Player Matchup

Yemoja
Yemoja
Any Mini Boss
Yemoja
Level 28
God Stats
26W - 18L
1,605 SR
Queue Stats
244W - 307L
1,490 Elo+
Solo
Odin
Odin
Danfotwenty
Odin
Level 26
God Stats
1W - 2L
1,309 SR
Queue Stats
38W - 36L
1,510 Elo+
Party 1
Cupid
Cupid
LanceandLaura
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,524 Elo+
Solo
Merlin
Merlin
TheGunnSlayer
Merlin
Level 26
God Stats
5W - 7L
1,457 SR
Queue Stats
65W - 68L
1,545 Elo+
Solo
Cerberus
Cerberus
lekkaii
Cerberus
Level 28
God Stats
0W - 1L
1,091 SR
Queue Stats
39W - 42L
1,551 Elo+
Party 1
Team Averages
Level 27
1,392 SR
1,524 Elo+

VS

Team Averages
Level 29
1,569 SR
1,578 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
10W - 4L
1,586 SR
Queue Stats
84W - 60L
1,639 Elo+
Solo
Sol
Sol
Cursed Horcrux
Sol
Level 17
God Stats
2W - 3L
1,693 SR
Queue Stats
101W - 95L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
HungOverPandaa
Heimdallr
Level 29
God Stats
8W - 9L
1,514 SR
Queue Stats
27W - 22L
1,620 Elo+
Solo
Bacchus
Bacchus
Slayer_Atticus23
Bacchus
Level 28
God Stats
3W - 3L
1,551 SR
Queue Stats
326W - 333L
1,609 Elo+
Solo
Merlin
Merlin
Vampira VIII
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,692
869
4,174
7,099
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 3 / 2
9,420
942
5,440
13,525
8,338
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 4 / 3
9,180
918
5,105
19,321
7,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 5 / 2
9,145
915
8,461
11,558
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
lekkaii
Cerberus
14
3 / 8 / 1
9,395
940
10,559
18,541
15,204
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

188

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 0 / 11
11,271
1,127
14,850
6,974
2,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
1 / 1 / 12
9,373
937
9,097
6,749
1,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
HungOverPandaa
Heimdallr
16
4 / 2 / 13
10,404
1,040
16,365
12,112
4,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 12
11,537
1,154
11,337
9,270
9,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
17
3 / 1 / 14
10,235
1,024
14,056
7,265
2,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
6
Kills
22
22
Deaths
6
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
11
13.5
L
0
2
1
0.25
W
1
1
12
7
L
2
3
2
1
W
Heimdallr
HungOverPandaa
Heimdallr
4
2
13
5.25
L
0
4
3
0.38
W
6
2
12
6
L
1
5
2
0.4
W
Merlin
3
1
14
10
L
Cerberus
lekkaii
Cerberus
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
65,705
70,044
Taken
42,370
39,400
Mitigated
21,361
9,285
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,850
3,116
0
247
6,974
2,906
0
3,172
3,802
0
26,119
L
4,174
324
1,177
0
7,099
3,799
0
4,443
2,656
23,828
0
W
9,097
2,790
0
1,894
6,749
1,937
0
4,477
2,272
25,397
0
L
5,440
1,378
0
469
13,525
8,338
0
7,783
5,742
0
12,048
W
Heimdallr
HungOverPandaa
Heimdallr
16,365
8,554
302
3,765
12,112
4,220
0
7,083
4,287
0
41,832
L
5,105
2,351
1,478
2,132
19,321
7,509
0
7,244
12,077
0
23,862
W
11,337
1,098
0
0
9,270
9,463
0
3,887
4,445
19,906
0
L
8,461
1,163
178
196
11,558
4,550
0
5,350
6,208
25,489
0
W
Merlin
14,056
1,788
1,290
1,759
7,265
2,835
0
4,575
2,690
25,292
0
L
Cerberus
lekkaii
Cerberus
10,559
366
346
3,309
18,541
15,204
0
9,670
8,871
21,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,832
Gold Earned
52,820
186
Minions Killed
180
3
Camps Cleared
5
872,621
Distance Traveled
935,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,271
1,127
21
2
3
214,652
0
L
Yemoja
8,692
869
54
5
1
189,238
0
W
Sol
9,373
937
43
4
0
152,344
0
L
Odin
9,420
942
18
2
2
187,429
0
W
Heimdallr
10,404
1,040
77
8
1
170,541
0
L
Cupid
9,180
918
40
4
0
174,386
3
W
Bacchus
11,537
1,154
6
1
0
208,090
0
L
Merlin
9,145
915
36
4
0
159,322
0
W
Merlin
10,235
1,024
33
3
1
189,405
2
L
Cerberus
9,395
940
38
4
0
162,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role