Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anomaly VII
Ares
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 232L
1,500 Elo+
Solo
He Bo
He Bo
AvonBlackheart
He Bo
Level 155
God Stats
0W - 1L
1,230 SR
Queue Stats
23W - 23L
1,387 Elo+
Solo
Guan Yu
Guan Yu
N1cotineAddict
Guan Yu
Level 118
God Stats
0W - 2L
1,063 SR
Queue Stats
141W - 142L
1,591 Elo+
Solo
Vamana
Vamana
ZoanRedX
Vamana
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 273L
1,605 Elo+
Solo
Team Averages
Level 124
1,358 SR
1,517 Elo+

VS

Team Averages
Level 103
1,440 SR
1,621 Elo+
Scylla
Scylla
Being-X-tinct
Scylla
Level 121
God Stats
16W - 15L
1,545 SR
Queue Stats
752W - 725L
1,547 Elo+
Party 1
Osiris
Osiris
BigBayl
Osiris
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 2
Terra
Terra
GusanoEspacial
Terra
Level 96
God Stats
4W - 7L
1,284 SR
Queue Stats
504W - 488L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
KD-Amatsu
Sun Wukong
Level 103
God Stats
8W - 4L
1,373 SR
Queue Stats
301W - 301L
1,551 Elo+
Party 1
Ullr
Ullr
Ron44Blackout
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 4 / 14
11,251
750
18,638
18,231
9,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 5 / 10
10,167
678
14,141
16,581
17,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 5 / 12
10,815
721
22,862
13,461
6,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 9
10,873
725
9,205
20,285
21,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
ZoanRedX
Vamana
15
3 / 4 / 11
10,020
668
15,934
28,871
22,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
11,270
751
25,522
12,667
5,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
BigBayl
Osiris
17
7 / 4 / 12
11,625
775
18,087
20,554
20,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 2 / 14
10,761
717
10,367
18,815
20,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
KD-Amatsu
Sun Wukong
17
4 / 5 / 8
11,237
749
14,537
24,716
23,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 5 / 8
11,214
748
13,228
20,207
10,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
72
20
Kills
20
21
Deaths
20
56
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
14
2.5
L
4
5
10
1.8
L
6
5
12
2.4
W
5
4
10
2.5
W
Osiris
BigBayl
Osiris
7
4
12
3.25
W
1
2
14
4
W
Sun Wukong
KD-Amatsu
Sun Wukong
4
5
8
1.6
L
4
3
9
2.83
W
3
5
8
1.4
L
Vamana
ZoanRedX
Vamana
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,780
Damage
81,741
97,429
Taken
96,959
77,749
Mitigated
80,872
41,154
Healing
44,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,638
7,975
2,017
5,429
18,231
9,681
1,235
7,907
10,324
0
43,521
L
14,141
273
678
1,041
16,581
17,645
0
8,490
8,091
15,310
0
L
22,862
1,481
1,378
1,086
13,461
6,683
171
2,547
10,914
33,448
0
W
25,522
940
2,456
1,922
12,667
5,883
1,478
5,520
7,147
44,587
0
W
Osiris
BigBayl
Osiris
18,087
4,906
597
5,841
20,554
20,013
552
5,129
15,425
0
27,880
W
10,367
805
9,301
6,614
18,815
20,844
361
6,391
12,424
18,883
0
W
Sun Wukong
KD-Amatsu
Sun Wukong
14,537
1,495
2,443
10,619
24,716
23,342
465
10,432
14,284
0
25,462
L
9,205
3,092
8,419
9,431
20,285
21,107
379
7,325
12,960
0
28,659
W
13,228
9,592
0
4,896
20,207
10,790
2,570
9,744
10,463
0
42,676
L
Vamana
ZoanRedX
Vamana
15,934
5,495
2,391
9,284
28,871
22,633
108
9,620
19,251
213
24,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,126
Gold Earned
56,107
145
Minions Killed
147
0
Camps Cleared
0
1,289,112
Distance Traveled
1,339,779
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,251
750
51
3
0
206,821
0
L
Ares
10,167
678
2
0
0
266,979
5
L
He Bo
10,815
721
23
2
0
243,191
0
W
Scylla
11,270
751
29
2
0
248,657
0
W
Osiris
11,625
775
12
1
0
305,501
2
W
Terra
10,761
717
10
1
0
270,286
0
W
Sun Wukong
11,237
749
33
2
0
277,013
5
L
Guan Yu
10,873
725
53
4
0
298,863
3
W
Ullr
11,214
748
63
4
0
238,322
0
L
Vamana
10,020
668
16
1
0
273,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role