Player Matchup

Bellona
Bellona
Athgus
Bellona
Level 8
God Stats
2W - 2L
1,711 SR
Queue Stats
21W - 32L
1,662 Elo+
Solo
Izanami
Izanami
BAQUETA24
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Mercury
Mercury
Dionei
Mercury
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 15L
1,514 Elo+
Party 1
Nox
Nox
Gustávo
Nox
Level 44
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 16L
1,511 Elo+
Party 1
He Bo
He Bo
Progresando
He Bo
Level 8
God Stats
15W - 18L
1,539 SR
Queue Stats
16W - 19L
1,542 Elo+
Solo
Team Averages
Level 16
1,641 SR
1,480 Elo+

VS

Team Averages
Level 22
1,498 SR
1,392 Elo+
Anubis
Anubis
PapaiPotter
Anubis
Level 27
God Stats
2W - 0L
1,852 SR
Queue Stats
54W - 35L
1,594 Elo+
Solo
Kali
Kali
TripaSeca6056
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
anotheralone
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,239 Elo+
Party 2
Amaterasu
Amaterasu
bolodmilho
Amaterasu
Level 29
God Stats
1W - 2L
1,313 SR
Queue Stats
56W - 114L
1,255 Elo+
Party 2
Chang'e
Chang'e
tidinhx
Chang'e
Level 15
God Stats
2W - 4L
1,326 SR
Queue Stats
17W - 14L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Athgus
Bellona
19
3 / 9 / 11
12,804
915
15,086
21,895
23,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
BAQUETA24
Izanami
16
1 / 2 / 7
11,242
803
1,281
4,112
965
Mercury
Dionei
Mercury
20
8 / 16 / 10
14,512
1,037
18,829
29,612
8,915
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 10 / 12
13,433
960
13,413
21,979
6,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 7 / 10
16,137
1,153
32,718
15,953
7,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
35 / 2 / 5
20,730
1,481
44,872
16,576
9,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 6 / 17
13,933
995
11,565
17,915
9,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
anotheralone
Baron Samedi
20
1 / 7 / 14
12,934
924
6,039
16,237
9,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
bolodmilho
Amaterasu
20
2 / 5 / 20
13,615
973
7,659
21,220
18,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
tidinhx
Chang'e
20
4 / 5 / 24
14,474
1,034
16,130
17,117
10,350
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
124
25
Kills
44
44
Deaths
25
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
Athgus
Bellona
3
9
11
0.94
L
Izanami
BAQUETA24
Izanami
1
2
7
2.25
L
Mercury
Dionei
Mercury
8
16
10
0.81
L
2
10
12
0.8
W
Anubis
35
2
5
18.75
L
11
7
10
2.29
W
2
6
17
1.75
W
Baron Samedi
anotheralone
Baron Samedi
1
7
14
1.14
W
Amaterasu
bolodmilho
Amaterasu
2
5
20
2.4
W
Chang'e
tidinhx
Chang'e
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,327
Damage
86,265
93,551
Taken
89,065
47,924
Mitigated
57,144
2,712
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Athgus
Bellona
15,086
5,743
0
1,952
21,895
23,583
0
13,792
8,103
0
29,593
L
Izanami
BAQUETA24
Izanami
1,281
646
0
588
4,112
965
0
3,406
706
0
7,030
L
Mercury
Dionei
Mercury
18,829
8,467
0
0
29,612
8,915
0
20,672
8,940
0
48,113
L
13,413
2,796
0
172
21,979
6,510
0
17,565
4,414
36,241
0
W
Anubis
44,872
3,142
0
10,420
16,576
9,561
0
8,531
8,045
84,501
0
L
32,718
1,427
0
0
15,953
7,951
0
11,805
4,148
57,820
0
W
11,565
7,736
0
1,547
17,915
9,539
0
5,867
12,048
0
31,081
W
Baron Samedi
anotheralone
Baron Samedi
6,039
2,216
484
661
16,237
9,465
0
11,849
4,388
23,067
0
W
Amaterasu
bolodmilho
Amaterasu
7,659
3,383
0
5,323
21,220
18,229
0
9,491
11,729
308
13,832
W
Chang'e
tidinhx
Chang'e
16,130
1,669
4,289
5,786
17,117
10,350
0
10,393
6,724
38,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,128
Gold Earned
75,686
219
Minions Killed
224
7
Camps Cleared
8
1,155,640
Distance Traveled
1,215,183
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,804
915
16
1
1
222,781
0
L
Izanami
11,242
803
15
1
1
84,147
1
L
Mercury
14,512
1,037
68
5
3
307,427
1
L
Nox
13,433
960
65
5
0
259,961
3
W
Anubis
20,730
1,481
88
6
4
226,438
0
L
He Bo
16,137
1,153
55
4
2
281,324
0
W
Kali
13,933
995
51
4
2
265,152
1
W
Baron Samedi
12,934
924
35
3
1
227,713
0
W
Amaterasu
13,615
973
13
1
0
271,158
0
W
Chang'e
14,474
1,034
37
3
1
224,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role