Player Matchup

Rama
Rama
Doctini
Rama
Level 21
God Stats
5W - 6L
1,501 SR
Queue Stats
64W - 76L
1,492 Elo+
Solo
Chronos
Chronos
MrSIU
Chronos
Level 154
God Stats
18W - 5L
2,011 SR
Queue Stats
545W - 163L
1,845 Elo+
Solo
Chang'e
Chang'e
TaoCelestia
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,275 Elo+
Solo
Geb
Geb
Vero92
Geb
Level 7
God Stats
3W - 6L
1,495 SR
Queue Stats
4W - 8L
1,434 Elo+
Solo
Izanami
Izanami
chidser
Izanami
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 12L
1,321 Elo+
Solo
Team Averages
Level 41
1,558 SR
1,473 Elo+

VS

Team Averages
Level 149
1,778 SR
2,148 Elo+
Kukulkan
Kukulkan
我要睡觉觉了
Kukulkan
Level 141
God Stats
17W - 1L
2,020 SR
Queue Stats
474W - 40L
2,353 Elo+
Party 1
Ne Zha
Ne Zha
烟雨缭绕此城醉ゞ
Ne Zha
Level 143
God Stats
46W - 4L
2,065 SR
Queue Stats
441W - 52L
2,036 Elo+
Party 1
Hou Yi
Hou Yi
给你盖被被哟
Hou Yi
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
358W - 7L
2,370 Elo+
Party 1
Chaac
Chaac
花满堂丶
Chaac
Level 157
God Stats
5W - 3L
1,805 SR
Queue Stats
486W - 73L
1,975 Elo+
Party 1
Bacchus
Bacchus
黑色灬守望
Bacchus
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
677W - 138L
2,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Doctini
Rama
14
0 / 9 / 1
8,468
847
5,995
19,296
7,415
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
MrSIU
Chronos
15
1 / 4 / 0
9,442
944
7,898
14,704
6,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
TaoCelestia
Chang'e
14
0 / 12 / 1
8,659
866
9,600
19,485
10,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
Vero92
Geb
14
0 / 6 / 1
8,556
856
3,219
20,079
23,986
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
chidser
Izanami
14
1 / 13 / 0
8,846
885
5,142
24,089
10,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

73

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 18
12,235
1,224
31,699
3,552
1,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 22
10,625
1,063
9,754
8,463
7,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
10 / 1 / 18
11,466
1,147
21,215
7,760
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 1 / 21
11,086
1,109
18,352
9,864
5,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 0 / 21
11,733
1,173
9,968
10,946
17,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
144
2
Kills
44
44
Deaths
2
3
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Rama
Doctini
Rama
0
9
1
0.06
L
Chronos
MrSIU
Chronos
1
4
0
0.25
L
Chang'e
TaoCelestia
Chang'e
0
12
1
0.04
L
Geb
Vero92
Geb
0
6
1
0.08
L
Izanami
chidser
Izanami
1
13
0
0.08
W
14
0
18
23
W
2
0
22
13
W
10
1
18
19
W
11
1
21
21.5
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
90,988
97,653
Taken
40,585
58,516
Mitigated
34,805
4,008
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Doctini
Rama
5,995
4,297
0
0
19,296
7,415
0
11,502
7,794
0
19,810
L
Chronos
MrSIU
Chronos
7,898
2,058
0
789
14,704
6,132
0
6,607
8,097
45,452
0
L
Chang'e
TaoCelestia
Chang'e
9,600
971
477
1,936
19,485
10,025
0
6,801
12,684
20,137
0
L
Geb
Vero92
Geb
3,219
407
123
123
20,079
23,986
0
6,098
13,981
15,358
0
L
Izanami
chidser
Izanami
5,142
2,870
0
560
24,089
10,958
0
10,659
13,430
0
9,101
W
31,699
2,329
0
255
3,552
1,479
0
2,492
1,060
50,897
0
W
9,754
3,267
0
2,642
8,463
7,158
0
4,428
4,035
0
23,179
W
21,215
12,005
0
1,846
7,760
3,317
0
5,309
2,451
0
35,363
W
18,352
3,530
0
3,691
9,864
5,793
0
4,616
5,248
0
34,665
W
9,968
1,313
0
0
10,946
17,058
0
3,872
7,074
18,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
57,145
164
Minions Killed
162
4
Camps Cleared
13
926,638
Distance Traveled
1,071,568
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,468
847
22
2
0
172,314
0
L
Chronos
9,442
944
101
10
2
218,123
4
L
Chang'e
8,659
866
13
1
1
175,140
1
L
Geb
8,556
856
13
1
0
189,255
0
L
Izanami
8,846
885
15
2
1
171,806
1
W
Kukulkan
12,235
1,224
48
5
1
233,496
0
W
Ne Zha
10,625
1,063
23
2
1
196,390
0
W
Hou Yi
11,466
1,147
26
3
7
193,144
0
W
Chaac
11,086
1,109
52
5
2
219,367
1
W
Bacchus
11,733
1,173
13
1
2
229,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role