Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BlueSpartan68
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,762 Elo+
Party 2
Yemoja
Yemoja
DarkDemoness666
Yemoja
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 202L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
Horhog
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,771 Elo+
Party 2
Nox
Nox
Storm77777
Nox
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 74L
1,678 Elo+
Party 3
Team Averages
Level 128
1,500 SR
1,658 Elo+

VS

Team Averages
Level 121
1,665 SR
1,654 Elo+
Neith
Neith
Alcor
Neith
Level 152
God Stats
3W - 1L
1,665 SR
Queue Stats
539W - 445L
1,659 Elo+
Party 1
Mulan
Mulan
Goomby
Mulan
Level 120
God Stats
3W - 1L
1,796 SR
Queue Stats
445W - 356L
1,649 Elo+
Party 1
Nox
Nox
Ormy
Nox
Level 87
God Stats
1W - 4L
1,353 SR
Queue Stats
133W - 115L
1,630 Elo+
Solo
Anhur
Anhur
Rugmatt
Anhur
Level 117
God Stats
4W - 4L
1,712 SR
Queue Stats
600W - 545L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
Wheeple
Baron Samedi
Level 127
God Stats
13W - 5L
1,801 SR
Queue Stats
717W - 626L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 6 / 16
11,774
654
18,992
31,837
37,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

19
2 / 5 / 11
11,307
628
12,808
12,458
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 3 / 17
11,972
665
9,385
22,441
25,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Horhog
Kukulkan
20
13 / 2 / 8
14,243
791
29,813
13,659
7,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 3 / 14
13,500
750
18,447
14,164
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alcor
Neith
20
6 / 2 / 7
11,663
648
11,938
18,981
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Goomby
Mulan
18
1 / 6 / 13
11,840
658
10,951
28,004
27,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Ormy
Nox
18
4 / 6 / 9
11,311
628
14,977
14,886
6,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Rugmatt
Anhur
17
6 / 6 / 9
11,482
638
19,949
23,432
9,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Wheeple
Baron Samedi
19
2 / 4 / 12
11,186
621
23,996
14,205
13,221
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
24
Kills
19
19
Deaths
24
66
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
6
16
1.67
L
Neith
Alcor
Neith
6
2
7
4.75
W
2
5
11
1.5
W
0
3
17
2.83
L
Mulan
Goomby
Mulan
1
6
13
1.25
W
Kukulkan
Horhog
Kukulkan
13
2
8
8.5
L
Nox
Ormy
Nox
4
6
9
1.42
L
Anhur
Rugmatt
Anhur
6
6
9
1.75
W
7
3
14
4.67
L
Baron Samedi
Wheeple
Baron Samedi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,445
Damage
81,811
94,559
Taken
99,508
84,420
Mitigated
65,829
48,362
Healing
51,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,992
1,776
3,183
9,083
31,837
37,643
545
11,032
20,805
0
39,495
L
Neith
Alcor
Neith
11,938
3,826
4,328
8,031
18,981
8,589
1,336
12,293
6,688
0
27,843
W
12,808
1,028
5,959
2,630
12,458
7,077
960
6,392
6,066
24,549
0
W
9,385
1,200
17,287
7,330
22,441
25,430
1,272
7,593
14,848
16,433
0
L
Mulan
Goomby
Mulan
10,951
420
4,001
5,038
28,004
27,933
75
18,107
9,897
0
20,928
W
Kukulkan
Horhog
Kukulkan
29,813
3,387
0
0
13,659
7,064
1,093
7,353
6,306
65,333
0
L
Nox
Ormy
Nox
14,977
486
3,303
1,443
14,886
6,437
0
11,919
2,967
33,330
0
L
Anhur
Rugmatt
Anhur
19,949
10,096
2,479
6,963
23,432
9,649
0
18,105
5,327
0
35,366
W
18,447
1,240
2,117
773
14,164
7,206
1,477
6,603
7,561
37,530
0
L
Baron Samedi
Wheeple
Baron Samedi
23,996
1,583
10,794
4,995
14,205
13,221
494
10,029
4,176
46,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,796
Gold Earned
57,482
185
Minions Killed
170
0
Camps Cleared
0
1,692,998
Distance Traveled
1,539,175
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,774
654
16
1
0
373,530
4
L
Neith
11,663
648
36
2
0
292,844
1
W
Eset
11,307
628
22
1
0
324,758
2
W
Yemoja
11,972
665
8
0
0
320,106
5
L
Mulan
11,840
658
21
1
0
326,708
0
W
Kukulkan
14,243
791
90
5
0
326,162
1
L
Nox
11,311
628
46
3
0
313,568
2
L
Anhur
11,482
638
22
1
0
291,251
3
W
Nox
13,500
750
49
3
0
348,442
3
L
Baron Samedi
11,186
621
45
3
0
314,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role