Player Matchup

Bacchus
Bacchus
CapBroncody
Bacchus
Level 120
God Stats
5W - 4L
1,645 SR
Queue Stats
81W - 89L
1,444 Elo+
Party 1
Thoth
Thoth
Maxwell36
Thoth
Level 144
God Stats
0W - 1L
1,760 SR
Queue Stats
12W - 20L
1,438 Elo+
Party 1
Merlin
Merlin
StanziLandUSA
Merlin
Level 150
God Stats
10W - 14L
1,500 SR
Queue Stats
50W - 54L
1,562 Elo+
Party 1
Osiris
Osiris
aznXbox
Osiris
Level 147
God Stats
6W - 5L
1,618 SR
Queue Stats
56W - 52L
1,488 Elo+
Party 1
Apollo
Apollo
raymerm
Apollo
Level 158
God Stats
0W - 1L
1,425 SR
Queue Stats
22W - 29L
1,509 Elo+
Party 1
Team Averages
Level 144
1,590 SR
1,488 Elo+

VS

Team Averages
Level 118
1,638 SR
1,441 Elo+
Apollo
Apollo
DisLoser
Apollo
Level 109
God Stats
3W - 5L
1,875 SR
Queue Stats
18W - 40L
1,384 Elo+
Party 2
Horus
Horus
Stoned W0okie
Horus
Level 128
God Stats
28W - 25L
1,542 SR
Queue Stats
158W - 141L
1,548 Elo+
Solo
Vulcan
Vulcan
WiseSammy2009
Vulcan
Level 135
God Stats
13W - 16L
1,780 SR
Queue Stats
123W - 151L
1,441 Elo+
Party 2
Mulan
Mulan
XtremelyBeast
Mulan
Level 156
God Stats
7W - 18L
1,492 SR
Queue Stats
84W - 106L
1,427 Elo+
Party 2
Khepri
Khepri
Zeus2621
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CapBroncody
Bacchus
16
0 / 8 / 7
10,142
597
6,800
16,862
26,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Maxwell36
Thoth
18
3 / 6 / 3
11,538
679
13,174
15,004
5,949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 4
13,359
786
23,089
13,156
5,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
aznXbox
Osiris
18
3 / 8 / 4
11,292
664
15,691
22,042
25,936
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
raymerm
Apollo
16
0 / 6 / 7
10,419
613
11,718
17,256
7,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DisLoser
Apollo
20
11 / 5 / 11
14,639
861
16,841
17,877
9,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 16
11,928
702
13,452
17,424
14,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 1 / 8
14,431
849
23,343
12,561
5,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 16
12,824
754
12,787
18,232
18,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Zeus2621
Khepri
18
3 / 2 / 17
13,577
799
5,349
16,177
24,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
12
Kills
30
30
Deaths
12
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CapBroncody
Bacchus
0
8
7
0.44
W
Apollo
DisLoser
Apollo
11
5
11
3.3
L
Thoth
Maxwell36
Thoth
3
6
3
0.75
L
6
2
4
4
W
2
1
16
10
W
9
1
8
13
W
5
3
16
4.33
W
Khepri
Zeus2621
Khepri
3
2
17
5.75
L
Osiris
aznXbox
Osiris
3
8
4
0.63
L
Apollo
raymerm
Apollo
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,472
Damage
71,772
84,320
Taken
82,271
71,033
Mitigated
72,515
7,900
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CapBroncody
Bacchus
6,800
208
0
0
16,862
26,197
0
3,741
12,994
16,056
0
W
Apollo
DisLoser
Apollo
16,841
9,316
0
1,900
17,877
9,714
3,876
8,760
9,117
0
51,985
L
Thoth
Maxwell36
Thoth
13,174
343
0
648
15,004
5,949
684
7,528
7,431
50,572
0
L
23,089
896
0
169
13,156
5,715
0
5,659
7,447
66,950
0
W
13,452
6,705
7,389
8,113
17,424
14,588
70
10,341
7,083
1,320
31,325
W
23,343
6,132
0
2,429
12,561
5,853
529
7,971
4,590
92,033
0
W
12,787
2,520
1,352
6,889
18,232
18,194
237
8,979
9,253
0
30,793
W
Khepri
Zeus2621
Khepri
5,349
563
243
1,040
16,177
24,166
313
7,718
8,459
14,998
0
L
Osiris
aznXbox
Osiris
15,691
5,800
0
4,988
22,042
25,936
104
6,896
15,053
293
40,488
L
Apollo
raymerm
Apollo
11,718
6,853
0
2,095
17,256
7,236
105
6,493
10,677
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
67,399
367
Minions Killed
362
10
Camps Cleared
7
1,454,609
Distance Traveled
1,603,588
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,142
597
23
1
0
293,825
0
W
Apollo
14,639
861
84
5
3
270,168
0
L
Thoth
11,538
679
93
5
3
273,318
0
L
Merlin
13,359
786
118
7
2
309,991
0
W
Horus
11,928
702
45
3
1
337,325
1
W
Vulcan
14,431
849
170
10
3
366,307
0
W
Mulan
12,824
754
55
3
0
283,837
2
W
Khepri
13,577
799
8
0
0
345,951
2
L
Osiris
11,292
664
61
4
2
287,607
0
L
Apollo
10,419
613
72
4
3
289,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role