Player Matchup

Izanami
Izanami
DXcrimson
Izanami
Level 17
God Stats
14W - 19L
1,455 SR
Queue Stats
18W - 26L
1,423 Elo+
Solo
Neith
Neith
Optimo
Neith
Level 58
God Stats
50W - 26L
1,581 SR
Queue Stats
83W - 56L
1,516 Elo+
Party 2
Thor
Thor
PERC2D2
Thor
Level 7
God Stats
10W - 6L
1,697 SR
Queue Stats
69W - 55L
1,372 Elo+
Party 2
Ganesha
Ganesha
WatchYourFlank__
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,428 Elo+
Party 4
Anhur
Anhur
scharber
Anhur
Level 14
God Stats
10W - 8L
1,534 SR
Queue Stats
34W - 28L
1,419 Elo+
Party 4
Team Averages
Level 23
1,553 SR
1,432 Elo+

VS

Team Averages
Level 29
1,428 SR
1,447 Elo+
Kukulkan
Kukulkan
ForeverGenesis
Kukulkan
Level 14
God Stats
1W - 0L
1,299 SR
Queue Stats
6W - 5L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
GwopGouda
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,342 Elo+
Party 1
Yemoja
Yemoja
OmniousOne
Yemoja
Level 48
God Stats
2W - 1L
1,339 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 1
Neith
Neith
TrueShadowluigi
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,541 Elo+
Party 3
Bakasura
Bakasura
vandallism
Bakasura
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DXcrimson
Izanami
20
9 / 11 / 3
15,675
1,045
28,552
26,512
10,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Optimo
Neith
20
3 / 5 / 8
14,831
989
23,681
21,138
8,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thor
PERC2D2
Thor
19
1 / 13 / 4
12,757
850
9,405
27,423
11,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
2 / 5 / 12
14,641
976
19,636
27,694
30,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
scharber
Anhur
18
2 / 8 / 4
12,672
845
7,201
14,786
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 3 / 19
16,072
1,071
28,905
14,013
6,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
GwopGouda
Cernunnos
20
13 / 4 / 21
16,210
1,081
30,766
18,367
9,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
OmniousOne
Yemoja
20
3 / 1 / 26
15,784
1,052
13,858
15,940
19,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 17
13,529
902
11,707
19,531
9,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
vandallism
Bakasura
20
13 / 3 / 17
16,938
1,129
24,299
25,158
14,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
142
17
Kills
42
42
Deaths
17
31
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Izanami
DXcrimson
Izanami
9
11
3
0.95
W
Kukulkan
10
3
19
6.5
W
Cernunnos
GwopGouda
Cernunnos
13
4
21
5.88
W
Yemoja
OmniousOne
Yemoja
3
1
26
16
L
Neith
Optimo
Neith
3
5
8
1.4
L
Thor
PERC2D2
Thor
1
13
4
0.23
W
3
6
17
1.92
L
2
5
12
1.6
L
Anhur
scharber
Anhur
2
8
4
0.5
W
Bakasura
vandallism
Bakasura
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,475
Damage
109,535
117,553
Taken
93,009
66,600
Mitigated
59,610
7,252
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DXcrimson
Izanami
28,552
24,500
847
2,045
26,512
10,143
0
7,430
17,774
0
63,634
W
Kukulkan
28,905
2,986
0
0
14,013
6,489
0
5,028
8,985
61,477
0
W
Cernunnos
GwopGouda
Cernunnos
30,766
17,837
0
648
18,367
9,927
0
3,734
14,633
0
42,587
W
Yemoja
OmniousOne
Yemoja
13,858
2,534
8,958
2,521
15,940
19,787
0
2,280
13,660
47,901
0
L
Neith
Optimo
Neith
23,681
17,699
111
2,981
21,138
8,842
0
7,578
12,967
0
63,686
L
Thor
PERC2D2
Thor
9,405
1,550
0
0
27,423
11,066
0
11,525
15,633
0
18,513
W
11,707
5,374
0
1,599
19,531
9,110
0
5,870
13,661
0
21,782
L
19,636
1,307
68
1,200
27,694
30,906
0
10,925
16,177
39,012
0
L
Anhur
scharber
Anhur
7,201
1,844
0
0
14,786
5,643
0
5,305
9,206
0
19,141
W
Bakasura
vandallism
Bakasura
24,299
19,440
0
5,000
25,158
14,297
0
2,724
22,434
0
33,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,576
Gold Earned
78,533
240
Minions Killed
268
10
Camps Cleared
10
1,184,020
Distance Traveled
1,410,906
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,675
1,045
87
6
3
230,211
2
W
Kukulkan
16,072
1,071
101
7
0
263,279
0
W
Cernunnos
16,210
1,081
20
1
2
286,960
0
W
Yemoja
15,784
1,052
88
6
0
285,070
2
L
Neith
14,831
989
100
7
1
237,031
1
L
Thor
12,757
850
24
2
1
254,195
0
W
Neith
13,529
902
22
1
1
221,951
0
L
Ganesha
14,641
976
9
1
2
268,157
2
L
Anhur
12,672
845
20
1
3
194,426
0
W
Bakasura
16,938
1,129
37
2
7
353,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role