Player Matchup

Merlin
Merlin
Chrisuhmarvel
Merlin
Level 28
God Stats
1W - 3L
1,469 SR
Queue Stats
4W - 8L
1,295 Elo+
Party 1
Amaterasu
Amaterasu
TrippieWulf
Amaterasu
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 73L
1,260 Elo+
Party 1
Yemoja
Yemoja
xXSuuckBoyTonyXx
Yemoja
Level 18
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,268 Elo+

VS

Team Averages
Level 38
1,413 SR
1,220 Elo+
Hachiman
Hachiman
Ram Rxnch
Hachiman
Level 25
God Stats
7W - 10L
1,416 SR
Queue Stats
97W - 162L
1,206 Elo+
Party 2
Kuzenbo
Kuzenbo
Soild STATE
Kuzenbo
Level 61
God Stats
6W - 5L
1,422 SR
Queue Stats
86W - 153L
1,212 Elo+
Party 2
Chang'e
Chang'e
Stolzite
Chang'e
Level 29
God Stats
4W - 2L
1,400 SR
Queue Stats
122W - 151L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
12,609
573
17,607
14,835
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
TrippieWulf
Amaterasu
13
5 / 7 / 2
13,309
605
15,897
24,874
19,762
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 1
11,704
532
11,941
14,849
11,998
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ram Rxnch
Hachiman
14
5 / 4 / 7
13,717
624
13,795
21,530
10,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Soild STATE
Kuzenbo
15
4 / 1 / 12
14,074
640
17,127
21,095
21,318
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Stolzite
Chang'e
16
8 / 3 / 5
14,317
651
15,838
18,057
6,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
17
17
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Hachiman
Ram Rxnch
Hachiman
5
4
7
2.13
W
Kuzenbo
Soild STATE
Kuzenbo
4
1
12
10
W
Chang'e
Stolzite
Chang'e
8
3
5
3.5
L
Amaterasu
TrippieWulf
Amaterasu
5
7
2
0.86
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
46,760
54,558
Taken
60,682
36,907
Mitigated
38,494
9,654
Healing
24,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,607
2,339
1,321
1,884
14,835
5,147
1,047
8,327
6,508
63,047
0
W
Hachiman
Ram Rxnch
Hachiman
13,795
5,168
709
4,084
21,530
10,715
935
9,007
12,523
0
64,203
W
Kuzenbo
Soild STATE
Kuzenbo
17,127
4,395
0
2,636
21,095
21,318
1,276
13,000
8,095
49,714
0
W
Chang'e
Stolzite
Chang'e
15,838
1,637
6,121
10,790
18,057
6,461
643
7,835
10,222
57,465
0
L
Amaterasu
TrippieWulf
Amaterasu
15,897
4,844
1,180
3,204
24,874
19,762
0
17,081
7,793
0
42,343
L
11,941
1,357
1,862
203
14,849
11,998
344
7,823
7,026
50,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
42,108
223
Minions Killed
229
0
Camps Cleared
0
959,458
Distance Traveled
1,082,250
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,609
573
114
5
0
341,569
0
W
Hachiman
13,717
624
88
4
0
309,760
2
W
Kuzenbo
14,074
640
66
3
0
386,766
2
W
Chang'e
14,317
651
75
3
0
385,724
1
L
Amaterasu
13,309
605
41
2
0
391,446
0
L
Yemoja
11,704
532
68
3
0
226,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role