Player Matchup

Merlin
Merlin
CH1NOs
Merlin
Level 17
God Stats
1W - 1L
1,513 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Mulan
Mulan
Lean_Dorito
Mulan
Level 24
God Stats
6W - 2L
1,828 SR
Queue Stats
28W - 23L
1,449 Elo+
Party 1
Cerberus
Cerberus
chrismosh
Cerberus
Level 48
God Stats
6W - 5L
1,498 SR
Queue Stats
33W - 26L
1,394 Elo+
Party 1
Team Averages
Level 30
1,613 SR
1,448 Elo+

VS

Team Averages
Level 34
1,601 SR
1,246 Elo+
Heimdallr
Heimdallr
Chakalaca6
Heimdallr
Level 29
God Stats
19W - 14L
1,586 SR
Queue Stats
86W - 95L
1,227 Elo+
Solo
Ymir
Ymir
NIGHTRUNNERAID
Ymir
Level 49
God Stats
7W - 7L
1,717 SR
Queue Stats
94W - 78L
1,323 Elo+
Solo
He Bo
He Bo
incredible817ray
He Bo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CH1NOs
Merlin
14
15 / 2 / 12
11,852
847
19,475
9,542
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
7 / 0 / 18
10,955
783
9,040
9,853
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chrismosh
Cerberus
13
9 / 0 / 11
10,971
784
8,537
8,906
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chakalaca6
Heimdallr
9
0 / 12 / 2
8,122
580
8,301
14,854
4,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 10 / 1
8,319
594
4,628
18,283
6,194
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 9 / 0
7,760
554
4,586
10,402
3,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
31
Kills
2
2
Deaths
31
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
CH1NOs
Merlin
15
2
12
10.5
L
Heimdallr
Chakalaca6
Heimdallr
0
12
2
0.08
W
7
0
18
16
L
1
10
1
0.15
W
Cerberus
chrismosh
Cerberus
9
0
11
14.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
17,515
28,301
Taken
43,539
13,882
Mitigated
13,990
11,175
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CH1NOs
Merlin
19,475
2,521
916
3,740
9,542
3,123
534
2,194
7,348
50,737
0
L
Heimdallr
Chakalaca6
Heimdallr
8,301
3,209
0
0
14,854
4,670
796
8,558
6,296
0
23,264
W
9,040
1,633
0
2,107
9,853
7,249
321
4,299
5,554
0
30,566
L
4,628
787
282
2,789
18,283
6,194
9
12,826
5,457
15,629
0
W
Cerberus
chrismosh
Cerberus
8,537
304
570
3,842
8,906
3,510
801
3,093
5,813
43,145
0
L
4,586
144
0
0
10,402
3,126
0
6,628
3,774
17,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
24,201
203
Minions Killed
76
0
Camps Cleared
0
923,450
Distance Traveled
664,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,852
847
72
5
0
287,121
0
L
Heimdallr
8,122
580
36
3
0
204,259
1
W
Mulan
10,955
783
31
2
0
323,696
3
L
Ymir
8,319
594
17
1
0
254,346
3
W
Cerberus
10,971
784
100
7
0
312,633
3
L
He Bo
7,760
554
23
2
0
205,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role