Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Luxorith
Sobek
Level 119
God Stats
11W - 3L
1,490 SR
Queue Stats
631W - 624L
1,534 Elo+
Party 3
Anubis
Anubis
ZenRach
Anubis
Level 51
God Stats
4W - 2L
1,702 SR
Queue Stats
105W - 97L
1,629 Elo+
Solo
Janus
Janus
beothen
Janus
Level 142
God Stats
8W - 7L
1,889 SR
Queue Stats
672W - 642L
1,543 Elo+
Party 3
Jing Wei
Jing Wei
yerkomil
Jing Wei
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
270W - 244L
1,535 Elo+
Solo
Team Averages
Level 109
1,616 SR
1,548 Elo+

VS

Team Averages
Level 127
1,500 SR
1,680 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Diabl0s
Awilix
Level 103
God Stats
1W - 4L
1,314 SR
Queue Stats
258W - 223L
1,570 Elo+
Solo
Olorun
Olorun
Témirä
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,958 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bìbìch
Cu Chulainn
Level 127
God Stats
0W - 1L
1,980 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 2
Fenrir
Fenrir
ŔêZø
Fenrir
Level 145
God Stats
1W - 4L
1,204 SR
Queue Stats
109W - 86L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 8 / 13
11,257
750
14,008
14,780
8,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Sobek
Luxorith
Sobek
20
6 / 4 / 22
13,022
868
14,137
23,536
35,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ZenRach
Anubis
20
10 / 6 / 11
13,195
880
18,443
18,264
12,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
beothen
Janus
17
3 / 9 / 18
11,534
769
15,290
15,836
6,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
yerkomil
Jing Wei
20
10 / 4 / 14
13,781
919
26,213
16,390
9,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 5 / 7
13,091
873
14,984
15,805
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Diabl0s
Awilix
18
2 / 8 / 13
11,213
748
8,657
26,568
11,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Témirä
Olorun
17
3 / 9 / 16
11,245
750
13,091
20,855
9,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
bìbìch
Cu Chulainn
20
10 / 6 / 14
13,960
931
24,713
24,823
27,395
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
ŔêZø
Fenrir
17
8 / 6 / 7
11,171
745
8,837
17,726
12,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
34
Kills
31
31
Deaths
34
78
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
8
13
1.44
L
Izanami
 
Izanami
8
5
7
2.3
L
Awilix
Diabl0s
Awilix
2
8
13
1.06
W
Sobek
Luxorith
Sobek
6
4
22
4.25
L
Olorun
Témirä
Olorun
3
9
16
1.22
W
Anubis
ZenRach
Anubis
10
6
11
2.58
W
Janus
beothen
Janus
3
9
18
1.33
L
Cu Chulainn
bìbìch
Cu Chulainn
10
6
14
2.83
W
Jing Wei
yerkomil
Jing Wei
10
4
14
4.25
L
Fenrir
ŔêZø
Fenrir
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,091
Damage
70,282
88,806
Taken
105,777
73,096
Mitigated
66,923
26,053
Healing
32,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,008
2,761
1,092
1,204
14,780
8,597
0
2,527
12,253
0
16,326
L
Izanami
 
Izanami
14,984
10,133
1,141
5,952
15,805
6,335
3,600
8,600
7,205
0
36,319
L
Awilix
Diabl0s
Awilix
8,657
2,488
928
6,257
26,568
11,221
826
10,139
16,429
0
15,415
W
Sobek
Luxorith
Sobek
14,137
1,744
2,611
5,481
23,536
35,185
58
4,280
19,256
23,767
0
L
Olorun
Témirä
Olorun
13,091
5,789
2,130
6,402
20,855
9,791
978
10,153
10,702
22,370
0
W
Anubis
ZenRach
Anubis
18,443
756
1,709
5,042
18,264
12,942
1,768
2,013
16,251
48,769
0
W
Janus
beothen
Janus
15,290
1,189
630
995
15,836
6,510
0
1,465
14,371
24,522
0
L
Cu Chulainn
bìbìch
Cu Chulainn
24,713
6,254
1,533
4,760
24,823
27,395
378
12,170
12,653
851
51,355
W
Jing Wei
yerkomil
Jing Wei
26,213
23,024
2,426
4,863
16,390
9,862
4,302
3,435
12,955
0
62,935
L
Fenrir
ŔêZø
Fenrir
8,837
745
927
2,850
17,726
12,181
954
6,808
10,918
0
14,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
60,680
165
Minions Killed
144
0
Camps Cleared
0
1,284,344
Distance Traveled
1,265,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,257
750
5
0
0
229,358
4
L
Izanami
13,091
873
51
3
0
250,949
0
L
Awilix
11,213
748
13
1
0
258,087
2
W
Sobek
13,022
868
16
1
0
299,701
0
L
Olorun
11,245
750
26
2
0
217,975
0
W
Anubis
13,195
880
52
3
0
264,836
0
W
Janus
11,534
769
24
2
0
253,834
0
L
Cu Chulainn
13,960
931
44
3
0
263,638
0
W
Jing Wei
13,781
919
68
5
0
236,615
2
L
Fenrir
11,171
745
10
1
0
274,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role