Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Derpies
Bastet
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
113W - 117L
1,600 Elo+
Solo
Ganesha
Ganesha
Forumz Deus
Ganesha
Level 103
God Stats
5W - 3L
1,833 SR
Queue Stats
271W - 277L
1,609 Elo+
Solo
Jormungandr
Jormungandr
Getrenta
Jormungandr
Level 147
God Stats
2W - 0L
1,572 SR
Queue Stats
64W - 44L
1,488 Elo+
Party 1
Agni
Agni
Kubitis
Agni
Level 126
God Stats
5W - 3L
1,327 SR
Queue Stats
96W - 89L
1,561 Elo+
Party 1
Team Averages
Level 132
1,590 SR
1,552 Elo+

VS

Team Averages
Level 129
1,551 SR
1,553 Elo+
Persephone
Persephone
Achdari
Persephone
Level 105
God Stats
5W - 3L
1,608 SR
Queue Stats
360W - 327L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jorts Lee
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,616 Elo+
Party 3
Geb
Geb
PICKLEDJORTS
Geb
Level 140
God Stats
1W - 2L
1,646 SR
Queue Stats
43W - 40L
1,534 Elo+
Party 3
Medusa
Medusa
Shuddap
Medusa
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
374W - 337L
1,544 Elo+
Party 2
Cupid
Cupid
iBe Shameless
Cupid
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
241W - 238L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 4 / 9
12,984
866
11,682
15,982
7,620
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Derpies
Bastet
19
6 / 6 / 13
11,912
794
18,524
14,515
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Forumz Deus
Ganesha
18
0 / 5 / 19
10,450
697
5,234
13,908
15,866
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Getrenta
Jormungandr
19
6 / 4 / 13
11,591
773
17,230
18,512
18,791
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
Kubitis
Agni
19
5 / 4 / 15
11,706
780
15,440
12,480
4,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Achdari
Persephone
19
3 / 5 / 14
11,332
755
18,069
10,991
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Jorts Lee
Cu Chulainn
16
6 / 7 / 6
10,428
695
13,289
17,223
8,838
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 8 / 8
10,344
690
6,601
19,461
18,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Shuddap
Medusa
20
7 / 4 / 11
11,651
777
13,819
15,918
7,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 13
10,621
708
12,528
15,120
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
75
27
Kills
23
23
Deaths
28
69
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
4
9
3.63
L
Persephone
Achdari
Persephone
3
5
14
2
W
Bastet
Derpies
Bastet
6
6
13
2.08
W
Ganesha
Forumz Deus
Ganesha
0
5
19
1.9
W
Jormungandr
Getrenta
Jormungandr
6
4
13
3.13
L
Cu Chulainn
Jorts Lee
Cu Chulainn
6
7
6
1.29
W
Agni
Kubitis
Agni
5
4
15
3.13
L
3
8
8
0.88
L
Medusa
Shuddap
Medusa
7
4
11
3.13
L
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
64,306
75,397
Taken
78,713
53,596
Mitigated
46,802
26,415
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,682
3,011
2,586
5,567
15,982
7,620
2,195
5,445
10,537
0
24,170
L
Persephone
Achdari
Persephone
18,069
1,215
1,041
1,148
10,991
4,804
411
4,715
6,276
44,851
0
W
Bastet
Derpies
Bastet
18,524
4,466
2,636
1,626
14,515
6,397
844
3,723
10,792
0
29,330
W
Ganesha
Forumz Deus
Ganesha
5,234
273
2,521
1,722
13,908
15,866
194
6,079
7,829
17,937
867
W
Jormungandr
Getrenta
Jormungandr
17,230
1,832
861
4,487
18,512
18,791
175
6,204
12,308
36,310
0
L
Cu Chulainn
Jorts Lee
Cu Chulainn
13,289
2,718
241
3,128
17,223
8,838
1,104
9,270
7,953
0
19,141
W
Agni
Kubitis
Agni
15,440
1,264
1,422
2,987
12,480
4,922
1,440
3,219
9,261
36,939
0
L
6,601
563
1,187
2,226
19,461
18,478
128
6,073
13,388
11,135
0
L
Medusa
Shuddap
Medusa
13,819
5,146
1,088
2,316
15,918
7,784
1,406
8,515
7,403
0
31,858
L
12,528
6,662
6,095
6,491
15,120
6,898
1,054
8,717
6,403
0
20,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,643
Gold Earned
54,376
150
Minions Killed
171
0
Camps Cleared
0
1,434,003
Distance Traveled
1,195,936
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,984
866
35
2
0
304,832
4
L
Persephone
11,332
755
71
5
0
251,707
0
W
Bastet
11,912
794
32
2
0
309,096
2
W
Ganesha
10,450
697
0
0
0
289,626
1
W
Jormungandr
11,591
773
25
2
0
259,221
0
L
Cu Chulainn
10,428
695
11
1
0
220,034
0
W
Agni
11,706
780
58
4
0
271,228
1
L
Geb
10,344
690
10
1
0
241,455
0
L
Medusa
11,651
777
47
3
0
269,468
0
L
Cupid
10,621
708
32
2
0
213,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role