Player Matchup

Amaterasu
Amaterasu
I3LOOD JUNKY
Amaterasu
Level 108
God Stats
2W - 8L
1,372 SR
Queue Stats
681W - 646L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
QMugs
Erlang Shen
Level 128
God Stats
1W - 1L
1,668 SR
Queue Stats
78W - 68L
1,646 Elo+
Party 3
Merlin
Merlin
ShortBusShannon
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 91L
1,500 Elo+
Party 3
Terra
Terra
Weregrin76
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,495 Elo+
Party 1
Nox
Nox
xXmyBUdDyXx
Nox
Level 99
God Stats
4W - 11L
1,489 SR
Queue Stats
421W - 415L
1,517 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,539 Elo+

VS

Team Averages
Level 93
1,492 SR
1,502 Elo+
Kukulkan
Kukulkan
LEETJAKE
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Bakasura
Bakasura
MalumDiablous
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
TheOG23
Ah Puch
Level 153
God Stats
3W - 2L
1,243 SR
Queue Stats
92W - 92L
1,550 Elo+
Party 2
Chiron
Chiron
matt0the0rat
Chiron
Level 138
God Stats
5W - 2L
1,500 SR
Queue Stats
253W - 259L
1,549 Elo+
Party 2
Ra
Ra
ninja catcher
Ra
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
64W - 69L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I3LOOD JUNKY
Amaterasu
18
2 / 6 / 9
11,309
595
12,515
32,124
37,314
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
QMugs
Erlang Shen
20
6 / 5 / 7
12,023
633
10,696
27,308
35,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 3 / 8
12,620
664
16,257
9,423
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
14
0 / 3 / 5
9,264
488
1,451
14,715
12,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 7 / 11
12,822
675
22,992
17,832
9,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEETJAKE
Kukulkan
20
3 / 2 / 15
12,857
677
17,589
12,536
6,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MalumDiablous
Bakasura
18
3 / 7 / 12
11,896
626
9,207
18,109
9,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
TheOG23
Ah Puch
20
8 / 3 / 14
14,182
746
36,489
15,999
7,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
3 / 2 / 5
11,470
604
7,581
5,573
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 3 / 11
14,455
761
13,875
21,756
12,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
17
Kills
24
24
Deaths
17
40
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
I3LOOD JUNKY
Amaterasu
2
6
9
1.08
W
Kukulkan
LEETJAKE
Kukulkan
3
2
15
5.25
W
Bakasura
MalumDiablous
Bakasura
3
7
12
1.29
L
Erlang Shen
QMugs
Erlang Shen
6
5
7
1.9
L
4
3
8
2.67
W
Ah Puch
TheOG23
Ah Puch
8
3
14
5
L
Terra
0
3
5
0.83
W
Chiron
3
2
5
2.75
W
7
3
11
4.17
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,911
Damage
84,741
101,402
Taken
73,973
99,327
Mitigated
37,861
47,429
Healing
40,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
I3LOOD JUNKY
Amaterasu
12,515
4,251
1,792
13,348
32,124
37,314
86
19,522
12,077
0
26,868
W
Kukulkan
LEETJAKE
Kukulkan
17,589
2,235
29
249
12,536
6,580
1,026
7,683
4,853
36,263
0
W
Bakasura
MalumDiablous
Bakasura
9,207
6,070
0
1,519
18,109
9,179
1,390
9,137
8,972
0
9,515
L
Erlang Shen
QMugs
Erlang Shen
10,696
2,802
2,596
7,655
27,308
35,794
377
17,470
9,053
0
23,712
L
16,257
53
1,897
1,135
9,423
3,985
0
7,124
2,089
52,586
0
W
Ah Puch
TheOG23
Ah Puch
36,489
1,421
1,893
3,775
15,999
7,765
268
7,254
8,745
66,925
0
L
Terra
1,451
183
8,991
4,942
14,715
12,853
337
10,403
4,102
4,221
0
W
Chiron
7,581
3,600
1,581
1,226
5,573
2,133
854
4,119
1,448
0
11,067
W
13,875
1,985
16,205
14,465
21,756
12,204
2,189
12,501
9,255
56,119
0
L
22,992
1,602
2,702
2,371
17,832
9,381
1,124
13,434
4,118
44,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
64,860
189
Minions Killed
200
0
Camps Cleared
0
1,634,765
Distance Traveled
1,516,244
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,309
595
19
1
0
301,686
0
W
Kukulkan
12,857
677
45
2
0
356,410
0
W
Bakasura
11,896
626
9
0
0
362,130
0
L
Erlang Shen
12,023
633
24
1
0
349,176
1
L
Merlin
12,620
664
90
5
0
370,535
2
W
Ah Puch
14,182
746
57
3
0
336,209
0
L
Terra
9,264
488
2
0
0
305,397
0
W
Chiron
11,470
604
9
0
0
116,647
0
W
Ra
14,455
761
80
4
0
344,848
0
L
Nox
12,822
675
54
3
0
307,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role