Player Matchup

Kukulkan
Kukulkan
Kuriisu v
Kukulkan
Level 96
God Stats
10W - 13L
1,358 SR
Queue Stats
11W - 18L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
Santiagold
Ah Puch
Level 29
God Stats
4W - 6L
1,276 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
ShefuPR
Xing Tian
Level 52
God Stats
3W - 1L
1,772 SR
Queue Stats
15W - 18L
1,419 Elo+
Party 1
Ravana
Ravana
TwoStabber
Ravana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Party 1
Hercules
Hercules
Vaarux
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 1
Team Averages
Level 40
1,481 SR
1,413 Elo+

VS

Team Averages
Level 29
1,512 SR
1,445 Elo+
Medusa
Medusa
Charlesstation
Medusa
Level 73
God Stats
1W - 2L
1,237 SR
Queue Stats
5W - 15L
1,223 Elo+
Party 2
Scylla
Scylla
Joaquinhok
Scylla
Level 25
God Stats
8W - 7L
1,776 SR
Queue Stats
113W - 79L
1,674 Elo+
Solo
Nemesis
Nemesis
KaiBeeee
Nemesis
Level 11
God Stats
29W - 43L
1,216 SR
Queue Stats
29W - 45L
1,215 Elo+
Party 2
Aphrodite
Aphrodite
KinJukO
Aphrodite
Level 14
God Stats
4W - 5L
1,830 SR
Queue Stats
14W - 16L
1,614 Elo+
Solo
Bellona
Bellona
Spale1
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuriisu v
Kukulkan
20
15 / 1 / 13
19,846
1,167
64,933
14,044
6,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Santiagold
Ah Puch
20
0 / 6 / 19
14,772
869
19,057
20,984
13,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ShefuPR
Xing Tian
20
3 / 5 / 22
16,453
968
20,534
26,705
35,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
TwoStabber
Ravana
20
5 / 11 / 14
15,367
904
11,906
21,668
12,617
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Vaarux
Hercules
20
5 / 6 / 16
15,540
914
14,818
31,028
36,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 14
17,876
1,052
24,951
26,526
9,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Joaquinhok
Scylla
20
12 / 2 / 15
18,288
1,076
45,882
16,367
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
KaiBeeee
Nemesis
20
3 / 7 / 12
14,755
868
6,556
28,529
12,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
KinJukO
Aphrodite
20
1 / 7 / 17
14,545
856
9,802
30,467
19,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Spale1
Bellona
20
1 / 5 / 22
15,046
885
20,981
35,186
63,334
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
109
28
Kills
29
29
Deaths
28
84
Assists
80
Player
Kills
Deaths
Assists
KDA
L
12
7
14
2.71
L
Scylla
Joaquinhok
Scylla
12
2
15
9.75
L
Nemesis
KaiBeeee
Nemesis
3
7
12
1.29
L
Aphrodite
KinJukO
Aphrodite
1
7
17
1.36
W
Kukulkan
Kuriisu v
Kukulkan
15
1
13
21.5
W
Ah Puch
Santiagold
Ah Puch
0
6
19
1.58
W
Xing Tian
ShefuPR
Xing Tian
3
5
22
2.8
L
Bellona
Spale1
Bellona
1
5
22
2.4
W
Ravana
TwoStabber
Ravana
5
11
14
1.09
W
Hercules
Vaarux
Hercules
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,248
Damage
108,172
114,429
Taken
137,075
104,623
Mitigated
111,130
12,456
Healing
30,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,951
15,236
0
0
26,526
9,597
0
23,262
3,264
0
60,661
L
Scylla
Joaquinhok
Scylla
45,882
1,018
169
1,307
16,367
6,222
0
11,458
4,909
93,331
0
L
Nemesis
KaiBeeee
Nemesis
6,556
3,181
0
223
28,529
12,105
0
20,719
7,810
0
31,264
L
Aphrodite
KinJukO
Aphrodite
9,802
977
13,372
11,668
30,467
19,872
0
27,182
3,285
22,948
0
W
Kukulkan
Kuriisu v
Kukulkan
64,933
2,887
0
1,063
14,044
6,849
0
5,471
8,573
145,111
0
W
Ah Puch
Santiagold
Ah Puch
19,057
1,189
161
2,000
20,984
13,130
0
12,343
8,641
53,617
0
W
Xing Tian
ShefuPR
Xing Tian
20,534
2,160
0
0
26,705
35,148
0
10,397
16,308
38,786
0
L
Bellona
Spale1
Bellona
20,981
2,959
875
2,660
35,186
63,334
0
21,903
13,283
0
31,598
W
Ravana
TwoStabber
Ravana
11,906
6,022
0
1,940
21,668
12,617
0
12,424
9,244
0
25,449
W
Hercules
Vaarux
Hercules
14,818
4,768
0
7,292
31,028
36,879
0
15,049
15,979
0
20,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,978
Gold Earned
80,510
367
Minions Killed
339
12
Camps Cleared
6
1,470,567
Distance Traveled
1,654,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,876
1,052
81
5
3
350,672
0
L
Scylla
18,288
1,076
120
7
1
330,179
0
L
Nemesis
14,755
868
66
4
1
317,730
0
L
Aphrodite
14,545
856
47
3
1
328,822
0
W
Kukulkan
19,846
1,167
239
14
6
314,356
0
W
Ah Puch
14,772
869
66
4
1
282,455
0
W
Xing Tian
16,453
968
13
1
4
315,395
0
L
Bellona
15,046
885
25
1
0
326,771
0
W
Ravana
15,367
904
34
2
1
277,828
2
W
Hercules
15,540
914
15
1
0
280,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role