Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Grover1994
Arachne
Level 108
God Stats
1W - 1L
1,341 SR
Queue Stats
339W - 354L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Jack_Frost73
Sun Wukong
Level 106
God Stats
1W - 0L
1,343 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Raijin
Raijin
Tsuna_Kai
Raijin
Level 104
God Stats
2W - 0L
1,444 SR
Queue Stats
64W - 71L
1,425 Elo+
Party 1
Poseidon
Poseidon
gael_arceo_1155
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Team Averages
Level 110
1,426 SR
1,478 Elo+

VS

Team Averages
Level 98
1,492 SR
1,462 Elo+
Hercules
Hercules
AbsolutMonster1
Hercules
Level 84
God Stats
1W - 7L
1,670 SR
Queue Stats
202W - 221L
1,466 Elo+
Party 4
Thoth
Thoth
T-stax
Thoth
Level 126
God Stats
0W - 2L
1,304 SR
Queue Stats
47W - 43L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
TTV_WMaziak
Kuzenbo
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 188L
1,446 Elo+
Party 4
Jormungandr
Jormungandr
crazycutter739
Jormungandr
Level 103
God Stats
1W - 2L
1,487 SR
Queue Stats
50W - 42L
1,467 Elo+
Party 3
Cerberus
Cerberus
radykalbr
Cerberus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 205L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
7 / 4 / 16
14,271
680
20,127
31,415
49,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Grover1994
Arachne
19
3 / 6 / 12
12,533
597
9,627
16,286
7,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Jack_Frost73
Sun Wukong
20
1 / 6 / 13
12,551
598
21,220
27,312
26,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Tsuna_Kai
Raijin
20
5 / 5 / 17
13,617
648
26,008
14,412
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
20
9 / 4 / 8
14,530
692
32,663
12,563
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 3 / 10
13,466
641
14,226
35,052
26,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
T-stax
Thoth
20
4 / 4 / 13
13,049
621
21,738
14,077
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TTV_WMaziak
Kuzenbo
20
3 / 3 / 14
12,861
612
12,202
26,023
30,640
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
crazycutter739
Jormungandr
20
10 / 8 / 8
13,373
637
20,621
24,741
25,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
radykalbr
Cerberus
17
0 / 7 / 18
11,159
531
12,577
24,222
25,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
88
25
Kills
25
25
Deaths
25
66
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
4
16
3.75
L
Hercules
8
3
10
4.33
W
Arachne
Grover1994
Arachne
3
6
12
1.5
W
Sun Wukong
Jack_Frost73
Sun Wukong
1
6
13
1.25
L
Thoth
T-stax
Thoth
4
4
13
2.63
L
Kuzenbo
TTV_WMaziak
Kuzenbo
3
3
14
3.33
W
Raijin
Tsuna_Kai
Raijin
5
5
17
2.7
L
Jormungandr
crazycutter739
Jormungandr
10
8
8
1.75
W
Poseidon
9
4
8
3.25
L
Cerberus
radykalbr
Cerberus
0
7
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,645
Damage
81,364
101,988
Taken
124,115
93,450
Mitigated
115,097
46,485
Healing
50,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
20,127
1,772
4,084
12,627
31,415
49,007
405
19,004
12,411
36,942
0
L
Hercules
14,226
4,842
2,949
15,597
35,052
26,468
0
22,852
12,200
0
33,160
W
Arachne
Grover1994
Arachne
9,627
8,616
3,100
2,897
16,286
7,190
2,729
7,897
8,389
0
20,146
W
Sun Wukong
Jack_Frost73
Sun Wukong
21,220
4,602
3,420
11,252
27,312
26,125
195
20,318
6,994
0
53,367
L
Thoth
T-stax
Thoth
21,738
1,128
3,391
2,256
14,077
6,252
0
9,550
4,527
49,567
0
L
Kuzenbo
TTV_WMaziak
Kuzenbo
12,202
4,357
3,321
8,639
26,023
30,640
121
16,083
9,940
22,339
1,096
W
Raijin
Tsuna_Kai
Raijin
26,008
1,451
2,473
2,132
14,412
6,224
368
10,363
4,049
48,774
0
L
Jormungandr
crazycutter739
Jormungandr
20,621
3,013
3,365
3,106
24,741
25,780
23
13,767
10,974
53,704
0
W
Poseidon
32,663
2,868
2,010
2,490
12,563
4,904
1,725
8,980
3,583
64,147
0
L
Cerberus
radykalbr
Cerberus
12,577
446
2,682
5,317
24,222
25,957
0
16,546
7,676
30,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,502
Gold Earned
63,908
227
Minions Killed
232
0
Camps Cleared
0
1,817,723
Distance Traveled
1,601,321
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,271
680
32
2
0
360,574
2
L
Hercules
13,466
641
43
2
0
331,798
0
W
Arachne
12,533
597
20
1
0
334,728
0
W
Sun Wukong
12,551
598
45
2
0
401,764
2
L
Thoth
13,049
621
60
3
0
306,149
3
L
Kuzenbo
12,861
612
10
0
0
321,025
6
W
Raijin
13,617
648
59
3
0
346,426
6
L
Jormungandr
13,373
637
68
3
0
315,807
1
W
Poseidon
14,530
692
71
3
0
374,231
0
L
Cerberus
11,159
531
51
2
0
326,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role