Player Matchup

Ra
Ra
JherssonAZ
Ra
Level 18
God Stats
38W - 37L
1,393 SR
Queue Stats
39W - 40L
1,327 Elo+
Solo
Merlin
Merlin
KOSMaster
Merlin
Level 17
God Stats
4W - 9L
1,190 SR
Queue Stats
39W - 46L
1,000 Elo+
Solo
Artemis
Artemis
LtAugustay
Artemis
Level 14
God Stats
2W - 4L
1,070 SR
Queue Stats
6W - 7L
868 Elo+
Party 1
Bakasura
Bakasura
XSN GAMER
Bakasura
Level 16
God Stats
0W - 4L
970 SR
Queue Stats
13W - 17L
1,018 Elo+
Party 1
Kukulkan
Kukulkan
captainmas
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,081 Elo+
Solo
Team Averages
Level 14
1,225 SR
1,059 Elo+

VS

Team Averages
Level 22
1,444 SR
1,319 Elo+
Skadi
Skadi
Apexhunter767
Skadi
Level 28
God Stats
14W - 11L
1,702 SR
Queue Stats
90W - 75L
1,388 Elo+
Solo
Set
Set
BrowncoatWash
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,526 Elo+
Solo
Scylla
Scylla
GalacticJojo
Scylla
Level 15
God Stats
23W - 24L
1,461 SR
Queue Stats
46W - 66L
1,320 Elo+
Solo
Fafnir
Fafnir
LDieu
Fafnir
Level 24
God Stats
6W - 9L
1,341 SR
Queue Stats
67W - 57L
1,327 Elo+
Solo
Chang'e
Chang'e
Sintrell
Chang'e
Level 13
God Stats
2W - 6L
1,214 SR
Queue Stats
26W - 52L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
12,106
865
16,460
15,616
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
KOSMaster
Merlin
18
1 / 6 / 1
12,115
865
9,828
15,712
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
LtAugustay
Artemis
17
1 / 7 / 1
11,954
854
21,410
15,994
6,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
XSN GAMER
Bakasura
18
1 / 14 / 3
11,951
854
13,271
34,443
14,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
captainmas
Kukulkan
17
1 / 12 / 2
11,742
839
14,072
20,520
7,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 15
16,088
1,149
23,009
19,542
15,317
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 0 / 22
14,398
1,028
21,393
17,200
13,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
9 / 2 / 19
13,628
973
26,692
13,473
6,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
LDieu
Fafnir
20
6 / 0 / 30
16,332
1,167
17,449
17,164
17,411
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Sintrell
Chang'e
20
2 / 1 / 20
13,279
949
6,476
16,818
6,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
152
5
Kills
46
46
Deaths
5
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
17
2
15
12.25
W
12
0
22
23
W
Scylla
9
2
19
9.25
L
1
7
3
0.36
L
Merlin
KOSMaster
Merlin
1
6
1
0.25
W
Fafnir
LDieu
Fafnir
6
0
30
21
L
Artemis
LtAugustay
Artemis
1
7
1
0.21
W
Chang'e
Sintrell
Chang'e
2
1
20
12
L
Bakasura
XSN GAMER
Bakasura
1
14
3
0.18
L
Kukulkan
captainmas
Kukulkan
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,041
Damage
95,019
102,285
Taken
84,197
40,618
Mitigated
59,238
7,781
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,009
13,949
0
0
19,542
15,317
0
8,197
11,055
0
54,153
W
21,393
10,268
1,472
1,470
17,200
13,627
0
6,442
10,758
0
45,402
W
Scylla
26,692
4,028
226
2,303
13,473
6,483
0
5,351
7,862
48,941
0
L
16,460
420
1,741
1,695
15,616
6,165
0
7,307
8,108
44,385
0
L
Merlin
KOSMaster
Merlin
9,828
575
0
25
15,712
6,305
0
5,938
9,774
56,970
0
W
Fafnir
LDieu
Fafnir
17,449
6,428
1,295
5,491
17,164
17,411
0
9,444
7,640
24,381
380
L
Artemis
LtAugustay
Artemis
21,410
12,162
0
1,378
15,994
6,083
0
9,461
6,533
0
41,492
W
Chang'e
Sintrell
Chang'e
6,476
1,471
2,910
1,434
16,818
6,400
0
10,926
5,892
32,522
0
L
Bakasura
XSN GAMER
Bakasura
13,271
11,622
1,209
1,713
34,443
14,081
0
16,587
17,856
0
22,811
L
Kukulkan
captainmas
Kukulkan
14,072
2,238
0
20
20,520
7,984
0
10,785
9,735
27,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,868
Gold Earned
73,725
249
Minions Killed
276
4
Camps Cleared
7
1,175,085
Distance Traveled
1,380,484
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,088
1,149
67
5
4
324,754
0
W
Set
14,398
1,028
63
5
0
286,980
1
W
Scylla
13,628
973
54
4
3
248,659
1
L
Ra
12,106
865
70
5
1
267,554
1
L
Merlin
12,115
865
91
7
1
210,528
1
W
Fafnir
16,332
1,167
16
1
0
252,416
0
L
Artemis
11,954
854
23
2
1
240,043
3
W
Chang'e
13,279
949
76
5
0
267,675
0
L
Bakasura
11,951
854
27
2
1
265,637
2
L
Kukulkan
11,742
839
38
3
0
191,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role