traveled
702,558
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,928
746
41
3
0
312,883
2
L
Chaac
9,536
596
32
2
0
242,679
2
L
Janus
9,628
602
87
5
0
245,947
6
W
Chang'e
11,500
719
70
4
0
288,436
1
L
Artemis
9,286
580
34
2
0
213,932
2
W
Neith
11,773
736
61
4
0
255,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role