Player Matchup

Odin
Odin
Firesoulbot
Odin
Level 17
God Stats
20W - 23L
1,358 SR
Queue Stats
25W - 32L
1,309 Elo+
Party 1
Loki
Loki
JRAFF
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,232 Elo+
Party 1
Vulcan
Vulcan
ManicMackle
Vulcan
Level 18
God Stats
36W - 20L
1,517 SR
Queue Stats
101W - 106L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
Raveelhp
Guan Yu
Level 6
God Stats
9W - 3L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Nox
Nox
TiaTeta
Nox
Level 13
God Stats
1W - 3L
1,253 SR
Queue Stats
8W - 23L
1,184 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,322 Elo+

VS

Team Averages
Level 19
1,363 SR
1,398 Elo+
Set
Set
BrownskinWarrior
Set
Level 27
God Stats
2W - 2L
1,431 SR
Queue Stats
209W - 208L
1,384 Elo+
Solo
Sol
Sol
MrParrothead
Sol
Level 13
God Stats
3W - 2L
1,583 SR
Queue Stats
12W - 12L
1,520 Elo+
Solo
Ares
Ares
SoumaHaplo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Vlima06
Artemis
Level 18
God Stats
9W - 10L
1,176 SR
Queue Stats
203W - 211L
1,356 Elo+
Solo
Mulan
Mulan
zaniac05
Mulan
Level 29
God Stats
2W - 4L
1,126 SR
Queue Stats
7W - 6L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 11
19,060
1,059
24,643
24,773
22,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
JRAFF
Loki
20
5 / 10 / 11
16,846
936
15,090
32,209
10,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
20
2 / 6 / 12
16,231
902
23,623
16,781
7,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
Raveelhp
Guan Yu
20
0 / 12 / 21
16,250
903
13,721
41,527
35,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
20
6 / 3 / 16
17,607
978
15,182
21,944
8,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 17 / 6
18,831
1,046
64,020
57,292
30,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 12
18,691
1,038
27,765
16,562
6,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 2 / 1
13,010
723
220
2,950
1,022
Artemis
Vlima06
Artemis
20
4 / 9 / 19
17,847
992
33,326
28,436
23,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
zaniac05
Mulan
16
0 / 0 / 0
12,750
708
0
0
0

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
69
27
Kills
31
31
Deaths
29
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
18
17
6
1.24
W
14
0
11
19.5
W
Loki
JRAFF
Loki
5
10
11
1.05
W
Vulcan
2
6
12
1.33
L
9
1
12
15
W
Guan Yu
Raveelhp
Guan Yu
0
12
21
0.88
L
0
2
1
0.25
W
Nox
6
3
16
4.67
L
Artemis
Vlima06
Artemis
4
9
19
1.5
L
Mulan
zaniac05
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,259
Damage
125,331
137,234
Taken
105,240
84,090
Mitigated
61,549
12,771
Healing
32,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
64,020
39,112
240
27,114
57,292
30,091
0
20,641
36,651
0
109,017
W
24,643
4,726
0
2,983
24,773
22,541
0
6,144
17,078
0
44,698
W
Loki
JRAFF
Loki
15,090
8,226
0
714
32,209
10,517
0
6,563
25,646
0
42,557
W
Vulcan
23,623
13,012
0
2,230
16,781
7,923
0
2,645
14,136
79,394
0
L
27,765
2,554
957
2,886
16,562
6,587
0
8,392
8,170
94,900
0
W
Guan Yu
Raveelhp
Guan Yu
13,721
4,774
1,547
4,278
41,527
35,047
0
8,710
32,817
327
31,777
L
220
220
0
0
2,950
1,022
0
700
2,250
1,596
0
W
Nox
15,182
1,384
170
849
21,944
8,062
0
3,923
18,021
45,648
0
L
Artemis
Vlima06
Artemis
33,326
16,471
0
1,750
28,436
23,849
0
9,383
19,053
0
60,532
L
Mulan
zaniac05
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,994
Gold Earned
81,129
336
Minions Killed
321
9
Camps Cleared
3
1,656,256
Distance Traveled
1,022,599
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
18,831
1,046
97
5
1
304,516
0
W
Odin
19,060
1,059
51
3
0
363,752
0
W
Loki
16,846
936
71
4
2
311,940
1
W
Vulcan
16,231
902
114
6
6
308,013
1
L
Sol
18,691
1,038
179
10
1
365,819
2
W
Guan Yu
16,250
903
29
2
0
357,088
0
L
Ares
13,010
723
3
0
1
56,443
0
W
Nox
17,607
978
71
4
1
315,463
0
L
Artemis
17,847
992
42
2
0
295,821
4
L
Mulan
12,750
708
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role