Player Matchup

Agni
Agni
DaniSousa_KG
Agni
Level 18
God Stats
16W - 10L
1,420 SR
Queue Stats
81W - 92L
1,153 Elo+
Party 1
Loki
Loki
Marshmello_KG
Loki
Level 12
God Stats
3W - 6L
1,406 SR
Queue Stats
36W - 50L
1,024 Elo+
Party 1
Fenrir
Fenrir
Nemesis_lobo
Fenrir
Level 16
God Stats
33W - 38L
1,306 SR
Queue Stats
41W - 52L
1,141 Elo+
Solo
Raijin
Raijin
Pickett_kg
Raijin
Level 15
God Stats
4W - 11L
1,288 SR
Queue Stats
32W - 44L
1,086 Elo+
Party 1
Ra
Ra
Turnerr 2Nasty
Ra
Level 28
God Stats
15W - 17L
1,449 SR
Queue Stats
37W - 39L
1,289 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,139 Elo+

VS

Team Averages
Level 23
1,510 SR
1,185 Elo+
Ra
Ra
HippiePanda88
Ra
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
209W - 286L
992 Elo+
Solo
Kukulkan
Kukulkan
Nathan Coutt
Kukulkan
Level 24
God Stats
22W - 23L
1,539 SR
Queue Stats
99W - 116L
1,198 Elo+
Solo
Pele
Pele
Thee_ZeusLord
Pele
Level 27
God Stats
18W - 10L
1,566 SR
Queue Stats
44W - 32L
1,455 Elo+
Solo
Guan Yu
Guan Yu
braianrichard60b
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,000 Elo+
Solo
Izanami
Izanami
obeyzaaddy915
Izanami
Level 29
God Stats
7W - 10L
1,447 SR
Queue Stats
142W - 199L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,129
456
5,801
10,438
4,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 0
9,309
465
3,030
10,910
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
18
6 / 5 / 5
11,706
585
8,166
15,506
6,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Pickett_kg
Raijin
17
8 / 6 / 1
12,002
600
8,326
12,724
4,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 3 / 4
11,853
593
12,854
18,506
9,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 1
6,250
313
1,409
3,579
951
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Nathan Coutt
Kukulkan
17
3 / 7 / 2
9,819
491
16,633
12,552
5,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
12 / 3 / 3
12,128
606
14,748
12,917
5,250
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 4
8,067
403
6,231
12,510
5,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
15
6 / 7 / 4
10,126
506
11,157
10,982
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
25
Kills
24
26
Deaths
26
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
6
3
0.25
L
1
4
1
0.38
W
3
6
0
0.5
L
Kukulkan
Nathan Coutt
Kukulkan
3
7
2
0.57
W
Fenrir
6
5
5
1.7
W
Raijin
Pickett_kg
Raijin
8
6
1
1.42
L
12
3
3
4.5
W
8
3
4
3.33
L
2
5
4
0.8
L
Izanami
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
50,178
68,084
Taken
52,540
28,468
Mitigated
21,391
17,033
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,801
444
0
250
10,438
4,842
658
1,035
9,403
50,411
0
L
1,409
433
42
542
3,579
951
288
1,149
2,430
7,147
0
W
3,030
862
0
275
10,910
3,880
3,230
2,119
8,791
0
31,395
L
Kukulkan
Nathan Coutt
Kukulkan
16,633
708
0
1,330
12,552
5,093
54
7,388
5,164
71,032
0
W
Fenrir
8,166
1,796
0
5,157
15,506
6,009
1,432
1,778
13,728
0
74,419
W
Raijin
Pickett_kg
Raijin
8,326
1,325
0
699
12,724
4,479
1,867
4,858
7,866
61,702
0
L
14,748
4,354
0
4,313
12,917
5,250
0
5,957
6,960
0
82,534
W
12,854
2,550
738
9,914
18,506
9,258
2,026
8,252
10,254
74,512
0
L
6,231
2,288
0
1,900
12,510
5,871
684
5,517
6,993
0
29,570
L
Izanami
11,157
6,755
111
816
10,982
4,226
538
6,970
4,012
0
60,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
46,390
486
Minions Killed
430
0
Camps Cleared
0
1,651,392
Distance Traveled
1,433,427
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,129
456
61
3
0
328,374
0
L
Ra
6,250
313
14
1
0
120,508
0
W
Loki
9,309
465
55
3
0
299,684
1
L
Kukulkan
9,819
491
125
6
0
365,609
5
W
Fenrir
11,706
585
108
5
0
354,285
0
W
Raijin
12,002
600
130
7
0
337,441
0
L
Pele
12,128
606
126
6
0
382,127
0
W
Ra
11,853
593
132
7
0
331,608
3
L
Guan Yu
8,067
403
49
2
0
259,517
1
L
Izanami
10,126
506
116
6
0
305,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role