Player Matchup

Janus
Janus
Fredferno
Janus
Level 87
God Stats
2W - 0L
1,745 SR
Queue Stats
17W - 15L
1,139 Elo+
Solo
Jormungandr
Jormungandr
Vanderhal
Jormungandr
Level 42
God Stats
8W - 5L
1,439 SR
Queue Stats
15W - 15L
1,335 Elo+
Solo
Chiron
Chiron
awesomeboyer
Chiron
Level 96
God Stats
6W - 4L
1,500 SR
Queue Stats
294W - 307L
1,320 Elo+
Solo
Team Averages
Level 75
1,561 SR
1,265 Elo+

VS

Team Averages
Level 62
1,382 SR
1,250 Elo+
Mulan
Mulan
FlannelBangLul
Mulan
Level 69
God Stats
7W - 7L
1,361 SR
Queue Stats
60W - 60L
1,422 Elo+
Solo
Neith
Neith
GOLDTITAN17
Neith
Level 52
God Stats
2W - 3L
1,490 SR
Queue Stats
3W - 14L
1,166 Elo+
Party 1
Sol
Sol
wrestlerman257
Sol
Level 65
God Stats
0W - 3L
1,296 SR
Queue Stats
2W - 11L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fredferno
Janus
12
1 / 3 / 10
11,062
615
11,004
9,797
3,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Vanderhal
Jormungandr
14
6 / 2 / 9
12,405
689
9,470
16,854
20,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
15
11 / 3 / 4
13,294
739
16,468
13,310
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 3
11,326
629
11,875
19,926
20,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 9 / 2
9,877
549
8,472
14,634
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 4
10,839
602
11,427
9,392
2,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
8
8
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Janus
Fredferno
Janus
1
3
10
2
L
1
9
2
0.22
W
Jormungandr
Vanderhal
Jormungandr
6
2
9
5.25
W
Chiron
11
3
4
4.33
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
31,774
39,961
Taken
43,952
28,424
Mitigated
27,622
9,020
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,875
1,850
0
3,526
19,926
20,081
0
8,181
11,745
0
28,810
W
Janus
Fredferno
Janus
11,004
855
0
0
9,797
3,232
16
2,769
7,028
43,365
0
L
8,472
5,686
453
2,300
14,634
4,694
516
7,517
7,117
0
33,846
W
Jormungandr
Vanderhal
Jormungandr
9,470
3,263
0
2,160
16,854
20,145
117
5,706
11,148
32,593
0
W
Chiron
16,468
8,086
1,113
5,747
13,310
5,047
2,439
2,964
10,346
0
55,703
L
11,427
1,760
747
3,081
9,392
2,847
488
4,796
4,596
35,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
32,042
194
Minions Killed
159
0
Camps Cleared
0
912,487
Distance Traveled
885,760
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,326
629
32
2
0
315,290
2
W
Janus
11,062
615
62
3
0
319,900
3
L
Neith
9,877
549
65
4
0
278,385
0
W
Jormungandr
12,405
689
54
3
0
286,855
0
W
Chiron
13,294
739
78
4
0
305,732
0
L
Sol
10,839
602
62
3
0
292,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role