Player Matchup

Fenrir
Fenrir
Melomotion
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,330 Elo+
Solo
Agni
Agni
MrLegend998
Agni
Level 27
God Stats
6W - 8L
1,548 SR
Queue Stats
107W - 115L
1,235 Elo+
Party 1
Arachne
Arachne
SamWiseTheBrutal
Arachne
Level 23
God Stats
43W - 33L
1,545 SR
Queue Stats
108W - 122L
1,251 Elo+
Party 1
Merlin
Merlin
TangoEmmaOne
Merlin
Level 7
God Stats
1W - 3L
1,220 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 2
Guan Yu
Guan Yu
Yahirtrebol
Guan Yu
Level 18
God Stats
2W - 4L
1,322 SR
Queue Stats
15W - 26L
1,207 Elo+
Party 2
Team Averages
Level 21
1,427 SR
1,237 Elo+

VS

Team Averages
Level 23
1,528 SR
1,268 Elo+
Hun Batz
Hun Batz
Russianimal
Hun Batz
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,231 Elo+
Party 3
Ares
Ares
Yeezus Yhist
Ares
Level 26
God Stats
3W - 5L
1,559 SR
Queue Stats
8W - 13L
1,269 Elo+
Party 3
Fenrir
Fenrir
malandro_ro
Fenrir
Level 24
God Stats
68W - 69L
1,469 SR
Queue Stats
110W - 112L
1,278 Elo+
Solo
Neith
Neith
mantie23
Neith
Level 17
God Stats
4W - 2L
1,511 SR
Queue Stats
25W - 42L
1,232 Elo+
Solo
Vulcan
Vulcan
sbbhkk127
Vulcan
Level 25
God Stats
2W - 1L
1,603 SR
Queue Stats
25W - 27L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Melomotion
Fenrir
20
6 / 7 / 13
15,105
1,079
17,749
29,659
14,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 11 / 17
15,598
1,114
26,439
23,410
8,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 7 / 10
18,248
1,303
30,550
23,606
10,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
18
1 / 9 / 8
11,986
856
3,894
15,049
5,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Yahirtrebol
Guan Yu
20
2 / 12 / 17
13,663
976
6,074
29,016
19,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Russianimal
Hun Batz
20
12 / 7 / 21
16,084
1,149
25,091
20,384
16,725
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 8 / 27
15,808
1,129
18,454
27,680
35,381
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
15 / 4 / 14
16,397
1,171
16,128
19,451
20,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
mantie23
Neith
20
8 / 5 / 23
15,335
1,095
30,877
12,584
5,548
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
sbbhkk127
Vulcan
20
5 / 7 / 14
13,858
990
19,746
12,855
9,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
145
31
Kills
46
46
Deaths
31
65
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Melomotion
Fenrir
6
7
13
1.79
L
6
11
17
1.32
W
Hun Batz
Russianimal
Hun Batz
12
7
21
3.21
L
16
7
10
3
L
Merlin
1
9
8
0.56
L
Guan Yu
Yahirtrebol
Guan Yu
2
12
17
0.88
W
6
8
27
2.44
W
Fenrir
15
4
14
5.5
W
Neith
mantie23
Neith
8
5
23
3.9
W
Vulcan
sbbhkk127
Vulcan
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,706
Damage
110,296
120,740
Taken
92,954
58,029
Mitigated
86,827
16,939
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Melomotion
Fenrir
17,749
7,961
0
5,822
29,659
14,354
0
8,414
21,245
0
37,937
L
26,439
4,087
0
1,970
23,410
8,479
0
7,379
16,031
68,061
0
W
Hun Batz
Russianimal
Hun Batz
25,091
13,591
0
2,807
20,384
16,725
0
7,048
13,336
0
53,781
L
30,550
28,416
0
2,467
23,606
10,515
0
8,822
14,784
0
55,547
L
Merlin
3,894
706
0
0
15,049
5,649
0
5,261
9,788
17,327
0
L
Guan Yu
Yahirtrebol
Guan Yu
6,074
2,389
1,372
5,308
29,016
19,032
0
8,324
20,692
0
23,400
W
18,454
2,537
0
1,320
27,680
35,381
0
8,231
19,449
40,321
0
W
Fenrir
16,128
3,375
0
1,793
19,451
20,141
0
6,477
12,974
0
31,593
W
Neith
mantie23
Neith
30,877
22,430
640
2,491
12,584
5,548
0
4,553
8,031
0
67,142
W
Vulcan
sbbhkk127
Vulcan
19,746
4,440
0
342
12,855
9,032
0
4,024
8,831
39,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,600
Gold Earned
77,482
261
Minions Killed
270
13
Camps Cleared
5
1,127,295
Distance Traveled
1,113,531
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,105
1,079
29
2
8
280,561
0
L
Agni
15,598
1,114
102
7
1
208,149
0
W
Hun Batz
16,084
1,149
51
4
1
197,841
0
L
Arachne
18,248
1,303
67
5
1
283,076
0
L
Merlin
11,986
856
27
2
0
131,536
0
L
Guan Yu
13,663
976
36
3
3
223,973
0
W
Ares
15,808
1,129
36
3
2
254,282
2
W
Fenrir
16,397
1,171
30
2
0
246,127
0
W
Neith
15,335
1,095
102
7
1
196,890
0
W
Vulcan
13,858
990
51
4
1
218,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role