Player Matchup

Chaac
Chaac
NinoSwuave
Chaac
Level 34
God Stats
1W - 2L
1,357 SR
Queue Stats
5W - 11L
1,226 Elo+
Party 1
Neith
Neith
dragosilare
Neith
Level 18
God Stats
6W - 9L
1,455 SR
Queue Stats
11W - 18L
1,324 Elo+
Party 1
Hera
Hera
hilaphone
Hera
Level 27
God Stats
12W - 14L
1,353 SR
Queue Stats
564W - 610L
1,309 Elo+
Party 1
Team Averages
Level 26
1,388 SR
1,286 Elo+

VS

Team Averages
Level 44
1,470 SR
1,358 Elo+
Anubis
Anubis
DeathBrlng3r
Anubis
Level 78
God Stats
5W - 7L
1,502 SR
Queue Stats
257W - 256L
1,381 Elo+
Party 2
Artemis
Artemis
KDawgg360
Artemis
Level 29
God Stats
12W - 17L
1,413 SR
Queue Stats
49W - 71L
1,312 Elo+
Solo
Ra
Ra
OBrollachain55
Ra
Level 26
God Stats
1W - 8L
1,493 SR
Queue Stats
132W - 117L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 4 / 4
7,116
712
4,474
10,125
3,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 2
7,118
712
3,230
4,688
1,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
9
3 / 2 / 3
7,439
744
4,873
5,491
1,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
5 / 4 / 0
7,282
728
3,566
6,684
2,369
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
KDawgg360
Artemis
9
2 / 2 / 2
6,911
691
5,753
9,529
2,966
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 0 / 0
5,298
530
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
7
7
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
4
0
1.25
L
Artemis
KDawgg360
Artemis
2
2
2
1.5
W
Chaac
2
4
4
1
L
0
0
0
0
W
1
1
2
2
W
Hera
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
9,319
20,304
Taken
16,213
6,242
Mitigated
5,335
8,324
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,566
0
0
1,392
6,684
2,369
0
2,426
4,258
9,930
0
L
Artemis
KDawgg360
Artemis
5,753
2,340
0
222
9,529
2,966
0
2,456
7,073
0
16,668
W
Chaac
4,474
212
486
2,989
10,125
3,695
1,112
1,773
8,352
0
18,976
L
0
0
0
0
0
0
0
0
0
0
0
W
3,230
1,971
389
1,740
4,688
1,312
334
920
3,768
0
19,926
W
Hera
4,873
981
778
1,942
5,491
1,235
1,225
1,551
3,940
24,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
19,491
93
Minions Killed
32
0
Camps Cleared
0
453,801
Distance Traveled
244,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,282
728
11
1
0
95,880
1
L
Artemis
6,911
691
21
2
0
147,487
1
W
Chaac
7,116
712
21
2
0
173,992
2
L
Ra
5,298
530
0
0
0
1,148
0
W
Neith
7,118
712
40
4
0
132,696
0
W
Hera
7,439
744
32
3
0
147,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role