Player Matchup

Ra
Ra
RedRisingEagle
Ra
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 41L
1,479 Elo+
Party 2
Fenrir
Fenrir
The69FastDawg
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,852 Elo+
Party 2
Mulan
Mulan
The96SlowCat
Mulan
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,610 Elo+

VS

Team Averages
Level 88
1,617 SR
1,536 Elo+
Merlin
Merlin
Dark69Assassins
Merlin
Level 64
God Stats
25W - 24L
1,609 SR
Queue Stats
106W - 112L
1,512 Elo+
Solo
Yemoja
Yemoja
Erock Giant
Yemoja
Level 127
God Stats
7W - 12L
1,644 SR
Queue Stats
212W - 174L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
SavvySparticus
Hun Batz
Level 72
God Stats
8W - 9L
1,599 SR
Queue Stats
101W - 90L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
13,042
869
15,193
9,825
3,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 6 / 9
11,359
757
4,209
11,042
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 7 / 10
9,921
661
5,995
14,124
4,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 6
10,632
709
10,411
8,282
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
12
3 / 4 / 6
11,051
737
4,046
12,004
11,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
11
7 / 7 / 3
10,360
691
12,002
10,343
2,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
18
Kills
15
15
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
Yemoja
3
4
6
1.5
W
10
2
6
6.5
L
Hun Batz
7
7
3
1.21
W
6
6
9
1.75
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
26,459
34,991
Taken
30,629
11,813
Mitigated
16,911
8,766
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,411
1,168
399
375
8,282
2,218
64
3,719
4,563
42,419
0
L
Yemoja
4,046
366
1,329
1,213
12,004
11,730
27
6,156
5,848
24,179
0
W
15,193
794
1,658
4,539
9,825
3,661
1,259
4,051
5,774
74,876
0
L
Hun Batz
12,002
3,037
0
389
10,343
2,963
0
5,342
5,001
0
36,333
W
4,209
1,284
0
1,747
11,042
3,444
1,511
5,028
6,014
0
27,866
W
5,995
1,649
0
822
14,124
4,708
431
5,445
8,679
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
32,043
196
Minions Killed
161
0
Camps Cleared
0
816,111
Distance Traveled
750,824
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,632
709
65
4
0
238,642
1
L
Yemoja
11,051
737
42
3
0
272,113
6
W
Ra
13,042
869
142
9
0
264,952
6
L
Hun Batz
10,360
691
54
4
0
240,069
5
W
Fenrir
11,359
757
30
2
0
271,550
5
W
Mulan
9,921
661
24
2
0
279,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role