Player Matchup

Freya
Freya
 
Freya
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kierann98_
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,350 Elo+
Party 1
Nemesis
Nemesis
MeBrotherJamie
Nemesis
Level 43
God Stats
0W - 3L
1,292 SR
Queue Stats
186W - 194L
1,405 Elo+
Party 1
Merlin
Merlin
R-W-H-R
Merlin
Level 97
God Stats
3W - 3L
1,331 SR
Queue Stats
289W - 282L
1,458 Elo+
Party 1
Hades
Hades
TheMadSpider
Hades
Level 89
God Stats
9W - 12L
1,520 SR
Queue Stats
269W - 285L
1,635 Elo+
Solo
Team Averages
Level 66
1,429 SR
1,470 Elo+

VS

Team Averages
Level 102
1,530 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
Dwarfishh
Cu Chulainn
Level 158
God Stats
1W - 1L
1,656 SR
Queue Stats
88W - 49L
1,616 Elo+
Party 2
Eset
Eset
Furkan KinG
Eset
Level 123
God Stats
4W - 1L
1,285 SR
Queue Stats
109W - 124L
1,461 Elo+
Solo
Vamana
Vamana
Nerjerman
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,673 Elo+
Solo
Scylla
Scylla
The One Semi
Scylla
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
129W - 60L
1,450 Elo+
Party 2
Odin
Odin
ToxicatedLava
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 6 / 15
10,479
806
11,824
12,644
5,292
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
Kierann98_
Medusa
15
3 / 8 / 17
9,717
747
8,901
15,909
6,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 4 / 19
9,575
737
5,145
11,053
4,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
R-W-H-R
Merlin
18
8 / 7 / 11
11,023
848
20,798
13,790
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 6 / 14
11,183
860
16,759
14,909
11,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dwarfishh
Cu Chulainn
18
10 / 7 / 13
11,808
908
16,597
19,872
23,540
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 8 / 16
11,382
876
13,744
13,976
7,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Nerjerman
Vamana
16
5 / 5 / 14
10,176
783
11,090
18,461
20,304
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
19
3 / 2 / 21
11,255
866
14,703
9,697
3,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 7 / 13
10,763
828
6,241
16,770
8,759
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
108
28
Kills
31
31
Deaths
29
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
6
15
2.25
W
Cu Chulainn
Dwarfishh
Cu Chulainn
10
7
13
2.36
W
8
8
16
2
L
Medusa
Kierann98_
Medusa
3
8
17
1.44
L
1
4
19
2.63
W
Vamana
Nerjerman
Vamana
5
5
14
2.4
L
Merlin
R-W-H-R
Merlin
8
7
11
1.93
W
Scylla
3
2
21
6.75
L
10
6
14
2.83
W
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,427
Damage
62,375
68,305
Taken
78,776
34,255
Mitigated
63,722
19,332
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,824
2,997
2,252
3,099
12,644
5,292
501
5,782
6,862
18,891
0
W
Cu Chulainn
Dwarfishh
Cu Chulainn
16,597
3,213
60
2,955
19,872
23,540
285
10,450
9,422
904
29,957
W
13,744
1,471
4,336
2,265
13,976
7,262
186
8,319
5,657
24,630
0
L
Medusa
Kierann98_
Medusa
8,901
3,798
0
0
15,909
6,723
27
5,665
10,244
0
22,384
L
5,145
2,211
2,265
3,707
11,053
4,510
506
7,700
3,353
0
7,433
W
Vamana
Nerjerman
Vamana
11,090
4,327
1,108
6,493
18,461
20,304
1,122
12,595
5,866
0
23,382
L
Merlin
R-W-H-R
Merlin
20,798
546
1,040
2,859
13,790
6,273
308
5,850
7,940
39,943
0
W
Scylla
14,703
600
1,437
2,000
9,697
3,857
1,637
5,123
4,574
32,402
0
L
16,759
930
860
3,250
14,909
11,457
416
4,710
10,199
25,786
0
W
6,241
1,433
201
118
16,770
8,759
1,473
12,894
3,876
473
14,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
55,384
124
Minions Killed
133
0
Camps Cleared
0
1,131,321
Distance Traveled
1,186,197
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,479
806
20
2
0
228,274
2
W
Cu Chulainn
11,808
908
19
1
0
223,663
0
W
Eset
11,382
876
17
1
0
226,928
3
L
Medusa
9,717
747
24
2
0
226,175
4
L
Nemesis
9,575
737
15
1
0
273,694
0
W
Vamana
10,176
783
25
2
0
256,828
0
L
Merlin
11,023
848
45
3
0
201,640
0
W
Scylla
11,255
866
53
4
0
244,201
1
L
Hades
11,183
860
20
2
0
201,538
1
W
Odin
10,763
828
19
1
0
234,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role