Player Matchup

Kukulkan
Kukulkan
DrHaloMaximus
Kukulkan
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 117L
1,497 Elo+
Party 1
Vamana
Vamana
Gargumesh
Vamana
Level 107
God Stats
1W - 0L
1,386 SR
Queue Stats
23W - 39L
1,454 Elo+
Solo
Ymir
Ymir
SG xORiiONx
Ymir
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 150L
1,436 Elo+
Solo
Fafnir
Fafnir
STRANGERTHANY0U
Fafnir
Level 89
God Stats
3W - 2L
1,352 SR
Queue Stats
179W - 166L
1,486 Elo+
Party 1
Sol
Sol
TrustGang
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,460 Elo+
Solo
Team Averages
Level 101
1,448 SR
1,467 Elo+

VS

Team Averages
Level 91
1,500 SR
1,442 Elo+
He Bo
He Bo
 
He Bo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Clan Idler
Hercules
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 300L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
THC Sanctum
Sun Wukong
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 178L
1,415 Elo+
Solo
Fafnir
Fafnir
grande457
Fafnir
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,418 Elo+
Solo
Awilix
Awilix
xXPillowPandaXx
Awilix
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 200L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrHaloMaximus
Kukulkan
20
12 / 4 / 13
15,360
731
37,770
15,985
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Gargumesh
Vamana
20
6 / 2 / 22
14,066
670
26,675
28,646
31,965
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
11 / 4 / 20
15,516
739
13,475
21,067
15,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
3 / 2 / 30
14,597
695
17,383
25,190
40,044
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

20
4 / 6 / 15
13,390
638
17,145
18,117
6,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
5 / 12 / 6
13,038
621
30,701
21,299
8,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Clan Idler
Hercules
20
2 / 6 / 7
11,830
563
16,573
34,245
27,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
THC Sanctum
Sun Wukong
20
5 / 7 / 5
12,478
594
21,024
27,706
24,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
grande457
Fafnir
20
4 / 4 / 7
13,237
630
14,110
25,632
40,522
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 7 / 4
12,086
576
7,242
16,288
8,708
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
47
36
Kills
18
18
Deaths
36
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
12
6
0.67
L
Hercules
Clan Idler
Hercules
2
6
7
0.92
W
Kukulkan
DrHaloMaximus
Kukulkan
12
4
13
4.63
W
Vamana
Gargumesh
Vamana
6
2
22
8.5
W
11
4
20
5.25
W
3
2
30
9
L
Sun Wukong
THC Sanctum
Sun Wukong
5
7
5
1.07
W
4
6
15
1.92
L
Fafnir
grande457
Fafnir
4
4
7
1.88
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,448
Damage
89,650
109,005
Taken
125,170
102,864
Mitigated
109,902
63,233
Healing
44,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
30,701
1,033
918
1,803
21,299
8,121
0
13,892
7,407
45,909
0
L
Hercules
Clan Idler
Hercules
16,573
3,337
2,243
13,937
34,245
27,572
0
25,348
8,897
0
30,093
W
Kukulkan
DrHaloMaximus
Kukulkan
37,770
900
5,072
4,839
15,985
8,154
462
5,286
10,699
74,405
0
W
Vamana
Gargumesh
Vamana
26,675
10,174
4,177
11,737
28,646
31,965
1,115
13,344
15,302
0
56,102
W
13,475
754
6,549
3,803
21,067
15,870
53
7,212
13,855
33,844
0
W
17,383
5,509
6,847
11,733
25,190
40,044
586
9,469
15,721
27,665
0
L
Sun Wukong
THC Sanctum
Sun Wukong
21,024
1,900
2,375
6,312
27,706
24,979
0
19,013
8,693
0
38,263
W
17,145
6,819
3,677
4,799
18,117
6,831
3,114
9,500
8,617
33,053
0
L
Fafnir
grande457
Fafnir
14,110
5,349
2,365
9,043
25,632
40,522
0
17,219
8,413
36,707
0
L
7,242
1,726
3,205
2,705
16,288
8,708
0
10,301
5,987
0
25,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,929
Gold Earned
62,669
224
Minions Killed
175
0
Camps Cleared
0
1,829,229
Distance Traveled
1,754,271
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,038
621
37
2
0
294,295
0
L
Hercules
11,830
563
34
2
0
384,747
2
W
Kukulkan
15,360
731
82
4
0
361,575
0
W
Vamana
14,066
670
43
2
0
423,908
0
W
Ymir
15,516
739
35
2
0
347,118
0
W
Fafnir
14,597
695
16
1
0
381,440
0
L
Sun Wukong
12,478
594
33
2
0
356,946
2
W
Sol
13,390
638
48
2
0
315,188
1
L
Fafnir
13,237
630
42
2
0
365,616
5
L
Awilix
12,086
576
29
1
0
352,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role