Player Matchup

Jormungandr
Jormungandr
Birdmeat
Jormungandr
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 24L
1,500 Elo+
Solo
Chang'e
Chang'e
Eyescreamdeth
Chang'e
Level 28
God Stats
2W - 2L
1,619 SR
Queue Stats
152W - 132L
1,687 Elo+
Solo
Mulan
Mulan
MrLiangChina
Mulan
Level 25
God Stats
2W - 0L
1,392 SR
Queue Stats
3W - 0L
1,715 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,634 Elo+

VS

Team Averages
Level 72
1,550 SR
1,532 Elo+
Mulan
Mulan
Thene1th12
Mulan
Level 66
God Stats
12W - 14L
1,310 SR
Queue Stats
144W - 165L
1,316 Elo+
Solo
Chiron
Chiron
Ypishake
Chiron
Level 121
God Stats
1W - 2L
1,638 SR
Queue Stats
108W - 83L
1,656 Elo+
Party 1
Discordia
Discordia
tchash420
Discordia
Level 29
God Stats
22W - 14L
1,701 SR
Queue Stats
45W - 40L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Birdmeat
Jormungandr
17
5 / 4 / 10
19,333
644
20,135
36,300
34,597
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
17
5 / 8 / 13
18,261
609
12,411
26,098
17,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 5 / 10
20,132
671
25,677
35,296
55,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 10 / 8
16,587
553
9,437
26,932
22,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Ypishake
Chiron
19
9 / 7 / 5
20,370
679
31,048
25,582
9,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
tchash420
Discordia
18
7 / 4 / 6
18,745
625
36,277
17,633
6,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
21
Kills
16
17
Deaths
21
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Birdmeat
Jormungandr
5
4
10
2.5
W
Chang'e
5
8
13
1.44
W
11
5
10
3.2
L
Mulan
0
10
8
0.4
L
Chiron
Ypishake
Chiron
9
7
5
1.64
L
Discordia
tchash420
Discordia
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,223
Damage
76,762
97,694
Taken
70,147
107,223
Mitigated
38,270
43,767
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Birdmeat
Jormungandr
20,135
2,555
1,256
6,407
36,300
34,597
793
12,154
24,146
88,593
0
W
Chang'e
12,411
1,154
14,624
12,754
26,098
17,259
702
14,125
11,973
65,696
0
W
25,677
3,783
0
8,726
35,296
55,367
1,270
10,054
25,242
0
103,027
L
Mulan
9,437
1,321
0
4,821
26,932
22,729
30
10,153
16,779
0
72,217
L
Chiron
Ypishake
Chiron
31,048
18,831
701
7,787
25,582
9,470
2,635
13,846
11,707
0
136,894
L
Discordia
tchash420
Discordia
36,277
2,297
0
1,217
17,633
6,071
986
8,729
8,904
97,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
55,702
316
Minions Killed
343
0
Camps Cleared
0
1,586,141
Distance Traveled
1,446,318
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,333
644
99
3
0
506,496
1
W
Chang'e
18,261
609
108
4
0
537,624
4
W
Mulan
20,132
671
109
4
0
542,021
2
L
Mulan
16,587
553
88
3
0
397,318
6
L
Chiron
20,370
679
149
5
0
497,904
7
L
Discordia
18,745
625
106
4
0
551,096
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role