Player Matchup

Achilles
Achilles
Fultz MVP
Achilles
Level 5
God Stats
3W - 2L
1,753 SR
Queue Stats
9W - 7L
1,660 Elo+
Party 1
Raijin
Raijin
MeIee
Raijin
Level 25
God Stats
3W - 0L
1,763 SR
Queue Stats
3W - 2L
1,378 Elo+
Party 1
Neith
Neith
T1 Shots
Neith
Level 29
God Stats
3W - 5L
1,671 SR
Queue Stats
34W - 17L
1,378 Elo+
Party 1
Ymir
Ymir
Tastey Bubbles
Ymir
Level 48
God Stats
26W - 24L
1,677 SR
Queue Stats
149W - 133L
1,485 Elo+
Party 1
Fenrir
Fenrir
Warfare
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,660 Elo+
Party 1
Team Averages
Level 25
1,673 SR
1,512 Elo+

VS

Team Averages
Level 13
1,462 SR
1,474 Elo+
Anubis
Anubis
Dr_Fieler15
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,453 Elo+
Solo
Poseidon
Poseidon
Im_Jay501
Poseidon
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
8W - 10L
1,525 Elo+
Solo
Artemis
Artemis
LaPetiteSirene12
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Awilix
Awilix
angelh_gamer777
Awilix
Level 30
God Stats
2W - 2L
1,452 SR
Queue Stats
108W - 104L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
whiteseal27
Ao Kuang
Level 13
God Stats
2W - 2L
1,591 SR
Queue Stats
8W - 9L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fultz MVP
Achilles
11
3 / 0 / 3
7,061
588
2,746
5,385
3,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
MeIee
Raijin
12
10 / 1 / 3
7,818
652
8,253
5,928
2,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
T1 Shots
Neith
12
11 / 0 / 4
8,043
670
8,358
4,845
1,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 1 / 7
7,446
621
3,076
6,115
5,080
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Warfare
Fenrir
13
7 / 0 / 10
8,626
719
7,042
6,675
2,435
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 6 / 0
4,646
387
2,044
4,429
1,212
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Im_Jay501
Poseidon
7
0 / 9 / 0
4,965
414
4,128
8,591
2,428
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 9 / 0
5,022
419
1,816
8,385
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
5,413
451
3,259
8,668
2,176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
whiteseal27
Ao Kuang
9
2 / 4 / 0
6,087
507
2,345
7,051
1,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
34
Kills
2
2
Deaths
34
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
0
0
W
Achilles
Fultz MVP
Achilles
3
0
3
4.5
L
Poseidon
Im_Jay501
Poseidon
0
9
0
0
L
0
9
0
0
W
Raijin
MeIee
Raijin
10
1
3
11.5
W
Neith
T1 Shots
Neith
11
0
4
13
W
3
1
7
6.5
W
Fenrir
Warfare
Fenrir
7
0
10
12
L
0
6
1
0.08
L
Ao Kuang
whiteseal27
Ao Kuang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
13,592
28,948
Taken
37,124
15,180
Mitigated
10,017
8,262
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,044
173
0
0
4,429
1,212
0
0
4,429
12,091
0
W
Achilles
Fultz MVP
Achilles
2,746
387
0
2,386
5,385
3,610
606
2,178
3,207
0
24,810
L
Poseidon
Im_Jay501
Poseidon
4,128
857
0
128
8,591
2,428
96
4,291
4,300
18,999
0
L
1,816
844
0
155
8,385
2,358
0
2,927
5,458
0
13,848
W
Raijin
MeIee
Raijin
8,253
693
0
0
5,928
2,353
764
2,778
3,150
32,843
0
W
Neith
T1 Shots
Neith
8,358
4,586
0
1,100
4,845
1,702
1,849
1,472
3,373
0
33,565
W
3,076
928
0
1,357
6,115
5,080
694
894
5,221
26,776
0
W
Fenrir
Warfare
Fenrir
7,042
1,969
0
3,419
6,675
2,435
160
1,195
5,480
0
46,746
L
3,259
1,330
0
950
8,668
2,176
0
2,227
6,441
0
23,489
L
Ao Kuang
whiteseal27
Ao Kuang
2,345
605
0
1,270
7,051
1,843
45
1,884
5,167
13,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
26,133
260
Minions Killed
140
0
Camps Cleared
0
1,127,182
Distance Traveled
912,016
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,646
387
12
1
0
141,033
1
W
Achilles
7,061
588
39
3
0
204,252
0
L
Poseidon
4,965
414
32
3
0
150,425
1
L
Artemis
5,022
419
27
2
0
173,436
1
W
Raijin
7,818
652
34
3
0
232,631
1
W
Neith
8,043
670
71
6
0
227,162
1
W
Ymir
7,446
621
35
3
0
193,784
0
W
Fenrir
8,626
719
81
7
0
269,353
2
L
Awilix
5,413
451
45
4
0
245,451
1
L
Ao Kuang
6,087
507
24
2
0
201,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role