Player Matchup

Rama
Rama
Diamond V
ITS A TIN
Rama
Diamond V
Level 160
God Stats
2W - 1L
1,756 SR
Queue Stats
52W - 43L
2,007 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
LaLeshuga
Sun Wukong
Diamond IV
Level 160
God Stats
41W - 25L
1,697 SR
Queue Stats
179W - 180L
1,943 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Randomtauren
The Morrigan
Platinum II
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 191L
1,949 MMR
Solo
Vulcan
Vulcan
Diamond V
SobbyBIock
Vulcan
Diamond V
Level 159
God Stats
4W - 6L
1,884 SR
Queue Stats
116W - 129L
2,062 MMR
Solo
Fenrir
Fenrir
Platinum II
justabigguy
Fenrir
Platinum II
Level 155
God Stats
0W - 2L
1,288 SR
Queue Stats
80W - 74L
1,983 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,625 SR
1,989 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,630 SR
1,989 MMR
Scylla
Scylla
Diamond IV
Cevex
Scylla
Diamond IV
Level 154
God Stats
1W - 1L
1,298 SR
Queue Stats
75W - 73L
2,025 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Kreeperkun
Cu Chulainn
Gold I
Level 61
God Stats
4W - 5L
1,750 SR
Queue Stats
109W - 101L
1,930 MMR
Solo
Geb
Geb
Platinum I
Skibera
Geb
Platinum I
Level 151
God Stats
7W - 1L
1,631 SR
Queue Stats
110W - 96L
1,947 MMR
Solo
Ullr
Ullr
Diamond IV
SonicTheFragger
Ullr
Diamond IV
Level 69
God Stats
4W - 3L
1,698 SR
Queue Stats
86W - 98L
2,007 MMR
Solo
Hun Batz
Hun Batz
Diamond III
shmackshmack
Hun Batz
Diamond III
Level 127
God Stats
45W - 23L
1,774 SR
Queue Stats
266W - 260L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 5 / 8
11,612
484
11,447
15,788
5,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LaLeshuga
Sun Wukong
19
3 / 3 / 6
12,568
524
16,219
24,528
25,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Randomtauren
The Morrigan
16
2 / 7 / 10
11,207
467
8,310
12,050
4,947
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
SobbyBIock
Vulcan
20
9 / 4 / 7
14,582
608
25,590
12,659
6,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
6 / 9 / 5
12,255
511
10,259
29,184
25,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PersephoneThorHeimdallrKukulkanOdin

VS

Bans
YemojaKhepriGaneshaKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cevex
Scylla
20
6 / 5 / 7
14,708
613
13,237
15,794
5,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Kreeperkun
Cu Chulainn
20
8 / 3 / 9
15,087
629
21,412
24,109
30,104
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
17
1 / 3 / 13
13,231
551
9,501
22,497
24,408
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 8 / 15
13,266
553
17,286
20,544
7,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
shmackshmack
Hun Batz
20
9 / 3 / 6
14,892
621
15,668
16,246
6,868
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
22
Kills
28
28
Deaths
22
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cevex
Scylla
6
5
7
1.9
L
Rama
2
5
8
1.2
W
Cu Chulainn
Kreeperkun
Cu Chulainn
8
3
9
4.17
L
Sun Wukong
LaLeshuga
Sun Wukong
3
3
6
2
L
The Morrigan
Randomtauren
The Morrigan
2
7
10
1
W
Geb
1
3
13
2.5
L
Vulcan
SobbyBIock
Vulcan
9
4
7
3.13
W
4
8
15
1.44
L
Fenrir
6
9
5
0.94
W
Hun Batz
shmackshmack
Hun Batz
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,825
Damage
77,104
94,209
Taken
99,190
68,387
Mitigated
74,724
22,490
Healing
26,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cevex
Scylla
13,237
1,060
0
3,237
15,794
5,571
4,199
8,982
6,812
109,955
0
L
Rama
11,447
9,178
0
5,385
15,788
5,971
766
2,407
13,381
0
82,143
W
Cu Chulainn
Kreeperkun
Cu Chulainn
21,412
5,752
0
10,755
24,109
30,104
1,351
7,897
16,212
0
103,781
L
Sun Wukong
LaLeshuga
Sun Wukong
16,219
2,705
0
8,493
24,528
25,586
578
8,443
16,085
3,271
79,205
L
The Morrigan
Randomtauren
The Morrigan
8,310
1,362
0
3,554
12,050
4,947
0
1,432
10,406
57,793
4,041
W
Geb
9,501
1,489
0
2,072
22,497
24,408
269
9,009
13,488
43,903
0
L
Vulcan
SobbyBIock
Vulcan
25,590
6,419
0
105
12,659
6,322
0
4,236
8,423
124,291
0
W
17,286
9,883
0
6,156
20,544
7,773
4,224
5,955
14,589
0
78,348
L
Fenrir
10,259
2,925
0
4,953
29,184
25,561
27
6,220
22,964
0
48,103
W
Hun Batz
shmackshmack
Hun Batz
15,668
5,533
0
3,981
16,246
6,868
1,218
5,325
10,921
0
110,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,224
Gold Earned
71,184
616
Minions Killed
637
0
Camps Cleared
0
2,263,968
Distance Traveled
2,393,990
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,708
613
179
7
0
431,559
2
L
Rama
11,612
484
125
5
0
386,801
7
W
Cu Chulainn
15,087
629
147
6
0
448,064
6
L
Sun Wukong
12,568
524
137
6
0
477,025
1
L
The Morrigan
11,207
467
84
4
0
449,949
5
W
Geb
13,231
551
46
2
0
539,367
6
L
Vulcan
14,582
608
202
8
0
501,318
7
W
Ullr
13,266
553
93
4
0
431,702
7
L
Fenrir
12,255
511
68
3
0
448,875
8
W
Hun Batz
14,892
621
172
7
0
543,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role