Player Matchup

Thor
Thor
 
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,832 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 14
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Heimdallr
Heimdallr
Feedjohn
Heimdallr
Level 13
God Stats
5W - 7L
1,498 SR
Queue Stats
10W - 12L
1,473 Elo+
Solo
Pele
Pele
Raaypeast
Pele
Level 68
God Stats
3W - 1L
1,556 SR
Queue Stats
69W - 70L
1,368 Elo+
Party 1
Terra
Terra
xOtsutsukix
Terra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 252L
1,512 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,541 Elo+

VS

Team Averages
Level 18
1,530 SR
1,567 Elo+
Horus
Horus
ClutchCanvas785
Horus
Level 6
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo
Scylla
Scylla
GinjerDreadMan
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,586 Elo+
Solo
Mercury
Mercury
KidMenos
Mercury
Level 21
God Stats
6W - 5L
1,583 SR
Queue Stats
28W - 24L
1,501 Elo+
Solo
Neith
Neith
WarlVlachines
Neith
Level 18
God Stats
1W - 1L
1,306 SR
Queue Stats
14W - 11L
1,502 Elo+
Solo
Bakasura
Bakasura
vGwapo
Bakasura
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 48L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 3 / 4
11,357
421
2,453
15,535
6,436
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
 
Ullr
16
2 / 15 / 2
11,821
438
11,080
23,680
7,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Feedjohn
Heimdallr
20
9 / 2 / 7
14,846
550
26,922
18,409
7,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
23 / 1 / 3
17,388
644
33,169
20,442
9,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 0 / 10
12,132
449
7,493
18,149
31,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 2
13,368
495
13,364
21,597
22,327
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 8 / 1
12,136
449
20,007
17,915
8,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
KidMenos
Mercury
19
1 / 7 / 3
12,235
453
9,512
23,743
12,592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 6 / 2
10,282
381
15,680
18,052
7,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
vGwapo
Bakasura
16
4 / 11 / 3
10,763
399
10,017
25,411
16,172
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
36
Kills
21
21
Deaths
36
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
3
4
1
W
Ullr
 
Ullr
2
15
2
0.2
L
10
4
2
2.75
W
Heimdallr
Feedjohn
Heimdallr
9
2
7
6.25
L
5
8
1
0.69
L
Mercury
KidMenos
Mercury
1
7
3
0.36
W
Pele
23
1
3
24.5
L
1
6
2
0.33
L
Bakasura
vGwapo
Bakasura
4
11
3
0.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,117
Damage
68,580
96,215
Taken
106,718
61,945
Mitigated
66,594
34,832
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,453
861
0
2,641
15,535
6,436
1,713
5,645
9,667
0
23,690
W
Ullr
 
Ullr
11,080
5,234
498
3,368
23,680
7,386
2,100
5,668
17,407
323
56,293
L
13,364
6,832
484
3,680
21,597
22,327
1,670
2,414
19,178
0
60,908
W
Heimdallr
Feedjohn
Heimdallr
26,922
12,369
648
8,623
18,409
7,696
7,965
3,681
14,661
0
116,910
L
20,007
629
0
1,861
17,915
8,480
37
169
17,746
74,495
0
L
Mercury
KidMenos
Mercury
9,512
5,013
0
5,046
23,743
12,592
1,470
899
22,844
0
102,066
W
Pele
33,169
11,064
0
7,133
20,442
9,272
1,162
4,275
15,920
0
152,075
L
15,680
6,436
0
4,640
18,052
7,023
660
1,497
16,555
0
73,252
L
Bakasura
vGwapo
Bakasura
10,017
7,831
0
6,829
25,411
16,172
0
1,779
23,632
0
45,951
W
7,493
2,834
3,873
8,048
18,149
31,155
304
738
17,273
26,207
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,544
Gold Earned
58,784
557
Minions Killed
536
0
Camps Cleared
0
2,320,548
Distance Traveled
2,286,723
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,357
421
47
2
0
372,751
6
W
Ullr
11,821
438
98
4
0
349,487
0
L
Horus
13,368
495
89
3
0
516,477
0
W
Heimdallr
14,846
550
189
7
0
503,883
2
L
Scylla
12,136
449
100
4
0
465,210
2
L
Mercury
12,235
453
170
6
0
511,301
0
W
Pele
17,388
644
198
7
0
591,962
4
L
Neith
10,282
381
91
3
0
342,949
0
L
Bakasura
10,763
399
86
3
0
450,786
1
W
Terra
12,132
449
25
1
0
502,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role