Player Matchup

Ares
Ares
ATOOL-00
Ares
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 2
Neith
Neith
BSM_wavey
Neith
Level 29
God Stats
24W - 9L
1,660 SR
Queue Stats
98W - 83L
1,469 Elo+
Solo
He Bo
He Bo
Tyger_Paw33
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,448 Elo+
Solo
Zeus
Zeus
op_venom_
Zeus
Level 25
God Stats
1W - 4L
1,451 SR
Queue Stats
892W - 872L
1,418 Elo+
Party 2
Bellona
Bellona
sleepy_sniper850
Bellona
Level 23
God Stats
79W - 57L
1,559 SR
Queue Stats
91W - 76L
1,388 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,366 Elo+

VS

Team Averages
Level 19
1,497 SR
1,379 Elo+
Fenrir
Fenrir
MokiiS_
Fenrir
Level 27
God Stats
2W - 1L
1,701 SR
Queue Stats
57W - 46L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
TheGaspa25
Kukulkan
Level 7
God Stats
7W - 3L
1,380 SR
Queue Stats
9W - 7L
1,379 Elo+
Party 1
Chang'e
Chang'e
flaviodt03
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,364 Elo+
Party 1
Ullr
Ullr
moyitaa_7
Ullr
Level 28
God Stats
2W - 2L
1,492 SR
Queue Stats
30W - 35L
1,390 Elo+
Solo
Hel
Hel
troubled73
Hel
Level 19
God Stats
18W - 21L
1,414 SR
Queue Stats
31W - 40L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
0 / 13 / 8
12,278
877
5,937
26,579
12,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
BSM_wavey
Neith
20
13 / 2 / 7
16,452
1,175
31,989
16,646
6,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 9 / 9
13,695
978
11,906
20,072
7,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
19
4 / 4 / 6
13,393
957
16,668
15,778
5,933
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 3
11,644
832
5,383
6,716
3,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MokiiS_
Fenrir
20
10 / 3 / 9
14,307
1,022
20,539
22,039
10,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheGaspa25
Kukulkan
20
8 / 6 / 14
14,371
1,027
20,355
13,900
6,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
flaviodt03
Chang'e
19
3 / 6 / 11
12,836
917
11,661
15,671
5,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
20
3 / 3 / 15
13,676
977
7,544
12,180
7,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 3 / 9
13,780
984
18,781
15,480
6,202
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
21
Kills
29
29
Deaths
21
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ares
0
13
8
0.31
L
Neith
BSM_wavey
Neith
13
2
7
8.25
W
Fenrir
MokiiS_
Fenrir
10
3
9
4.83
W
Kukulkan
TheGaspa25
Kukulkan
8
6
14
2.5
L
2
9
9
0.72
W
Chang'e
flaviodt03
Chang'e
3
6
11
1.42
W
Ullr
3
3
15
3.5
L
Zeus
4
4
6
1.75
L
2
1
3
3.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,883
Damage
78,880
85,791
Taken
79,270
34,942
Mitigated
36,013
4,004
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,937
567
0
0
26,579
12,543
0
15,677
10,902
12,907
0
L
Neith
BSM_wavey
Neith
31,989
19,876
0
2,996
16,646
6,076
0
11,414
5,232
0
49,348
W
Fenrir
MokiiS_
Fenrir
20,539
6,153
0
5,436
22,039
10,517
0
10,394
11,645
0
40,177
W
Kukulkan
TheGaspa25
Kukulkan
20,355
1,952
0
0
13,900
6,159
0
4,945
8,955
46,692
0
L
11,906
1,506
0
673
20,072
7,022
0
9,009
11,063
31,466
0
W
Chang'e
flaviodt03
Chang'e
11,661
3,191
1,503
2,711
15,671
5,953
0
6,192
9,479
33,273
0
W
Ullr
7,544
4,092
385
909
12,180
7,182
0
7,162
5,018
0
32,089
L
Zeus
16,668
3,097
0
0
15,778
5,933
0
11,341
4,437
39,774
0
L
5,383
1,743
0
335
6,716
3,368
0
3,356
3,360
0
17,332
W
18,781
2,298
5,356
6,462
15,480
6,202
0
5,818
9,662
31,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,462
Gold Earned
68,970
164
Minions Killed
257
1
Camps Cleared
8
1,010,903
Distance Traveled
1,276,231
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,278
877
3
0
0
196,173
1
L
Neith
16,452
1,175
36
3
0
231,305
1
W
Fenrir
14,307
1,022
53
4
1
285,551
0
W
Kukulkan
14,371
1,027
58
4
2
223,658
2
L
He Bo
13,695
978
55
4
0
220,643
0
W
Chang'e
12,836
917
48
3
1
237,466
0
W
Ullr
13,676
977
64
5
3
267,083
0
L
Zeus
13,393
957
53
4
0
228,004
0
L
Bellona
11,644
832
17
1
1
134,778
0
W
Hel
13,780
984
34
2
1
262,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role