Player Matchup

Arachne
Arachne
Bronze III
wvyw
Arachne
Bronze III
Level 141
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,582 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,296 SR
1,500 MMR
Bellona
Bellona
Silver IV
JMendroke
Bellona
Silver IV
Level 109
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
wvyw
Arachne
11
0 / 5 / 0
7,398
740
4,543
11,159
5,670
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliLokiAnubisAchillesThanatos

VS

Bans
UllrChronosHeimdallrAh Muzen CabPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JMendroke
Bellona
13
4 / 0 / 0
9,297
930
8,555
9,065
7,433
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
JMendroke
Bellona
4
0
0
4
L
Arachne
wvyw
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
8,555
11,159
Taken
9,065
5,670
Mitigated
7,433
2,881
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JMendroke
Bellona
8,555
2,822
0
3,774
9,065
7,433
313
45
9,020
0
54,656
L
Arachne
wvyw
Arachne
4,543
3,586
0
2,881
11,159
5,670
0
31
11,128
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,398
Gold Earned
9,297
69
Minions Killed
124
0
Camps Cleared
0
169,408
Distance Traveled
224,916
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,297
930
124
12
0
224,916
3
L
Arachne
7,398
740
69
7
0
169,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role