Player Matchup

Merlin
Merlin
BlondeWonder
Merlin
Level 127
God Stats
7W - 0L
1,887 SR
Queue Stats
129W - 138L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
Breakingpoint21
Jing Wei
Level 109
God Stats
5W - 2L
1,503 SR
Queue Stats
29W - 35L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
DecimalElow
Amaterasu
Level 101
God Stats
3W - 5L
1,311 SR
Queue Stats
99W - 116L
1,319 Elo+
Party 2
Terra
Terra
xBabaloo99
Terra
Level 139
God Stats
9W - 7L
1,755 SR
Queue Stats
118W - 138L
1,470 Elo+
Party 2
Arachne
Arachne
xMrsBabaloo99
Arachne
Level 94
God Stats
12W - 8L
1,440 SR
Queue Stats
197W - 213L
1,426 Elo+
Party 2
Team Averages
Level 114
1,579 SR
1,405 Elo+

VS

Team Averages
Level 114
1,630 SR
1,517 Elo+
Hades
Hades
ForsytheG11
Hades
Level 91
God Stats
0W - 1L
1,727 SR
Queue Stats
91W - 96L
1,473 Elo+
Party 1
Tyr
Tyr
MOFO-honeybadger
Tyr
Level 109
God Stats
8W - 11L
1,535 SR
Queue Stats
277W - 267L
1,500 Elo+
Solo
Sol
Sol
TrainerBronze
Sol
Level 84
God Stats
1W - 1L
1,547 SR
Queue Stats
8W - 9L
1,704 Elo+
Party 1
Cupid
Cupid
chogath_91620
Cupid
Level 147
God Stats
0W - 3L
1,792 SR
Queue Stats
53W - 58L
1,468 Elo+
Party 1
Terra
Terra
misticmoomoo
Terra
Level 140
God Stats
1W - 3L
1,547 SR
Queue Stats
7W - 17L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 0 / 3
8,666
667
8,256
3,667
1,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
12
2 / 0 / 3
6,956
535
2,931
3,896
1,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
DecimalElow
Amaterasu
10
2 / 1 / 3
6,812
524
5,560
8,017
3,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
12
0 / 0 / 3
6,847
527
7,086
8,234
7,990
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
12
4 / 0 / 5
7,534
580
3,135
5,011
1,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,483
422
2,689
10,959
6,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 0
6,670
513
5,076
10,844
11,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 0
6,316
486
3,014
6,411
2,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 4 / 1
5,979
460
3,195
5,941
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
5,681
437
2,070
4,065
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
0
3
8.5
W
Jing Wei
2
0
3
3.5
W
Amaterasu
DecimalElow
Amaterasu
2
1
3
3.5
L
0
5
0
0
L
0
1
0
0
L
0
4
0
0
L
0
4
1
0.13
L
1
1
0
1
W
Terra
0
0
3
1.5
W
Arachne
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
16,044
28,825
Taken
38,220
15,731
Mitigated
23,350
11,423
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,256
954
0
2,468
3,667
1,365
203
2,394
1,273
55,820
0
W
Jing Wei
2,931
1,711
0
918
3,896
1,342
686
1,134
2,762
0
40,546
W
Amaterasu
DecimalElow
Amaterasu
5,560
1,959
0
1,343
8,017
3,379
400
2,042
5,975
0
32,867
L
2,689
665
334
3,691
10,959
6,521
0
3,388
7,571
28,143
0
L
5,076
1,446
0
6,828
10,844
11,116
0
6,699
4,145
0
41,739
L
3,014
1,097
0
866
6,411
2,197
0
4,045
2,366
35,740
0
L
3,195
1,141
0
465
5,941
1,645
0
1,210
4,731
0
27,492
L
2,070
280
182
1,349
4,065
1,871
0
0
4,065
13,428
0
W
Terra
7,086
2,704
10
3,695
8,234
7,990
0
1,441
6,793
41,872
0
W
Arachne
3,135
2,103
0
2,989
5,011
1,655
362
762
4,249
0
37,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
30,129
357
Minions Killed
302
0
Camps Cleared
0
1,351,880
Distance Traveled
1,041,766
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,666
667
106
8
0
248,198
2
W
Jing Wei
6,956
535
79
6
0
244,089
1
W
Amaterasu
6,812
524
44
3
0
284,792
2
L
Hades
5,483
422
45
3
0
231,581
0
L
Tyr
6,670
513
99
8
0
200,865
0
L
Sol
6,316
486
76
6
0
230,624
3
L
Cupid
5,979
460
55
4
0
212,834
4
L
Terra
5,681
437
27
2
0
165,862
3
W
Terra
6,847
527
56
4
0
273,519
6
W
Arachne
7,534
580
72
6
0
301,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role